Player Matchup

Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Lyndles666
Set
Level 128
God Stats
2W - 4L
1,183 SR
Queue Stats
496W - 516L
1,407 Elo+
Solo
Cernunnos
Cernunnos
Wolf hP4466
Cernunnos
Level 67
God Stats
2W - 2L
1,597 SR
Queue Stats
86W - 59L
1,529 Elo+
Solo
Danzaburou
Danzaburou
랙느ㅑ소1
Danzaburou
Level 121
God Stats
1W - 8L
1,225 SR
Queue Stats
406W - 433L
1,422 Elo+
Solo
Team Averages
Level 112
1,401 SR
1,472 Elo+

VS

Team Averages
Level 120
1,526 SR
1,465 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Awesomistics
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,383 Elo+
Solo
Ganesha
Ganesha
II Kiba Chan II
Ganesha
Level 121
God Stats
4W - 6L
1,440 SR
Queue Stats
122W - 136L
1,453 Elo+
Solo
Odin
Odin
xHaCKxSiiStEmx
Odin
Level 149
God Stats
2W - 1L
1,691 SR
Queue Stats
151W - 146L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
6 / 4 / 6
8,281
920
8,302
10,784
5,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
 
Ganesha
5
0 / 0 / 0
5,396
600
0
0
0
10
1 / 5 / 4
6,542
727
3,182
7,682
5,115
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
Wolf hP4466
Cernunnos
14
4 / 5 / 5
7,626
847
8,736
9,578
4,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
랙느ㅑ소1
Danzaburou
17
4 / 2 / 7
9,192
1,021
7,286
7,376
3,394
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
4 / 4 / 6
8,994
999
7,316
9,682
3,704
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nox
 
Nox
15
3 / 3 / 6
8,819
980
5,241
5,854
2,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Awesomistics
Cerberus
15
5 / 5 / 6
9,770
1,086
5,456
12,738
16,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 10
8,357
929
4,998
10,795
10,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 0 / 10
9,251
1,028
9,265
7,827
8,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
15
Kills
16
16
Deaths
15
22
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
4
6
2.25
L
Ganesha
 
Ganesha
0
0
0
0
W
Jing Wei
 
Jing Wei
4
4
6
1.75
W
Nox
 
Nox
3
3
6
2
W
Cerberus
Awesomistics
Cerberus
5
5
6
1.6
W
0
3
10
1.67
L
1
5
4
0.6
L
Cernunnos
Wolf hP4466
Cernunnos
4
5
5
1.3
W
4
0
10
9
L
Danzaburou
랙느ㅑ소1
Danzaburou
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,506
Damage
32,276
35,420
Taken
46,896
17,970
Mitigated
41,140
7,775
Healing
13,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,302
1,939
231
2,983
10,784
5,167
0
5,613
5,171
0
18,799
L
Ganesha
 
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
 
Jing Wei
7,316
5,100
1,307
1,217
9,682
3,704
3,879
0
9,682
0
16,618
W
Nox
 
Nox
5,241
663
325
590
5,854
2,577
2,601
0
5,854
17,875
0
W
Cerberus
Awesomistics
Cerberus
5,456
311
135
2,109
12,738
16,269
509
21
12,717
13,074
163
W
4,998
200
270
2,408
10,795
10,228
596
0
10,795
12,210
0
L
3,182
1,773
126
458
7,682
5,115
0
3,283
4,399
146
4,946
L
Cernunnos
Wolf hP4466
Cernunnos
8,736
4,603
253
1,047
9,578
4,294
0
4,015
5,563
0
11,500
W
9,265
1,317
2,674
2,419
7,827
8,362
537
27
7,800
0
16,019
L
Danzaburou
랙느ㅑ소1
Danzaburou
7,286
2,125
105
2,572
7,376
3,394
190
2,621
4,755
0
27,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,037
Gold Earned
45,191
79
Minions Killed
127
0
Camps Cleared
0
574,547
Distance Traveled
925,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,281
920
23
3
0
142,366
0
L
Ganesha
5,396
600
0
0
0
0
0
W
Jing Wei
8,994
999
30
3
0
167,727
0
W
Nox
8,819
980
31
3
0
201,033
0
W
Cerberus
9,770
1,086
42
5
0
161,414
0
W
Ganesha
8,357
929
1
0
0
177,903
0
L
Set
6,542
727
6
1
0
126,738
0
L
Cernunnos
7,626
847
9
1
0
150,433
0
W
Odin
9,251
1,028
23
3
0
217,618
0
L
Danzaburou
9,192
1,021
41
5
0
155,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role