Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
KyleGarvie
Artemis
Level 87
God Stats
34W - 29L
1,526 SR
Queue Stats
345W - 378L
1,468 Elo+
Solo
Thoth
Thoth
SushiDX
Thoth
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 119L
1,459 Elo+
Solo
Vulcan
Vulcan
jpegvillain
Vulcan
Level 97
God Stats
17W - 35L
1,334 SR
Queue Stats
191W - 191L
1,386 Elo+
Solo
Cthulhu
Cthulhu
kawaijiitomaatti
Cthulhu
Level 38
God Stats
4W - 8L
1,454 SR
Queue Stats
22W - 39L
1,266 Elo+
Solo
Team Averages
Level 88
1,463 SR
1,416 Elo+

VS

Team Averages
Level 74
1,426 SR
1,368 Elo+
Hades
Hades
 
Hades
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
FruityJones18
Martichoras
Level 60
God Stats
1W - 1L
1,249 SR
Queue Stats
12W - 17L
1,299 Elo+
Party 1
Maui
Maui
MonkeeMayhem
Maui
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,193 Elo+
Party 1
Hera
Hera
Xam3693
Hera
Level 87
God Stats
8W - 7L
1,461 SR
Queue Stats
172W - 173L
1,395 Elo+
Solo
Lancelot
Lancelot
YuseTheDragon
Lancelot
Level 88
God Stats
8W - 7L
1,421 SR
Queue Stats
182W - 193L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 1 / 1
8,706
544
4,137
12,459
5,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
KyleGarvie
Artemis
10
0 / 8 / 3
6,451
403
8,573
13,815
5,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
SushiDX
Thoth
13
2 / 3 / 0
8,033
502
8,207
7,426
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
12
1 / 3 / 3
7,475
467
15,087
6,018
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 0
6,614
413
5,364
16,215
15,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
4 / 0 / 1
8,619
539
10,055
13,811
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
FruityJones18
Martichoras
13
7 / 3 / 3
8,753
547
12,977
15,753
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 8
8,536
534
2,547
13,929
8,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
Xam3693
Hera
14
2 / 1 / 2
8,876
555
6,528
5,984
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
YuseTheDragon
Lancelot
13
5 / 0 / 2
8,096
506
4,714
10,280
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
20
20
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
1
2.5
W
Hades
 
Hades
4
0
1
4.5
W
Martichoras
FruityJones18
Martichoras
7
3
3
2.83
L
Artemis
KyleGarvie
Artemis
0
8
3
0.19
W
2
1
8
6
L
Thoth
SushiDX
Thoth
2
3
0
0.67
W
Hera
Xam3693
Hera
2
1
2
3
W
Lancelot
YuseTheDragon
Lancelot
5
0
2
6
L
Vulcan
1
3
3
0.83
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,368
Damage
36,821
55,933
Taken
59,757
32,099
Mitigated
25,736
9,988
Healing
26,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,137
2,477
0
3,989
12,459
5,843
244
1,340
11,119
0
79,152
W
Hades
 
Hades
10,055
1,056
50
7,344
13,811
5,245
690
8,307
5,147
59,270
0
W
Martichoras
FruityJones18
Martichoras
12,977
6,931
0
5,630
15,753
5,936
385
6,990
8,763
0
59,313
L
Artemis
KyleGarvie
Artemis
8,573
5,044
78
1,384
13,815
5,372
65
2,020
11,795
0
30,968
W
2,547
120
1,761
5,170
13,929
8,044
0
8,727
5,202
16,112
0
L
Thoth
SushiDX
Thoth
8,207
574
0
703
7,426
2,835
0
5,892
1,534
54,779
0
W
Hera
Xam3693
Hera
6,528
1,975
0
785
5,984
2,081
599
2,650
2,951
60,313
0
W
Lancelot
YuseTheDragon
Lancelot
4,714
1,000
0
5,764
10,280
4,430
0
1,024
9,256
0
47,500
L
Vulcan
15,087
8,230
0
708
6,018
2,426
225
389
5,629
60,033
0
L
5,364
197
62
3,064
16,215
15,623
0
9,489
6,726
39,381
220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,279
Gold Earned
42,880
380
Minions Killed
372
0
Camps Cleared
0
1,487,577
Distance Traveled
1,544,212
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,706
544
116
7
0
336,019
0
W
Hades
8,619
539
86
5
0
312,537
4
W
Martichoras
8,753
547
89
6
0
268,912
0
L
Artemis
6,451
403
44
3
0
287,772
0
W
Maui
8,536
534
27
2
0
275,510
0
L
Thoth
8,033
502
88
6
0
269,035
0
W
Hera
8,876
555
89
6
0
303,114
0
W
Lancelot
8,096
506
81
5
0
384,139
0
L
Vulcan
7,475
467
82
5
0
313,568
4
L
Cthulhu
6,614
413
50
3
0
281,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role