Player Matchup

Thanatos
Thanatos
JochelSchweitzer
Thanatos
Level 85
God Stats
7W - 8L
1,485 SR
Queue Stats
103W - 118L
1,444 Elo+
Party 2
Charybdis
Charybdis
RoadToSpiker
Charybdis
Level 102
God Stats
8W - 9L
1,453 SR
Queue Stats
94W - 97L
1,466 Elo+
Party 2
Medusa
Medusa
charlie1900
Medusa
Level 107
God Stats
7W - 8L
1,363 SR
Queue Stats
235W - 237L
1,402 Elo+
Solo
Vulcan
Vulcan
immune_bassist7
Vulcan
Level 153
God Stats
4W - 13L
1,302 SR
Queue Stats
831W - 797L
1,398 Elo+
Solo
Maui
Maui
musc_tangent
Maui
Level 35
God Stats
7W - 8L
1,589 SR
Queue Stats
59W - 71L
1,377 Elo+
Solo
Team Averages
Level 96
1,438 SR
1,417 Elo+

VS

Team Averages
Level 73
1,630 SR
1,301 Elo+
Sun Wukong
Sun Wukong
Hype2043
Sun Wukong
Level 31
God Stats
1W - 1L
1,296 SR
Queue Stats
5W - 4L
1,231 Elo+
Party 1
Kukulkan
Kukulkan
KwstasAAA
Kukulkan
Level 60
God Stats
3W - 1L
1,689 SR
Queue Stats
34W - 40L
1,374 Elo+
Solo
Martichoras
Martichoras
Louis_El_Waasaa
Martichoras
Level 67
God Stats
3W - 0L
1,801 SR
Queue Stats
16W - 14L
1,231 Elo+
Party 1
Surtr
Surtr
melo_cojo
Surtr
Level 83
God Stats
5W - 3L
1,667 SR
Queue Stats
10W - 12L
1,285 Elo+
Party 1
Kali
Kali
pollojurasico
Kali
Level 123
God Stats
2W - 1L
1,694 SR
Queue Stats
123W - 125L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 1
8,704
512
8,625
15,869
7,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
RoadToSpiker
Charybdis
14
0 / 5 / 4
8,420
495
10,136
14,307
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
15
2 / 4 / 0
9,454
556
10,683
12,927
5,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 2 / 0
8,627
507
15,574
10,060
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 1 / 0
5,425
319
503
2,478
1,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hype2043
Sun Wukong
14
1 / 2 / 5
7,869
463
5,061
16,168
8,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
KwstasAAA
Kukulkan
14
1 / 0 / 1
8,388
493
3,900
12,483
3,236
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Martichoras
Louis_El_Waasaa
Martichoras
16
6 / 3 / 3
9,757
574
10,708
12,320
4,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Surtr
melo_cojo
Surtr
15
1 / 2 / 4
9,157
539
7,426
14,023
13,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

19
7 / 0 / 3
11,437
673
9,569
14,146
6,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
16
16
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Hype2043
Sun Wukong
1
2
5
1.75
L
5
4
1
1.38
W
Kukulkan
KwstasAAA
Kukulkan
1
0
1
1.5
W
Martichoras
Louis_El_Waasaa
Martichoras
6
3
3
2.5
L
Charybdis
RoadToSpiker
Charybdis
0
5
4
0.4
L
Medusa
2
4
0
0.5
L
0
2
0
0
W
Surtr
melo_cojo
Surtr
1
2
4
1.5
L
0
1
0
0
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,521
Damage
36,664
55,641
Taken
69,140
23,728
Mitigated
36,392
18,411
Healing
21,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Hype2043
Sun Wukong
5,061
525
0
4,502
16,168
8,855
1,102
2,476
13,692
0
33,103
L
8,625
3,996
0
8,842
15,869
7,350
0
1,160
14,709
0
68,284
W
Kukulkan
KwstasAAA
Kukulkan
3,900
924
85
4,793
12,483
3,236
83
9,235
3,248
54,729
0
W
Martichoras
Louis_El_Waasaa
Martichoras
10,708
3,673
0
4,415
12,320
4,780
2,127
1,121
11,199
0
89,427
L
Charybdis
RoadToSpiker
Charybdis
10,136
5,309
0
4,997
14,307
5,170
1,038
54
14,253
0
69,394
L
Medusa
10,683
5,301
0
2,145
12,927
5,566
299
172
12,755
0
83,310
L
15,574
3,856
0
1,560
10,060
4,115
154
2,740
7,320
82,439
0
W
Surtr
melo_cojo
Surtr
7,426
2,746
0
3,798
14,023
13,350
0
519
13,504
1,455
58,933
L
503
285
0
867
2,478
1,527
0
0
2,478
4,333
0
W
9,569
5,311
0
3,909
14,146
6,171
917
3,270
10,876
0
106,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,630
Gold Earned
46,608
468
Minions Killed
537
0
Camps Cleared
0
1,356,958
Distance Traveled
1,750,068
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,869
463
57
3
0
342,615
0
L
Thanatos
8,704
512
83
5
0
377,506
0
W
Kukulkan
8,388
493
107
6
0
323,829
0
W
Martichoras
9,757
574
133
8
0
316,650
3
L
Charybdis
8,420
495
113
7
0
298,577
0
L
Medusa
9,454
556
139
8
0
271,674
0
L
Vulcan
8,627
507
122
7
0
348,120
0
W
Surtr
9,157
539
91
5
0
345,236
0
L
Maui
5,425
319
11
1
0
61,081
0
W
Kali
11,437
673
149
9
0
421,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role