Player Matchup

Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Arsenic 844856
Neith
Level 90
God Stats
142W - 121L
1,535 SR
Queue Stats
142W - 122L
1,459 Elo+
Solo
Geb
Geb
JJazz_Ex
Geb
Level 147
God Stats
11W - 6L
1,730 SR
Queue Stats
195W - 205L
1,358 Elo+
Solo
Xbalanque
Xbalanque
MDivest
Xbalanque
Level 154
God Stats
23W - 10L
1,592 SR
Queue Stats
152W - 144L
1,493 Elo+
Party 1
Maui
Maui
musc_tangent
Maui
Level 35
God Stats
7W - 8L
1,704 SR
Queue Stats
59W - 71L
1,368 Elo+
Solo
Team Averages
Level 116
1,612 SR
1,435 Elo+

VS

Team Averages
Level 99
1,542 SR
1,451 Elo+
Poseidon
Poseidon
 
Poseidon
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Anzkuki
Mulan
Level 104
God Stats
14W - 7L
1,635 SR
Queue Stats
108W - 94L
1,469 Elo+
Party 2
Janus
Janus
Gamer_Geeks7600
Janus
Level 97
God Stats
4W - 4L
1,712 SR
Queue Stats
279W - 254L
1,436 Elo+
Party 2
Skadi
Skadi
ItsallmyfauIt
Skadi
Level 99
God Stats
37W - 29L
1,436 SR
Queue Stats
407W - 397L
1,371 Elo+
Solo
Baron Samedi
Baron Samedi
XxEtxrnalxX
Baron Samedi
Level 89
God Stats
5W - 7L
1,427 SR
Queue Stats
233W - 302L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 1 / 2
5,055
506
3,181
3,148
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 0
5,027
503
3,152
7,148
2,318
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 0
5,666
567
2,096
6,977
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
MDivest
Xbalanque
9
1 / 2 / 2
5,284
528
5,263
6,647
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 3
4,692
469
960
6,384
4,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
4 / 0 / 0
6,375
638
3,175
5,303
1,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
Anzkuki
Mulan
11
3 / 0 / 1
6,728
673
4,905
7,233
3,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 2
5,691
569
4,132
3,485
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 2
5,224
522
2,999
6,533
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
XxEtxrnalxX
Baron Samedi
9
0 / 1 / 0
5,102
510
2,404
6,060
4,566
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
3
Kills
9
10
Deaths
3
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
2
1
W
Poseidon
 
Poseidon
4
0
0
4
W
Mulan
Anzkuki
Mulan
3
0
1
3.5
L
0
4
0
0
W
2
1
2
3
W
0
1
2
1
L
2
1
0
2
L
Xbalanque
MDivest
Xbalanque
1
2
2
1
W
Baron Samedi
XxEtxrnalxX
Baron Samedi
0
1
0
0
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,652
Damage
17,615
30,304
Taken
28,614
14,136
Mitigated
13,346
7,021
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,181
0
0
291
3,148
1,083
13
2,103
1,001
31,899
0
W
Poseidon
 
Poseidon
3,175
250
0
0
5,303
1,597
0
1,149
4,154
59,473
0
W
Mulan
Anzkuki
Mulan
4,905
668
0
2,041
7,233
3,748
0
138
7,095
0
36,928
L
3,152
1,283
0
1,425
7,148
2,318
0
154
6,994
0
29,733
W
4,132
151
0
700
3,485
1,231
0
2,248
1,237
34,786
0
W
2,999
1,765
0
2,631
6,533
2,204
0
1,373
5,160
0
29,670
L
2,096
242
0
2,191
6,977
3,968
0
1,924
5,007
16,540
0
L
Xbalanque
MDivest
Xbalanque
5,263
2,016
0
1,946
6,647
2,450
16
2,815
3,768
0
39,086
W
Baron Samedi
XxEtxrnalxX
Baron Samedi
2,404
262
364
2,496
6,060
4,566
0
1,329
4,731
23,555
0
L
960
243
0
1,168
6,384
4,317
0
2,415
3,823
9,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,724
Gold Earned
29,120
212
Minions Killed
327
0
Camps Cleared
0
945,014
Distance Traveled
992,176
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,055
506
66
7
0
201,689
4
W
Poseidon
6,375
638
90
9
0
246,627
0
W
Mulan
6,728
673
71
7
0
180,026
6
L
Neith
5,027
503
45
5
0
180,596
0
W
Janus
5,691
569
76
8
0
209,670
2
W
Skadi
5,224
522
55
6
0
159,557
0
L
Geb
5,666
567
15
2
0
200,550
1
L
Xbalanque
5,284
528
66
7
0
164,544
0
W
Baron Samedi
5,102
510
35
4
0
196,296
0
L
Maui
4,692
469
20
2
0
197,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role