Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Alfinat3r
Hachiman
Level 51
God Stats
7W - 7L
1,452 SR
Queue Stats
88W - 101L
1,437 Elo+
Party 1
Agni
Agni
AsurasWeave
Agni
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 120L
1,532 Elo+
Solo
Fafnir
Fafnir
HORRIBLE-MADNESS
Fafnir
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 84L
1,430 Elo+
Party 1
Team Averages
Level 119
1,490 SR
1,480 Elo+

VS

Team Averages
Level 97
1,571 SR
1,531 Elo+
Kukulkan
Kukulkan
HeusieJR
Kukulkan
Level 127
God Stats
5W - 9L
1,442 SR
Queue Stats
264W - 240L
1,541 Elo+
Solo
Mulan
Mulan
SkyjumperThys
Mulan
Level 107
God Stats
7W - 7L
1,564 SR
Queue Stats
184W - 189L
1,439 Elo+
Solo
Khepri
Khepri
TheRealKephri
Khepri
Level 49
God Stats
4W - 1L
1,721 SR
Queue Stats
12W - 6L
1,605 Elo+
Solo
Rama
Rama
rumer
Rama
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 163L
1,581 Elo+
Solo
Bastet
Bastet
sneakymoose21
Bastet
Level 93
God Stats
4W - 4L
1,628 SR
Queue Stats
209W - 198L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
3 / 1 / 0
4,937
987
3,471
5,553
1,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
 
Pele
7
1 / 0 / 0
3,940
788
1,489
5,427
1,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Alfinat3r
Hachiman
6
0 / 0 / 0
3,496
699
1,411
1,507
425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 1
3,912
782
1,280
2,328
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
4,096
819
244
2,760
1,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HeusieJR
Kukulkan
7
0 / 0 / 0
4,018
804
760
2,779
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 3 / 0
3,721
744
3,010
5,717
3,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 0 / 0
3,308
662
693
2,705
1,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
rumer
Rama
1
0 / 0 / 0
1,062
212
0
0
0
6
0 / 1 / 0
3,602
720
1,519
4,544
1,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
4
Kills
1
1
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
0
3
W
Pele
 
Pele
1
0
0
1
W
Hachiman
Alfinat3r
Hachiman
0
0
0
0
W
0
0
1
0.5
W
0
0
0
0
L
Kukulkan
HeusieJR
Kukulkan
0
0
0
0
L
1
3
0
0.33
L
0
0
0
0
L
Rama
rumer
Rama
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,895
Damage
5,982
17,575
Taken
15,745
6,214
Mitigated
7,248
7,785
Healing
3,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,471
1,622
0
2,208
5,553
1,793
0
0
5,553
0
29,362
W
Pele
 
Pele
1,489
545
0
2,447
5,427
1,546
0
545
4,882
0
27,459
W
Hachiman
Alfinat3r
Hachiman
1,411
771
0
1,090
1,507
425
0
136
1,371
0
23,703
W
1,280
276
0
605
2,328
529
0
215
2,113
21,299
0
W
244
51
0
1,435
2,760
1,921
0
380
2,203
9,196
0
L
Kukulkan
HeusieJR
Kukulkan
760
138
0
965
2,779
894
0
352
2,427
29,230
0
L
3,010
344
0
644
5,717
3,154
0
0
5,717
0
17,999
L
693
102
0
542
2,705
1,919
0
244
2,461
10,088
0
L
Rama
rumer
Rama
0
0
0
0
0
0
0
0
0
0
0
L
1,519
426
0
1,306
4,544
1,281
0
928
3,616
0
19,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,381
Gold Earned
15,711
212
Minions Killed
146
0
Camps Cleared
0
559,578
Distance Traveled
449,400
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,937
987
59
12
0
109,765
0
W
Pele
3,940
788
44
9
0
132,911
0
W
Hachiman
3,496
699
37
7
0
93,186
0
W
Agni
3,912
782
54
11
0
115,888
2
W
Fafnir
4,096
819
18
4
0
107,828
0
L
Kukulkan
4,018
804
59
12
0
113,543
2
L
Mulan
3,721
744
27
5
0
115,234
0
L
Khepri
3,308
662
21
4
0
93,276
0
L
Rama
1,062
212
0
0
0
0
0
L
Bastet
3,602
720
39
8
0
127,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role