Player Matchup

Yu Huang
Yu Huang
EtheriosGuardian
Yu Huang
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 154L
1,386 Elo+
Solo
Pele
Pele
ZIGG33BRUH420
Pele
Level 38
God Stats
15W - 13L
1,181 SR
Queue Stats
109W - 131L
1,203 Elo+
Solo
Freya
Freya
chookity-cook
Freya
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 31L
1,081 Elo+
Solo
Team Averages
Level 92
1,394 SR
1,223 Elo+

VS

Team Averages
Level 50
1,421 SR
1,288 Elo+
Ah Muzen Cab
Ah Muzen Cab
KhaoticWitch
Ah Muzen Cab
Level 41
God Stats
10W - 10L
1,474 SR
Queue Stats
65W - 144L
1,224 Elo+
Party 1
Mulan
Mulan
MyGameBrokeMan
Mulan
Level 65
God Stats
8W - 13L
1,347 SR
Queue Stats
328W - 314L
1,397 Elo+
Solo
Janus
Janus
Reverend Z8349
Janus
Level 45
God Stats
9W - 11L
1,442 SR
Queue Stats
76W - 155L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,910
701
2,392
3,176
1,023
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 3 / 0
5,293
756
2,588
6,680
2,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 4 / 0
4,999
714
761
4,194
1,343
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KhaoticWitch
Ah Muzen Cab
9
2 / 1 / 6
6,412
916
2,316
2,302
693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
4 / 0 / 4
6,900
986
5,129
6,222
4,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 6
6,442
920
4,402
4,393
1,283
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
8
8
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ah Muzen Cab
KhaoticWitch
Ah Muzen Cab
2
1
6
5
W
4
0
4
6
W
2
0
6
5
L
1
3
0
0.33
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,741
Damage
11,847
14,050
Taken
12,917
4,398
Mitigated
6,728
838
Healing
1,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,392
158
0
0
3,176
1,023
0
1,441
1,691
8,385
0
W
Ah Muzen Cab
KhaoticWitch
Ah Muzen Cab
2,316
471
0
0
2,302
693
1,561
478
1,824
0
21,853
W
5,129
698
0
1,640
6,222
4,752
681
1,759
4,463
0
15,217
W
4,402
105
0
355
4,393
1,283
314
1,265
3,128
23,749
0
L
2,588
362
0
463
6,680
2,032
0
2,186
4,265
0
9,445
L
761
289
0
375
4,194
1,343
0
1,119
2,927
8,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,202
Gold Earned
19,754
29
Minions Killed
83
0
Camps Cleared
0
269,828
Distance Traveled
394,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
4,910
701
9
1
0
93,960
0
W
Ah Muzen Cab
6,412
916
26
4
0
130,545
0
W
Mulan
6,900
986
20
3
0
125,935
0
W
Janus
6,442
920
37
5
0
137,859
0
L
Pele
5,293
756
8
1
0
95,703
0
L
Freya
4,999
714
12
2
0
80,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role