Player Matchup

Ullr
Ullr
 
Ullr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GBXsoldierX
Medusa
Level 87
God Stats
2W - 2L
1,477 SR
Queue Stats
20W - 24L
1,406 Elo+
Party 1
Janus
Janus
HotWetTsukuyomi
Janus
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 16L
1,572 Elo+
Solo
Bacchus
Bacchus
Misry III
Bacchus
Level 117
God Stats
3W - 1L
1,740 SR
Queue Stats
138W - 143L
1,405 Elo+
Party 1
Set
Set
joeshepp11
Set
Level 100
God Stats
28W - 34L
1,410 SR
Queue Stats
68W - 78L
1,405 Elo+
Solo
Team Averages
Level 99
1,525 SR
1,458 Elo+

VS

Team Averages
Level 83
1,441 SR
1,491 Elo+
Vulcan
Vulcan
 
Vulcan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CRAIGFRMFDAY
Xbalanque
Level 86
God Stats
0W - 3L
1,178 SR
Queue Stats
220W - 220L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
PcUniverse237
Gilgamesh
Level 89
God Stats
27W - 18L
1,616 SR
Queue Stats
324W - 287L
1,501 Elo+
Solo
Odin
Odin
Roonical
Odin
Level 89
God Stats
1W - 2L
1,384 SR
Queue Stats
96W - 91L
1,503 Elo+
Solo
Sylvanus
Sylvanus
Waterboogers
Sylvanus
Level 85
God Stats
7W - 10L
1,528 SR
Queue Stats
141W - 143L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
3 / 0 / 0
6,190
619
6,687
6,337
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
8
1 / 0 / 1
4,957
496
3,948
3,502
1,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 0 / 1
6,258
626
2,851
4,398
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Misry III
Bacchus
8
1 / 1 / 2
5,378
538
3,810
8,450
6,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 3
5,901
590
2,407
5,703
2,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 0 / 0
5,229
523
1,780
2,508
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
CRAIGFRMFDAY
Xbalanque
8
1 / 2 / 0
4,773
477
2,993
7,174
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
PcUniverse237
Gilgamesh
9
1 / 2 / 1
5,234
523
4,961
10,126
4,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
8
0 / 2 / 0
4,965
497
2,680
9,098
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Waterboogers
Sylvanus
6
0 / 1 / 1
4,247
425
2,402
4,792
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
2
2
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
0
3
L
Vulcan
 
Vulcan
0
0
0
0
L
Xbalanque
CRAIGFRMFDAY
Xbalanque
1
2
0
0.5
W
Medusa
1
0
1
1.5
W
1
0
1
1.5
W
Bacchus
Misry III
Bacchus
1
1
2
2
L
Gilgamesh
PcUniverse237
Gilgamesh
1
2
1
0.75
L
Odin
0
2
0
0
L
Sylvanus
Waterboogers
Sylvanus
0
1
1
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,703
Damage
14,816
28,390
Taken
33,698
14,257
Mitigated
16,400
7,651
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,687
3,984
0
1,857
6,337
2,384
12
456
5,386
0
40,831
L
Vulcan
 
Vulcan
1,780
572
0
610
2,508
867
0
1,557
829
38,168
0
L
Xbalanque
CRAIGFRMFDAY
Xbalanque
2,993
1,710
34
2,131
7,174
2,616
0
2,125
5,049
0
25,449
W
Medusa
3,948
1,450
0
513
3,502
1,354
0
951
2,551
0
30,811
W
2,851
83
0
1,000
4,398
1,480
0
1,284
3,072
57,789
0
W
Bacchus
Misry III
Bacchus
3,810
408
793
1,945
8,450
6,847
0
1,500
6,950
16,215
0
L
Gilgamesh
PcUniverse237
Gilgamesh
4,961
1,791
0
1,097
10,126
4,346
0
1,063
9,013
0
40,095
L
Odin
2,680
90
0
2,999
9,098
6,271
0
0
9,098
4,898
24,210
L
Sylvanus
Waterboogers
Sylvanus
2,402
1,128
417
996
4,792
2,300
0
1,700
3,048
11,651
4,759
W
2,407
1,217
0
1,543
5,703
2,192
883
241
5,430
0
37,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,684
Gold Earned
24,448
310
Minions Killed
250
0
Camps Cleared
0
1,024,443
Distance Traveled
905,198
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,190
619
60
6
0
186,092
0
L
Vulcan
5,229
523
62
6
0
217,298
0
L
Xbalanque
4,773
477
48
5
0
166,034
0
W
Medusa
4,957
496
44
4
0
203,820
3
W
Janus
6,258
626
115
12
0
214,845
1
W
Bacchus
5,378
538
33
3
0
221,129
1
L
Gilgamesh
5,234
523
62
6
0
212,257
0
L
Odin
4,965
497
46
5
0
171,236
3
L
Sylvanus
4,247
425
32
3
0
138,373
0
W
Set
5,901
590
58
6
0
198,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role