Player Matchup

King Arthur
King Arthur
Portalkiller205
King Arthur
Level 119
God Stats
2W - 3L
1,373 SR
Queue Stats
256W - 232L
1,507 Elo+
Party 1
Loki
Loki
R3PT1LL14N
Loki
Level 101
God Stats
1W - 1L
1,791 SR
Queue Stats
142W - 125L
1,472 Elo+
Solo
Atlas
Atlas
demonteizer
Atlas
Level 117
God Stats
3W - 5L
1,406 SR
Queue Stats
508W - 518L
1,403 Elo+
Solo
Charon
Charon
iSkiinny
Charon
Level 89
God Stats
3W - 4L
1,513 SR
Queue Stats
39W - 37L
1,469 Elo+
Solo
Artemis
Artemis
xRobin_Yazawa1x
Artemis
Level 74
God Stats
5W - 7L
1,574 SR
Queue Stats
42W - 41L
1,495 Elo+
Party 1
Team Averages
Level 100
1,531 SR
1,469 Elo+

VS

Team Averages
Level 121
1,495 SR
1,390 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
JayBlaz35954
Baron Samedi
Level 56
God Stats
3W - 2L
1,453 SR
Queue Stats
9W - 20L
1,303 Elo+
Party 2
Ne Zha
Ne Zha
Lehzbian
Ne Zha
Level 145
God Stats
1W - 1L
1,300 SR
Queue Stats
10W - 22L
1,311 Elo+
Party 2
Hades
Hades
When Ur Too Ehh
Hades
Level 153
God Stats
5W - 2L
1,724 SR
Queue Stats
85W - 108L
1,413 Elo+
Party 2
Yemoja
Yemoja
shock_wave-307
Yemoja
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
486W - 527L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Portalkiller205
King Arthur
11
3 / 3 / 0
6,594
507
6,462
11,142
6,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 7 / 1
5,749
442
3,884
13,284
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 0 / 1
5,080
391
608
2,116
960
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon
iSkiinny
Charon
9
1 / 4 / 2
5,766
444
3,966
11,898
6,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 2 / 0
5,592
430
3,497
6,325
2,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 0 / 2
6,311
485
4,168
8,729
3,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
JayBlaz35954
Baron Samedi
11
6 / 2 / 1
7,610
585
8,627
8,059
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
Lehzbian
Ne Zha
14
3 / 2 / 3
8,020
617
3,015
12,482
5,174
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 0 / 0
9,068
698
8,113
9,317
5,431
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 0
6,579
506
2,249
9,735
7,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
16
16
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
2
2
W
Baron Samedi
JayBlaz35954
Baron Samedi
6
2
1
3.25
W
Ne Zha
Lehzbian
Ne Zha
3
2
3
2.25
L
King Arthur
Portalkiller205
King Arthur
3
3
0
1
L
0
7
1
0.07
W
6
0
0
6
L
0
0
1
0.5
L
Charon
iSkiinny
Charon
1
4
2
0.5
W
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,417
Damage
26,172
44,765
Taken
48,322
21,235
Mitigated
25,428
6,637
Healing
20,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,168
1,514
0
1,102
8,729
3,149
2,415
1,201
7,528
0
38,846
W
Baron Samedi
JayBlaz35954
Baron Samedi
8,627
640
0
2,302
8,059
3,817
334
1,156
6,903
46,235
0
W
Ne Zha
Lehzbian
Ne Zha
3,015
1,046
0
5,138
12,482
5,174
272
728
11,754
0
66,415
L
King Arthur
Portalkiller205
King Arthur
6,462
1,137
0
500
11,142
6,784
0
6,174
4,968
0
41,526
L
3,884
1,760
0
2,799
13,284
4,391
0
6,058
7,226
0
31,194
W
8,113
620
0
7,470
9,317
5,431
1,419
0
9,317
76,469
0
L
608
172
57
169
2,116
960
0
1,605
511
5,387
0
L
Charon
iSkiinny
Charon
3,966
627
0
1,927
11,898
6,955
0
3,774
8,124
30,885
0
W
2,249
556
2,294
1,852
9,735
7,857
317
1,489
8,246
24,415
0
L
3,497
966
194
991
6,325
2,145
0
1,378
4,947
0
27,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,781
Gold Earned
37,588
231
Minions Killed
402
0
Camps Cleared
0
1,037,681
Distance Traveled
1,188,954
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,311
485
68
5
0
243,220
1
W
Baron Samedi
7,610
585
71
5
0
216,669
0
W
Ne Zha
8,020
617
94
7
0
283,566
0
L
King Arthur
6,594
507
76
6
0
260,493
0
L
Loki
5,749
442
53
4
0
245,887
1
W
Hades
9,068
698
137
11
0
218,195
0
L
Atlas
5,080
391
3
0
0
81,971
0
L
Charon
5,766
444
45
3
0
222,633
2
W
Yemoja
6,579
506
32
2
0
227,304
2
L
Artemis
5,592
430
54
4
0
226,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role