Player Matchup

Bastet
Bastet
LILCUBA
Bastet
Level 148
God Stats
1W - 0L
1,569 SR
Queue Stats
163W - 129L
1,618 Elo+
Party 1
Charon
Charon
Malevo1entsleep
Charon
Level 26
God Stats
1W - 2L
1,180 SR
Queue Stats
16W - 22L
1,391 Elo+
Party 1
Tiamat
Tiamat
Zemuns
Tiamat
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 46L
1,622 Elo+
Party 1
Team Averages
Level 99
1,416 SR
1,544 Elo+

VS

Team Averages
Level 51
1,440 SR
1,383 Elo+
Ao Kuang
Ao Kuang
BATMAN5678998765
Ao Kuang
Level 29
God Stats
2W - 6L
1,327 SR
Queue Stats
27W - 28L
1,367 Elo+
Party 2
Danzaburou
Danzaburou
Euraphisa
Danzaburou
Level 59
God Stats
0W - 1L
1,494 SR
Queue Stats
19W - 17L
1,390 Elo+
Party 2
Ah Puch
Ah Puch
Merlin-Berlin
Ah Puch
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
LILCUBA
Bastet
9
7 / 0 / 3
6,755
1,126
6,959
3,946
1,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 0 / 8
5,831
972
2,337
2,957
1,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Zemuns
Tiamat
9
2 / 0 / 8
6,286
1,048
5,510
4,666
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
4,499
750
908
4,543
1,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Euraphisa
Danzaburou
5
0 / 2 / 0
4,428
738
1,183
4,393
1,249
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ah Puch
5
0 / 5 / 0
4,567
761
1,623
6,663
1,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Danzaburou
Euraphisa
Danzaburou
0
2
0
0
W
Bastet
LILCUBA
Bastet
7
0
3
8.5
W
1
0
8
5
L
Ah Puch
0
5
0
0
W
Tiamat
Zemuns
Tiamat
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,806
Damage
3,714
11,569
Taken
15,599
5,036
Mitigated
4,159
2,825
Healing
676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
908
307
0
215
4,543
1,483
0
2,414
1,847
2,970
0
L
Danzaburou
Euraphisa
Danzaburou
1,183
374
0
114
4,393
1,249
0
2,543
1,582
0
2,726
W
Bastet
LILCUBA
Bastet
6,959
1,731
0
838
3,946
1,223
1,103
872
3,074
0
17,753
W
2,337
432
0
526
2,957
1,535
633
758
2,199
8,994
0
L
Ah Puch
1,623
112
0
347
6,663
1,427
0
2,034
4,323
4,696
0
W
Tiamat
Zemuns
Tiamat
5,510
591
0
1,461
4,666
2,278
1,034
1,029
3,277
22,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,872
Gold Earned
13,494
73
Minions Killed
15
0
Camps Cleared
0
408,338
Distance Traveled
162,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,499
750
2
0
0
60,179
0
L
Danzaburou
4,428
738
3
1
0
50,440
0
W
Bastet
6,755
1,126
19
3
0
144,268
0
W
Charon
5,831
972
9
2
0
129,000
0
L
Ah Puch
4,567
761
10
2
0
52,235
0
W
Tiamat
6,286
1,048
45
8
0
135,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role