Player Matchup

Surtr
Surtr
 
Surtr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Shockwave_169
Ao Kuang
Level 129
God Stats
31W - 34L
1,573 SR
Queue Stats
364W - 342L
1,520 Elo+
Solo
Nu Wa
Nu Wa
UzU10
Nu Wa
Level 158
God Stats
3W - 1L
1,584 SR
Queue Stats
85W - 91L
1,490 Elo+
Party 2
Cupid
Cupid
rodomaxton68
Cupid
Level 145
God Stats
2W - 2L
1,293 SR
Queue Stats
198W - 193L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
xSannineitorx
Cthulhu
Level 156
God Stats
4W - 2L
1,423 SR
Queue Stats
485W - 489L
1,526 Elo+
Party 2
Team Averages
Level 131
1,474 SR
1,509 Elo+

VS

Team Averages
Level 81
1,397 SR
1,497 Elo+
Janus
Janus
Alexslime
Janus
Level 83
God Stats
0W - 3L
1,274 SR
Queue Stats
53W - 57L
1,465 Elo+
Party 1
Ravana
Ravana
Guti2215
Ravana
Level 152
God Stats
8W - 10L
1,604 SR
Queue Stats
156W - 139L
1,497 Elo+
Solo
Martichoras
Martichoras
KingDelta1962
Martichoras
Level 18
God Stats
0W - 2L
1,329 SR
Queue Stats
2W - 5L
1,459 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Omegan187
Kumbhakarna
Level 122
God Stats
0W - 3L
1,213 SR
Queue Stats
174W - 165L
1,533 Elo+
Party 1
Set
Set
TheDreadwyrm
Set
Level 28
God Stats
5W - 7L
1,567 SR
Queue Stats
22W - 25L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
1 / 0 / 2
9,746
609
10,148
16,430
9,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
Shockwave_169
Ao Kuang
15
6 / 4 / 4
9,303
581
8,951
13,260
5,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nu Wa
UzU10
Nu Wa
14
5 / 2 / 1
8,798
550
9,847
8,303
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 2
8,182
511
5,939
9,510
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
13
0 / 2 / 5
7,333
458
8,212
13,304
9,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alexslime
Janus
13
3 / 3 / 4
7,743
484
10,117
8,440
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ravana
Guti2215
Ravana
12
0 / 4 / 3
7,148
447
6,612
11,999
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Martichoras
KingDelta1962
Martichoras
13
2 / 3 / 4
7,646
478
6,993
11,754
4,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Omegan187
Kumbhakarna
13
0 / 2 / 0
7,505
469
8,562
16,337
14,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 1 / 1
7,919
495
5,974
11,542
8,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
13
Kills
9
9
Deaths
13
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
0
2
2
L
Janus
Alexslime
Janus
3
3
4
1.67
L
Ravana
Guti2215
Ravana
0
4
3
0.38
L
Martichoras
KingDelta1962
Martichoras
2
3
4
1.33
L
Kumbhakarna
Omegan187
Kumbhakarna
0
2
0
0
W
Ao Kuang
Shockwave_169
Ao Kuang
6
4
4
2
L
4
1
1
4.5
W
Nu Wa
UzU10
Nu Wa
5
2
1
2.75
W
1
1
2
2
W
Cthulhu
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,097
Damage
38,258
60,807
Taken
60,072
30,665
Mitigated
34,954
19,840
Healing
13,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,148
4,040
0
8,085
16,430
9,082
515
7,439
8,353
2,210
83,279
L
Janus
Alexslime
Janus
10,117
497
0
500
8,440
3,161
0
5,889
2,372
50,789
0
L
Ravana
Guti2215
Ravana
6,612
1,594
0
3,764
11,999
4,483
0
6,663
5,043
0
54,304
L
Martichoras
KingDelta1962
Martichoras
6,993
2,412
293
2,811
11,754
4,486
724
4,968
6,541
0
56,077
L
Kumbhakarna
Omegan187
Kumbhakarna
8,562
1,024
0
3,455
16,337
14,754
0
3,101
13,236
60,474
512
W
Ao Kuang
Shockwave_169
Ao Kuang
8,951
1,716
0
2,123
13,260
5,557
0
3,245
9,826
66,369
0
L
5,974
1,671
0
2,682
11,542
8,070
165
5,447
5,580
0
33,698
W
Nu Wa
UzU10
Nu Wa
9,847
2,817
0
991
8,303
3,003
242
2,264
5,863
63,401
0
W
5,939
3,310
574
4,369
9,510
3,554
1,256
377
9,101
0
54,473
W
Cthulhu
8,212
322
180
3,518
13,304
9,469
0
3,504
9,497
38,032
225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,362
Gold Earned
37,961
487
Minions Killed
434
0
Camps Cleared
0
1,544,579
Distance Traveled
1,531,817
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,746
609
145
9
0
283,784
0
L
Janus
7,743
484
90
6
0
303,831
0
L
Ravana
7,148
447
83
5
0
327,672
0
L
Martichoras
7,646
478
90
6
0
296,183
0
L
Kumbhakarna
7,505
469
127
8
0
296,959
0
W
Ao Kuang
9,303
581
93
6
0
357,577
6
L
Set
7,919
495
44
3
0
307,172
3
W
Nu Wa
8,798
550
93
6
0
291,910
2
W
Cupid
8,182
511
102
6
0
284,433
5
W
Cthulhu
7,333
458
54
3
0
326,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role