Player Matchup

Ganesha
Ganesha
DrNazgull420
Ganesha
Level 78
God Stats
11W - 12L
1,496 SR
Queue Stats
191W - 243L
1,400 Elo+
Party 1
Charybdis
Charybdis
Duece Gaming
Charybdis
Level 205
God Stats
9W - 6L
1,654 SR
Queue Stats
428W - 499L
1,464 Elo+
Party 1
Loki
Loki
Syzgsy
Loki
Level 29
God Stats
2W - 1L
1,530 SR
Queue Stats
6W - 7L
1,387 Elo+
Party 2
Merlin
Merlin
TrustDerek
Merlin
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,333 Elo+
Party 2
Cerberus
Cerberus
Xxassasinox
Cerberus
Level 126
God Stats
15W - 16L
1,518 SR
Queue Stats
339W - 335L
1,439 Elo+
Solo
Team Averages
Level 110
1,540 SR
1,405 Elo+

VS

Team Averages
Level 74
1,398 SR
1,408 Elo+
He Bo
He Bo
Ghuala
He Bo
Level 84
God Stats
17W - 16L
1,298 SR
Queue Stats
559W - 586L
1,441 Elo+
Solo
Chernobog
Chernobog
OGJEDIPIIIMP
Chernobog
Level 45
God Stats
10W - 16L
1,479 SR
Queue Stats
144W - 133L
1,278 Elo+
Solo
Athena
Athena
Tripleready
Athena
Level 36
God Stats
46W - 31L
1,276 SR
Queue Stats
375W - 406L
1,395 Elo+
Solo
Chronos
Chronos
VoW x Unknown
Chronos
Level 147
God Stats
26W - 26L
1,454 SR
Queue Stats
440W - 415L
1,496 Elo+
Solo
Nu Wa
Nu Wa
sika51260
Nu Wa
Level 60
God Stats
6W - 9L
1,486 SR
Queue Stats
97W - 113L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DrNazgull420
Ganesha
13
0 / 0 / 7
8,222
484
5,142
12,638
11,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
Duece Gaming
Charybdis
17
11 / 0 / 0
10,499
618
19,354
15,086
7,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
Syzgsy
Loki
14
1 / 6 / 5
8,183
481
5,772
16,118
6,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
TrustDerek
Merlin
16
4 / 0 / 3
9,085
534
12,610
7,770
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Xxassasinox
Cerberus
16
5 / 2 / 0
9,930
584
7,765
14,402
15,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ghuala
He Bo
13
2 / 4 / 2
8,091
476
5,780
14,280
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
OGJEDIPIIIMP
Chernobog
13
0 / 7 / 3
7,939
467
11,108
16,981
5,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
12
1 / 3 / 3
7,589
446
4,546
15,674
12,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
15
3 / 3 / 2
9,010
530
11,841
12,473
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
sika51260
Nu Wa
15
1 / 4 / 4
9,007
530
8,819
9,563
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
21
Kills
7
8
Deaths
21
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DrNazgull420
Ganesha
0
0
7
3.5
W
Charybdis
Duece Gaming
Charybdis
11
0
0
11
L
He Bo
Ghuala
He Bo
2
4
2
0.75
L
Chernobog
OGJEDIPIIIMP
Chernobog
0
7
3
0.21
W
Loki
Syzgsy
Loki
1
6
5
0.58
L
Athena
1
3
3
0.83
W
Merlin
TrustDerek
Merlin
4
0
3
5.5
L
Chronos
3
3
2
1.33
W
Cerberus
Xxassasinox
Cerberus
5
2
0
2.5
L
Nu Wa
sika51260
Nu Wa
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,643
Damage
42,094
66,014
Taken
68,971
43,682
Mitigated
30,427
17,375
Healing
15,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DrNazgull420
Ganesha
5,142
859
0
2,218
12,638
11,516
252
4,626
8,012
15,285
0
W
Charybdis
Duece Gaming
Charybdis
19,354
11,197
0
8,543
15,086
7,021
690
4,568
10,518
0
110,358
L
He Bo
Ghuala
He Bo
5,780
862
0
4,722
14,280
4,009
0
4,270
10,010
53,396
0
L
Chernobog
OGJEDIPIIIMP
Chernobog
11,108
5,607
0
4,474
16,981
5,534
977
3,787
13,194
0
64,657
W
Loki
Syzgsy
Loki
5,772
1,286
0
1,631
16,118
6,074
0
8,527
7,591
0
60,390
L
Athena
4,546
1,394
0
4,161
15,674
12,813
0
4,279
11,395
21,138
0
W
Merlin
TrustDerek
Merlin
12,610
644
0
500
7,770
3,391
0
3,642
4,128
79,835
0
L
Chronos
11,841
3,995
0
1,158
12,473
4,251
1,112
7,564
4,909
72,733
0
W
Cerberus
Xxassasinox
Cerberus
7,765
493
0
4,483
14,402
15,680
0
9,561
4,841
92,032
160
L
Nu Wa
sika51260
Nu Wa
8,819
4,252
0
1,304
9,563
3,820
915
5,457
4,106
69,163
6,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,919
Gold Earned
41,636
568
Minions Killed
427
0
Camps Cleared
0
1,564,973
Distance Traveled
1,642,014
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,222
484
0
0
0
332,554
3
W
Charybdis
10,499
618
175
10
0
311,929
0
L
He Bo
8,091
476
75
4
0
350,575
0
L
Chernobog
7,939
467
103
6
0
298,356
0
W
Loki
8,183
481
78
5
0
342,671
0
L
Athena
7,589
446
28
2
0
374,778
5
W
Merlin
9,085
534
139
8
0
343,244
4
L
Chronos
9,010
530
118
7
0
350,217
6
W
Cerberus
9,930
584
176
10
0
234,575
0
L
Nu Wa
9,007
530
103
6
0
268,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role