Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Pani_Fiedler
Zeus
Level 144
God Stats
1W - 2L
1,173 SR
Queue Stats
76W - 63L
1,507 Elo+
Solo
Bellona
Bellona
SatyrLeopard2a5
Bellona
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 114
1,435 SR
1,501 Elo+

VS

Team Averages
Level 126
1,618 SR
1,493 Elo+
Charon
Charon
 
Charon
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Drumsh
Freya
Level 88
God Stats
2W - 0L
1,761 SR
Queue Stats
9W - 16L
1,328 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JonnyDarkoIV
Morgan Le Fay
Level 176
God Stats
3W - 3L
1,609 SR
Queue Stats
513W - 529L
1,515 Elo+
Solo
Ne Zha
Ne Zha
Tessi315
Ne Zha
Level 100
God Stats
16W - 9L
1,600 SR
Queue Stats
143W - 123L
1,529 Elo+
Solo
Danzaburou
Danzaburou
WaveRebel87
Danzaburou
Level 144
God Stats
61W - 49L
1,619 SR
Queue Stats
202W - 174L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 2 / 0
6,789
1,358
6,565
6,559
2,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
 
Kukulkan
12
0 / 1 / 4
6,610
1,322
6,312
5,100
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
 
Ix Chel
11
1 / 4 / 3
6,420
1,284
3,715
6,737
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 0 / 2
6,211
1,242
3,319
5,186
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 2
5,546
1,109
964
3,579
1,534
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

335

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
0 / 1 / 7
6,757
1,351
3,559
5,219
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
Drumsh
Freya
11
1 / 2 / 5
6,322
1,264
4,035
4,577
1,743
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
JonnyDarkoIV
Morgan Le Fay
12
2 / 1 / 2
6,907
1,381
5,808
5,206
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Tessi315
Ne Zha
12
2 / 0 / 5
6,763
1,353
5,873
3,983
1,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
WaveRebel87
Danzaburou
12
3 / 1 / 4
7,026
1,405
6,712
6,626
3,150
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
5
Kills
8
8
Deaths
5
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
2
0
1.5
L
Kukulkan
 
Kukulkan
0
1
4
2
L
Ix Chel
 
Ix Chel
1
4
3
0.63
W
Charon
 
Charon
0
1
7
3.5
W
Freya
Drumsh
Freya
1
2
5
1.75
W
Morgan Le Fay
JonnyDarkoIV
Morgan Le Fay
2
1
2
3
L
1
0
2
2
L
0
1
2
1
W
Ne Zha
Tessi315
Ne Zha
2
0
5
4.5
W
Danzaburou
WaveRebel87
Danzaburou
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,875
Damage
25,987
27,161
Taken
25,611
10,634
Mitigated
12,888
2,101
Healing
2,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,565
1,094
0
521
6,559
2,667
0
2,650
3,783
0
17,325
L
Kukulkan
 
Kukulkan
6,312
345
0
0
5,100
2,052
0
2,795
1,911
24,203
0
L
Ix Chel
 
Ix Chel
3,715
446
610
778
6,737
2,686
0
2,491
4,148
9,367
0
W
Charon
 
Charon
3,559
429
0
718
5,219
3,906
0
2,201
3,017
8,699
0
W
Freya
Drumsh
Freya
4,035
1,275
0
301
4,577
1,743
0
2,483
2,090
10,428
0
W
Morgan Le Fay
JonnyDarkoIV
Morgan Le Fay
5,808
362
0
686
5,206
2,338
0
3,114
1,934
18,007
0
L
3,319
800
0
80
5,186
1,695
0
2,987
2,013
10,084
0
L
964
238
0
112
3,579
1,534
0
1,749
1,454
0
1,368
W
Ne Zha
Tessi315
Ne Zha
5,873
584
0
520
3,983
1,751
0
2,280
1,700
0
13,074
W
Danzaburou
WaveRebel87
Danzaburou
6,712
3,254
0
762
6,626
3,150
0
3,087
3,524
0
18,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,576
Gold Earned
33,775
110
Minions Killed
131
4
Camps Cleared
7
489,591
Distance Traveled
584,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,789
1,358
13
3
0
124,097
0
L
Kukulkan
6,610
1,322
59
12
1
111,213
0
L
Ix Chel
6,420
1,284
18
4
1
87,537
0
W
Charon
6,757
1,351
19
4
2
113,071
0
W
Freya
6,322
1,264
19
4
0
95,447
0
W
Morgan Le Fay
6,907
1,381
36
7
5
123,810
0
L
Zeus
6,211
1,242
19
4
2
104,303
0
L
Bellona
5,546
1,109
1
0
0
62,441
0
W
Ne Zha
6,763
1,353
21
4
0
130,722
0
W
Danzaburou
7,026
1,405
36
7
0
121,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role