Player Matchup

Sun Wukong
Sun Wukong
Silver III
CharlyLaxo
Sun Wukong
Silver III
Level 139
God Stats
6W - 4L
1,335 SR
Queue Stats
85W - 79L
1,097 MMR
Solo
Ganesha
Ganesha
Silver II
GHOSTRIDER8711
Ganesha
Silver II
Level 96
God Stats
5W - 2L
1,621 SR
Queue Stats
229W - 236L
1,074 MMR
Solo
Thanatos
Thanatos
Silver III
Krixis75
Thanatos
Silver III
Level 139
God Stats
1W - 1L
1,184 SR
Queue Stats
66W - 91L
1,077 MMR
Party 2
Discordia
Discordia
Silver II
Retro7934
Discordia
Silver II
Level 110
God Stats
7W - 6L
1,497 SR
Queue Stats
84W - 100L
1,023 MMR
Solo
Hachiman
Hachiman
Silver II
batman12112Xx
Hachiman
Silver II
Level 155
God Stats
27W - 36L
1,415 SR
Queue Stats
420W - 431L
988 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,410 SR
1,052 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,457 SR
1,073 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
DeadHeadScrappy
Ah Muzen Cab
Gold III
Level 158
God Stats
3W - 5L
1,512 SR
Queue Stats
683W - 683L
1,558 MMR
Party 1
Janus
Janus
Silver I
Kanan198
Janus
Silver I
Level 158
God Stats
23W - 30L
1,311 SR
Queue Stats
637W - 653L
1,179 MMR
Party 1
Cerberus
Cerberus
Silver III
LurKing123
Cerberus
Silver III
Level 106
God Stats
21W - 24L
1,452 SR
Queue Stats
207W - 215L
981 MMR
Solo
Thor
Thor
Silver III
PlzUnbanMain
Thor
Silver III
Level 99
God Stats
44W - 42L
1,561 SR
Queue Stats
635W - 647L
889 MMR
Solo
Chaac
Chaac
Silver IV
XDemonicRageX
Chaac
Silver IV
Level 113
God Stats
5W - 7L
1,447 SR
Queue Stats
61W - 80L
761 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CharlyLaxo
Sun Wukong
20
7 / 0 / 7
13,513
614
19,045
17,699
14,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 9
9,868
449
4,567
18,608
21,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Krixis75
Thanatos
18
7 / 5 / 1
11,750
534
9,748
21,669
10,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Retro7934
Discordia
20
8 / 2 / 7
12,973
590
21,962
8,975
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
batman12112Xx
Hachiman
17
1 / 4 / 9
10,760
489
10,750
17,393
6,816
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bans
MulanMartichorasKali

VS

Bans
King ArthurAthenaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeadHeadScrappy
Ah Muzen Cab
18
3 / 4 / 6
11,332
515
17,042
18,099
6,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
Kanan198
Janus
18
4 / 6 / 5
11,533
524
12,044
15,784
6,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
LurKing123
Cerberus
13
0 / 4 / 5
8,317
378
5,965
17,783
16,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 4 / 2
10,849
493
11,131
19,632
7,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 0
8,735
397
7,407
21,097
14,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
24
Kills
13
13
Deaths
24
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CharlyLaxo
Sun Wukong
7
0
7
10.5
L
Ah Muzen Cab
DeadHeadScrappy
Ah Muzen Cab
3
4
6
1.5
W
1
2
9
2.75
L
Janus
Kanan198
Janus
4
6
5
1.08
W
Thanatos
Krixis75
Thanatos
7
5
1
1.5
L
Cerberus
LurKing123
Cerberus
0
4
5
0.63
L
6
4
2
1.75
W
Discordia
Retro7934
Discordia
8
2
7
5.75
L
0
6
0
0
W
Hachiman
batman12112Xx
Hachiman
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,072
Damage
53,589
84,344
Taken
92,395
56,475
Mitigated
51,543
31,514
Healing
20,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CharlyLaxo
Sun Wukong
19,045
4,177
0
7,020
17,699
14,936
1,134
2,384
15,261
0
116,064
L
Ah Muzen Cab
DeadHeadScrappy
Ah Muzen Cab
17,042
4,552
0
2,256
18,099
6,861
843
4,720
13,379
0
114,499
W
4,567
447
0
4,289
18,608
21,142
86
7,047
11,249
29,022
0
L
Janus
Kanan198
Janus
12,044
727
0
770
15,784
6,351
0
9,919
5,816
105,475
0
W
Thanatos
Krixis75
Thanatos
9,748
1,735
0
14,138
21,669
10,203
0
2,132
19,393
0
107,334
L
Cerberus
LurKing123
Cerberus
5,965
155
0
4,298
17,783
16,826
0
5,908
11,600
28,516
0
L
11,131
2,107
0
6,059
19,632
7,439
0
5,451
14,181
0
85,163
W
Discordia
Retro7934
Discordia
21,962
826
0
535
8,975
3,378
1,427
3,118
5,757
119,788
0
L
7,407
804
52
7,366
21,097
14,066
152
462
20,298
0
57,778
W
Hachiman
batman12112Xx
Hachiman
10,750
6,253
0
5,532
17,393
6,816
424
3,986
13,273
0
72,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,864
Gold Earned
50,766
603
Minions Killed
600
0
Camps Cleared
0
2,281,436
Distance Traveled
2,129,320
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,513
614
155
7
0
462,457
1
L
Ah Muzen Cab
11,332
515
162
7
0
427,311
1
W
Ganesha
9,868
449
26
1
0
464,945
6
L
Janus
11,533
524
173
8
0
457,759
2
W
Thanatos
11,750
534
125
6
0
506,438
2
L
Cerberus
8,317
378
57
3
0
436,342
8
L
Thor
10,849
493
124
6
0
445,969
5
W
Discordia
12,973
590
170
8
0
426,873
11
L
Chaac
8,735
397
84
4
0
361,939
2
W
Hachiman
10,760
489
127
6
0
420,723
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role