Player Matchup

Cthulhu
Cthulhu
Entertheflux
Cthulhu
Level 49
God Stats
6W - 3L
1,676 SR
Queue Stats
56W - 54L
1,435 Elo+
Solo
Eset
Eset
Flatline__97
Eset
Level 50
God Stats
6W - 2L
1,788 SR
Queue Stats
130W - 144L
1,390 Elo+
Party 2
Izanami
Izanami
Intrickit
Izanami
Level 61
God Stats
0W - 3L
1,434 SR
Queue Stats
51W - 57L
1,372 Elo+
Solo
Fenrir
Fenrir
RAMBOKILL127
Fenrir
Level 56
God Stats
0W - 3L
1,252 SR
Queue Stats
339W - 333L
1,438 Elo+
Party 2
King Arthur
King Arthur
ifeelLiKePabl0o
King Arthur
Level 69
God Stats
5W - 7L
1,430 SR
Queue Stats
22W - 24L
1,404 Elo+
Solo
Team Averages
Level 57
1,516 SR
1,408 Elo+

VS

Team Averages
Level 59
1,567 SR
1,334 Elo+
Thanatos
Thanatos
GingerZombieMan
Thanatos
Level 44
God Stats
5W - 4L
1,613 SR
Queue Stats
7W - 16L
1,221 Elo+
Solo
Bellona
Bellona
Gomes1422_
Bellona
Level 25
God Stats
2W - 2L
1,544 SR
Queue Stats
27W - 44L
1,327 Elo+
Party 1
Chernobog
Chernobog
Ocec11
Chernobog
Level 122
God Stats
3W - 1L
1,698 SR
Queue Stats
93W - 87L
1,452 Elo+
Solo
Anubis
Anubis
tony-cj
Anubis
Level 56
God Stats
8W - 10L
1,465 SR
Queue Stats
60W - 114L
1,362 Elo+
Party 1
Artio
Artio
xValtz_
Artio
Level 50
God Stats
3W - 2L
1,512 SR
Queue Stats
57W - 95L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Entertheflux
Cthulhu
9
0 / 2 / 1
5,695
407
3,198
9,190
4,081
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 0
7,407
529
3,819
6,972
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Intrickit
Izanami
10
3 / 4 / 1
6,852
489
6,757
11,126
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
2 / 3 / 0
6,943
496
6,325
11,341
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
ifeelLiKePabl0o
King Arthur
11
0 / 2 / 0
6,894
492
3,523
7,600
4,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
9 / 1 / 1
8,249
589
6,181
9,843
3,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Gomes1422_
Bellona
12
0 / 0 / 2
6,459
461
2,355
7,236
6,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chernobog
Ocec11
Chernobog
11
5 / 3 / 4
7,369
526
9,504
10,568
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anubis
tony-cj
Anubis
14
2 / 2 / 4
7,791
557
5,359
7,348
2,880
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artio
xValtz_
Artio
11
0 / 1 / 2
6,262
447
2,007
9,192
6,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
7
Kills
16
16
Deaths
7
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Entertheflux
Cthulhu
0
2
1
0.25
L
2
5
0
0.4
W
Thanatos
9
1
1
9.5
W
Bellona
Gomes1422_
Bellona
0
0
2
1
L
Izanami
Intrickit
Izanami
3
4
1
0.88
W
Chernobog
Ocec11
Chernobog
5
3
4
2.33
L
Fenrir
2
3
0
0.67
L
King Arthur
ifeelLiKePabl0o
King Arthur
0
2
0
0
W
Anubis
tony-cj
Anubis
2
2
4
2
W
Artio
xValtz_
Artio
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,622
Damage
25,406
46,229
Taken
44,187
18,317
Mitigated
22,124
7,221
Healing
18,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Entertheflux
Cthulhu
3,198
80
66
2,968
9,190
4,081
32
537
8,653
19,302
0
L
3,819
430
0
688
6,972
1,925
0
3,852
3,120
47,701
0
W
Thanatos
6,181
2,402
0
6,471
9,843
3,459
0
1,330
8,513
0
51,322
W
Bellona
Gomes1422_
Bellona
2,355
558
0
1,805
7,236
6,104
504
0
7,236
0
31,561
L
Izanami
Intrickit
Izanami
6,757
4,654
0
1,331
11,126
3,277
582
1,356
9,770
0
47,928
W
Chernobog
Ocec11
Chernobog
9,504
4,431
0
2,004
10,568
3,459
720
1,282
9,286
0
44,781
L
Fenrir
6,325
2,045
0
1,099
11,341
4,302
0
1,621
9,720
0
45,488
L
King Arthur
ifeelLiKePabl0o
King Arthur
3,523
422
0
1,069
7,600
4,732
0
0
7,600
0
42,466
W
Anubis
tony-cj
Anubis
5,359
142
0
3,010
7,348
2,880
496
2,586
4,762
51,114
0
W
Artio
xValtz_
Artio
2,007
518
85
4,968
9,192
6,222
224
1,819
7,373
11,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,791
Gold Earned
36,130
300
Minions Killed
278
0
Camps Cleared
0
1,185,292
Distance Traveled
1,302,374
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,695
407
30
2
0
229,135
4
L
Eset
7,407
529
95
7
0
216,507
0
W
Thanatos
8,249
589
72
5
0
298,871
0
W
Bellona
6,459
461
35
3
0
263,345
0
L
Izanami
6,852
489
71
5
0
238,080
0
W
Chernobog
7,369
526
60
4
0
217,103
0
L
Fenrir
6,943
496
52
4
0
310,012
0
L
King Arthur
6,894
492
52
4
0
191,558
0
W
Anubis
7,791
557
96
7
0
241,062
0
W
Artio
6,262
447
15
1
0
281,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role