Player Matchup

Nox
Nox
Gold V
 
Nox
Gold V
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold IV
 
Odin
Gold IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold V
Fysz_NewKing12
Chiron
Gold V
Level 81
God Stats
66W - 53L
1,586 SR
Queue Stats
432W - 462L
1,327 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
funiizer654
Sun Wukong
Silver I
Level 163
God Stats
9W - 8L
1,558 SR
Queue Stats
458W - 472L
1,337 MMR
Solo
Susano
Susano
Silver II
nawsonmissme
Susano
Silver II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,314 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,529 SR
1,396 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,542 SR
1,365 MMR
Janus
Janus
Gold I
 
Janus
Gold I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver III
Hozpul
Medusa
Silver III
Level 102
God Stats
1W - 0L
1,508 SR
Queue Stats
18W - 23L
1,349 MMR
Solo
Horus
Horus
Bronze III
dfunk19
Horus
Bronze III
Level 129
God Stats
1W - 1L
1,556 SR
Queue Stats
6W - 11L
1,339 MMR
Solo
Pele
Pele
Gold V
eBawl TTV
Pele
Gold V
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 93L
1,297 MMR
Solo
Jormungandr
Jormungandr
Gold V
l0w3ndgr00v3s
Jormungandr
Gold V
Level 83
God Stats
103W - 87L
1,648 SR
Queue Stats
391W - 414L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 1 / 2
5,362
536
3,710
5,204
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
 
Odin
7
0 / 1 / 0
4,846
485
4,146
8,201
4,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 2 / 0
4,694
469
2,738
5,549
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
funiizer654
Sun Wukong
10
3 / 2 / 0
5,855
586
4,405
8,780
3,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
9
0 / 1 / 1
5,195
520
4,695
7,802
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AchillesBastetThorAo Kuang

VS

Bans
MartichorasThanatosBakasuraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 0 / 0
6,349
635
6,213
4,134
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Hozpul
Medusa
9
1 / 0 / 0
5,212
521
3,396
4,477
1,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Horus
dfunk19
Horus
10
1 / 0 / 0
6,087
609
4,125
7,165
4,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
10
2 / 3 / 1
5,881
588
4,744
9,981
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
l0w3ndgr00v3s
Jormungandr
8
0 / 0 / 1
5,522
552
3,855
8,984
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
7
7
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
2
1
L
Odin
 
Odin
0
1
0
0
W
Janus
 
Janus
3
0
0
3
L
0
2
0
0
W
Medusa
Hozpul
Medusa
1
0
0
1
W
Horus
dfunk19
Horus
1
0
0
1
W
Pele
2
3
1
0.83
L
Sun Wukong
funiizer654
Sun Wukong
3
2
0
1.5
W
Jormungandr
l0w3ndgr00v3s
Jormungandr
0
0
1
0.5
L
Susano
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,694
Damage
22,333
35,536
Taken
34,741
14,417
Mitigated
16,350
7,083
Healing
10,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,710
475
0
365
5,204
1,959
0
1,779
3,363
33,641
0
L
Odin
 
Odin
4,146
799
0
1,621
8,201
4,355
0
0
7,754
0
22,410
W
Janus
 
Janus
6,213
381
0
750
4,134
1,312
380
373
3,761
44,083
0
L
2,738
1,885
141
1,853
5,549
1,711
0
1,289
4,260
0
22,454
W
Medusa
Hozpul
Medusa
3,396
1,274
0
1,746
4,477
1,539
660
572
3,905
0
27,668
W
Horus
dfunk19
Horus
4,125
2,077
420
2,706
7,165
4,137
978
45
7,120
0
33,749
W
Pele
4,744
1,344
0
1,838
9,981
3,280
1,158
1,121
8,860
0
38,261
L
Sun Wukong
funiizer654
Sun Wukong
4,405
729
0
1,751
8,780
3,904
0
3,734
4,672
0
41,363
W
Jormungandr
l0w3ndgr00v3s
Jormungandr
3,855
730
0
3,139
8,984
6,082
0
1,599
7,385
29,424
0
L
Susano
4,695
1,233
0
1,352
7,802
2,488
0
2,776
4,882
0
34,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,952
Gold Earned
29,051
267
Minions Killed
286
0
Camps Cleared
0
945,398
Distance Traveled
1,103,933
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,362
536
74
7
0
221,246
3
L
Odin
4,846
485
33
3
0
134,871
0
W
Janus
6,349
635
85
9
0
235,179
2
L
Chiron
4,694
469
42
4
0
120,195
0
W
Medusa
5,212
521
46
5
0
204,534
1
W
Horus
6,087
609
55
6
0
199,166
0
W
Pele
5,881
588
56
6
0
241,202
0
L
Sun Wukong
5,855
586
62
6
0
219,175
3
W
Jormungandr
5,522
552
44
4
0
223,852
7
L
Susano
5,195
520
56
6
0
249,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role