Player Matchup

Ne Zha
Ne Zha
Bloblyblob
Ne Zha
Level 150
God Stats
5W - 3L
1,584 SR
Queue Stats
58W - 35L
1,652 Elo+
Solo
Ix Chel
Ix Chel
PrOgRiZzIe
Ix Chel
Level 117
God Stats
15W - 9L
1,627 SR
Queue Stats
114W - 126L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
Protopshot
Danzaburou
Level 121
God Stats
23W - 12L
1,637 SR
Queue Stats
1,127W - 1,175L
1,546 Elo+
Party 1
Team Averages
Level 129
1,616 SR
1,562 Elo+

VS

Team Averages
Level 117
1,561 SR
1,539 Elo+
Nu Wa
Nu Wa
P4lkan
Nu Wa
Level 158
God Stats
20W - 24L
1,612 SR
Queue Stats
1,221W - 1,208L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
RemissAlpaca44
Gilgamesh
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
188W - 186L
1,487 Elo+
Party 2
Thanatos
Thanatos
okami raven
Thanatos
Level 106
God Stats
1W - 8L
1,571 SR
Queue Stats
314W - 323L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bloblyblob
Ne Zha
13
7 / 1 / 8
10,491
874
14,682
11,883
5,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
PrOgRiZzIe
Ix Chel
13
5 / 3 / 8
9,819
818
12,906
8,327
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Protopshot
Danzaburou
13
4 / 1 / 10
9,941
828
7,544
11,042
8,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
P4lkan
Nu Wa
11
1 / 4 / 4
8,684
724
10,716
9,746
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
RemissAlpaca44
Gilgamesh
11
1 / 5 / 4
8,400
700
7,703
16,784
8,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
okami raven
Thanatos
11
2 / 7 / 2
8,784
732
6,151
13,036
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
16
Kills
4
5
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Bloblyblob
Ne Zha
7
1
8
11
L
Nu Wa
P4lkan
Nu Wa
1
4
4
0.75
W
Ix Chel
PrOgRiZzIe
Ix Chel
5
3
8
3
W
Danzaburou
Protopshot
Danzaburou
4
1
10
9
L
Gilgamesh
RemissAlpaca44
Gilgamesh
1
5
4
0.6
L
Thanatos
okami raven
Thanatos
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,132
Damage
24,570
31,252
Taken
39,566
16,613
Mitigated
16,105
11,927
Healing
5,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Bloblyblob
Ne Zha
14,682
4,575
0
3,666
11,883
5,275
836
3,911
7,972
0
49,117
L
Nu Wa
P4lkan
Nu Wa
10,716
2,512
41
1,136
9,746
2,870
36
2,838
6,908
43,707
0
W
Ix Chel
PrOgRiZzIe
Ix Chel
12,906
1,780
2,727
2,036
8,327
3,229
593
2,371
5,956
35,326
0
W
Danzaburou
Protopshot
Danzaburou
7,544
3,129
0
3,498
11,042
8,109
1,322
4,670
6,372
1,721
40,923
L
Gilgamesh
RemissAlpaca44
Gilgamesh
7,703
2,076
0
1,221
16,784
8,964
0
7,880
8,904
0
25,483
L
Thanatos
okami raven
Thanatos
6,151
1,322
0
2,700
13,036
4,271
0
3,674
9,362
0
16,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,251
Gold Earned
25,868
156
Minions Killed
105
0
Camps Cleared
0
632,738
Distance Traveled
627,193
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,491
874
47
4
0
227,762
0
L
Nu Wa
8,684
724
44
4
0
207,033
0
W
Ix Chel
9,819
818
46
4
0
206,456
2
W
Danzaburou
9,941
828
63
5
0
198,520
0
L
Gilgamesh
8,400
700
39
3
0
214,384
0
L
Thanatos
8,784
732
22
2
0
205,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role