Player Matchup

Geb
Geb
 
Geb
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
GangStar_Amadeus
Anubis
Level 155
God Stats
10W - 4L
1,733 SR
Queue Stats
347W - 356L
1,569 Elo+
Party 2
Vamana
Vamana
HotGas
Vamana
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 97L
1,475 Elo+
Party 1
Osiris
Osiris
Infeirno23
Osiris
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 30L
1,653 Elo+
Party 2
Team Averages
Level 138
1,547 SR
1,539 Elo+

VS

Team Averages
Level 129
1,465 SR
1,547 Elo+
Thanatos
Thanatos
Envious-Tryhard
Thanatos
Level 144
God Stats
0W - 2L
1,323 SR
Queue Stats
40W - 33L
1,574 Elo+
Solo
Ah Puch
Ah Puch
Grīm
Ah Puch
Level 129
God Stats
1W - 1L
1,811 SR
Queue Stats
21W - 23L
1,515 Elo+
Party 3
Lancelot
Lancelot
SirBigCheeks
Lancelot
Level 102
God Stats
0W - 3L
1,187 SR
Queue Stats
131W - 139L
1,550 Elo+
Solo
Tyr
Tyr
ThePride65th
Tyr
Level 140
God Stats
1W - 3L
1,505 SR
Queue Stats
89W - 93L
1,542 Elo+
Party 3
Cthulhu
Cthulhu
sgtwolfiewaffles
Cthulhu
Level 131
God Stats
5W - 1L
1,500 SR
Queue Stats
310W - 229L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 1 / 6
7,002
875
5,679
9,190
8,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
 
Freya
12
1 / 3 / 5
6,725
841
6,396
7,170
4,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
6 / 2 / 4
8,217
1,027
10,699
7,406
4,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
HotGas
Vamana
12
0 / 0 / 7
7,011
876
3,766
9,961
6,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
Infeirno23
Osiris
12
3 / 2 / 5
6,954
869
5,585
8,020
9,123
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
2 / 3 / 2
6,575
822
4,557
4,534
1,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Grīm
Ah Puch
14
3 / 1 / 4
7,443
930
10,092
4,969
2,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
SirBigCheeks
Lancelot
11
2 / 3 / 4
6,388
799
4,546
7,786
8,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 3 / 2
6,712
839
5,097
11,655
8,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

13
1 / 2 / 6
6,801
850
9,274
6,285
6,515
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
12
Kills
8
8
Deaths
12
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
6
5
W
Freya
 
Freya
1
3
5
1.17
L
Thanatos
2
3
2
1
W
6
2
4
4
L
Ah Puch
Grīm
Ah Puch
3
1
4
5
W
Vamana
HotGas
Vamana
0
0
7
3.5
W
Osiris
Infeirno23
Osiris
3
2
5
2.75
L
Lancelot
SirBigCheeks
Lancelot
2
3
4
1.33
L
0
3
2
0.33
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,125
Damage
33,566
41,747
Taken
35,229
33,522
Mitigated
27,776
17,177
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,679
689
1,982
2,672
9,190
8,876
0
4,516
4,145
8,136
0
W
Freya
 
Freya
6,396
2,152
486
1,224
7,170
4,103
0
3,550
3,537
10,569
724
L
Thanatos
4,557
393
398
2,051
4,534
1,989
0
3,076
1,436
0
7,041
W
10,699
531
1,733
1,989
7,406
4,738
300
3,109
4,037
29,559
0
L
Ah Puch
Grīm
Ah Puch
10,092
260
645
1,707
4,969
2,115
0
3,353
1,521
19,630
0
W
Vamana
HotGas
Vamana
3,766
1,417
636
4,326
9,961
6,682
0
3,559
6,006
0
9,260
W
Osiris
Infeirno23
Osiris
5,585
1,048
280
1,849
8,020
9,123
0
3,632
4,087
0
7,510
L
Lancelot
SirBigCheeks
Lancelot
4,546
813
118
1,273
7,786
8,281
0
4,711
2,927
0
7,253
L
5,097
655
131
4,580
11,655
8,876
0
7,395
4,121
0
18,550
L
9,274
369
485
856
6,285
6,515
0
3,802
2,343
11,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,909
Gold Earned
33,919
87
Minions Killed
78
0
Camps Cleared
0
872,966
Distance Traveled
761,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,002
875
11
1
0
181,610
0
W
Freya
6,725
841
15
2
0
154,730
0
L
Thanatos
6,575
822
11
1
0
155,821
0
W
Anubis
8,217
1,027
44
6
0
160,023
0
L
Ah Puch
7,443
930
20
3
0
141,424
0
W
Vamana
7,011
876
10
1
0
198,712
0
W
Osiris
6,954
869
7
1
0
177,891
0
L
Lancelot
6,388
799
2
0
0
148,684
0
L
Tyr
6,712
839
31
4
0
162,620
0
L
Cthulhu
6,801
850
14
2
0
153,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role