Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BekPrz
Ah Muzen Cab
Level 85
God Stats
31W - 42L
1,429 SR
Queue Stats
279W - 334L
1,383 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DARIKAD
Morgan Le Fay
Level 107
God Stats
33W - 34L
1,438 SR
Queue Stats
245W - 282L
1,390 Elo+
Party 1
Anubis
Anubis
Dollabillah77
Anubis
Level 64
God Stats
7W - 11L
1,402 SR
Queue Stats
19W - 44L
1,298 Elo+
Party 3
Guan Yu
Guan Yu
Nasty Sack22
Guan Yu
Level 27
God Stats
11W - 28L
1,323 SR
Queue Stats
12W - 33L
1,273 Elo+
Party 3
Cthulhu
Cthulhu
rottenrebelX
Cthulhu
Level 28
God Stats
12W - 27L
1,312 SR
Queue Stats
12W - 33L
1,273 Elo+
Party 3
Team Averages
Level 62
1,381 SR
1,323 Elo+

VS

Team Averages
Level 82
1,469 SR
1,549 Elo+
Heimdallr
Heimdallr
ChrispyCaspa
Heimdallr
Level 58
God Stats
2W - 2L
1,417 SR
Queue Stats
17W - 14L
1,386 Elo+
Solo
Chang'e
Chang'e
Geallian
Chang'e
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,570 Elo+
Solo
Loki
Loki
Smiteteam29
Loki
Level 29
God Stats
1W - 4L
1,248 SR
Queue Stats
168W - 82L
1,600 Elo+
Party 2
Xbalanque
Xbalanque
bambam1128
Xbalanque
Level 100
God Stats
2W - 0L
1,548 SR
Queue Stats
5W - 1L
1,639 Elo+
Solo
The Morrigan
The Morrigan
tsmunited
The Morrigan
Level 172
God Stats
34W - 14L
1,633 SR
Queue Stats
786W - 440L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BekPrz
Ah Muzen Cab
20
7 / 10 / 20
18,608
1,241
32,895
37,727
22,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
DARIKAD
Morgan Le Fay
20
8 / 8 / 16
17,988
1,199
21,753
27,400
17,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 12 / 16
16,472
1,098
20,303
29,635
25,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
Nasty Sack22
Guan Yu
20
4 / 8 / 18
16,731
1,115
10,518
31,817
22,380
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
rottenrebelX
Cthulhu
20
6 / 4 / 19
17,209
1,147
17,975
40,753
74,211
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChrispyCaspa
Heimdallr
20
4 / 6 / 25
18,974
1,265
28,300
26,139
11,083
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Geallian
Chang'e
20
6 / 10 / 20
18,218
1,215
35,878
37,364
13,954
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

20
0 / 1 / 1
12,230
815
0
2,163
685
Xbalanque
bambam1128
Xbalanque
20
32 / 11 / 5
22,797
1,520
92,878
42,337
15,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
tsmunited
The Morrigan
20
0 / 1 / 1
10,730
715
0
2,192
901

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
94
29
Kills
42
42
Deaths
29
89
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BekPrz
Ah Muzen Cab
7
10
20
1.7
W
Heimdallr
ChrispyCaspa
Heimdallr
4
6
25
2.75
L
Morgan Le Fay
DARIKAD
Morgan Le Fay
8
8
16
2
L
4
12
16
1
W
Chang'e
Geallian
Chang'e
6
10
20
1.6
L
Guan Yu
Nasty Sack22
Guan Yu
4
8
18
1.63
W
0
1
1
0.5
W
Xbalanque
bambam1128
Xbalanque
32
11
5
3.14
L
Cthulhu
rottenrebelX
Cthulhu
6
4
19
3.88
W
The Morrigan
tsmunited
The Morrigan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,444
Damage
157,056
167,332
Taken
110,195
161,757
Mitigated
41,856
16,888
Healing
20,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BekPrz
Ah Muzen Cab
32,895
14,951
1,115
4,058
37,727
22,395
0
9,740
27,237
0
81,027
W
Heimdallr
ChrispyCaspa
Heimdallr
28,300
11,171
0
4,447
26,139
11,083
0
14,365
10,809
0
78,183
L
Morgan Le Fay
DARIKAD
Morgan Le Fay
21,753
2,547
100
3,114
27,400
17,023
0
4,887
21,913
51,449
178
L
20,303
388
68
1,338
29,635
25,748
0
7,857
21,628
47,303
0
W
Chang'e
Geallian
Chang'e
35,878
2,370
2,338
6,513
37,364
13,954
0
16,530
19,899
79,032
0
L
Guan Yu
Nasty Sack22
Guan Yu
10,518
1,164
376
2,765
31,817
22,380
0
7,780
24,037
0
25,668
W
0
0
0
0
2,163
685
0
1,198
530
0
0
W
Xbalanque
bambam1128
Xbalanque
92,878
61,703
0
6,826
42,337
15,233
0
22,946
18,011
0
116,666
L
Cthulhu
rottenrebelX
Cthulhu
17,975
1,317
1,652
2,302
40,753
74,211
0
8,986
31,167
38,215
2,199
W
The Morrigan
tsmunited
The Morrigan
0
0
0
0
2,192
901
0
1,381
661
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,008
Gold Earned
82,949
333
Minions Killed
327
9
Camps Cleared
4
1,480,580
Distance Traveled
864,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
18,608
1,241
97
6
1
260,941
0
W
Heimdallr
18,974
1,265
153
10
0
280,186
0
L
Morgan Le Fay
17,988
1,199
59
4
4
252,014
0
L
Anubis
16,472
1,098
80
5
1
247,960
0
W
Chang'e
18,218
1,215
92
6
2
292,095
0
L
Guan Yu
16,731
1,115
50
3
3
380,036
0
W
Loki
12,230
815
0
0
0
337
0
W
Xbalanque
22,797
1,520
82
5
2
292,157
0
L
Cthulhu
17,209
1,147
47
3
0
339,629
0
W
The Morrigan
10,730
715
0
0
0
104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role