Player Matchup

Nox
Nox
Kokatsu99
Nox
Level 123
God Stats
4W - 4L
1,476 SR
Queue Stats
277W - 271L
1,588 Elo+
Solo
Vulcan
Vulcan
LokiG2
Vulcan
Level 157
God Stats
2W - 2L
1,344 SR
Queue Stats
214W - 202L
1,552 Elo+
Solo
Zeus
Zeus
NoxUrSoxOff
Zeus
Level 167
God Stats
13W - 5L
1,835 SR
Queue Stats
851W - 855L
1,534 Elo+
Solo
Cupid
Cupid
ZeblinHost
Cupid
Level 156
God Stats
3W - 5L
1,485 SR
Queue Stats
385W - 366L
1,527 Elo+
Solo
Cliodhna
Cliodhna
dennis_xeneise
Cliodhna
Level 182
God Stats
2W - 5L
1,064 SR
Queue Stats
992W - 1,015L
1,558 Elo+
Solo
Team Averages
Level 157
1,441 SR
1,552 Elo+

VS

Team Averages
Level 147
1,581 SR
1,522 Elo+
Cupid
Cupid
JenovasWitnesss
Cupid
Level 138
God Stats
6W - 3L
1,566 SR
Queue Stats
594W - 639L
1,485 Elo+
Solo
Vulcan
Vulcan
NeelofaXXI
Vulcan
Level 184
God Stats
23W - 11L
1,688 SR
Queue Stats
738W - 762L
1,507 Elo+
Solo
Bacchus
Bacchus
Poimlake
Bacchus
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,589 Elo+
Party 1
Fafnir
Fafnir
Savelus
Fafnir
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
261W - 241L
1,553 Elo+
Solo
Medusa
Medusa
acchurchill
Medusa
Level 161
God Stats
5W - 4L
1,650 SR
Queue Stats
260W - 247L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
7,826
783
4,144
7,729
6,779
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
LokiG2
Vulcan
12
0 / 5 / 5
7,070
707
5,438
9,408
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 4 / 3
7,354
735
8,849
7,133
2,714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
17
6 / 3 / 1
9,515
952
6,035
8,522
3,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
12
1 / 5 / 4
6,908
691
7,012
12,048
6,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 8
8,368
837
3,975
6,910
3,182
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
NeelofaXXI
Vulcan
15
2 / 1 / 10
8,688
869
8,905
5,122
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Poimlake
Bacchus
15
5 / 2 / 11
8,574
857
6,919
9,763
11,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
Savelus
Fafnir
13
1 / 3 / 13
8,547
855
3,730
13,132
14,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
17
9 / 2 / 10
9,983
998
19,746
9,741
4,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
72
10
Kills
20
20
Deaths
10
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
1
3
4
1
L
Vulcan
LokiG2
Vulcan
0
5
5
0.5
W
Vulcan
NeelofaXXI
Vulcan
2
1
10
7
L
2
4
3
0.88
W
Bacchus
Poimlake
Bacchus
5
2
11
5.25
W
Fafnir
Savelus
Fafnir
1
3
13
2.5
L
Cupid
6
3
1
2.17
W
Medusa
9
2
10
7
L
Cliodhna
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,478
Damage
43,275
44,840
Taken
44,668
23,088
Mitigated
35,900
11,806
Healing
19,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,975
1,389
4,678
2,294
6,910
3,182
2,524
2,709
4,201
0
12,146
L
4,144
108
1,144
960
7,729
6,779
0
4,298
3,431
10,781
0
L
Vulcan
LokiG2
Vulcan
5,438
2,224
0
1,959
9,408
3,543
0
3,958
5,450
16,075
0
W
Vulcan
NeelofaXXI
Vulcan
8,905
3,414
1,047
1,237
5,122
2,369
445
3,754
1,368
24,334
0
L
8,849
322
346
943
7,133
2,714
0
4,324
2,809
20,515
0
W
Bacchus
Poimlake
Bacchus
6,919
539
232
1,809
9,763
11,182
235
2,312
7,451
9,836
0
W
Fafnir
Savelus
Fafnir
3,730
573
604
3,671
13,132
14,239
524
5,753
7,379
9,831
0
L
Cupid
6,035
3,373
2,714
2,561
8,522
3,381
0
2,428
6,094
38
19,625
W
Medusa
19,746
4,668
1,179
2,851
9,741
4,928
1,622
3,941
5,800
0
37,124
L
Cliodhna
7,012
613
0
1,179
12,048
6,671
0
4,546
7,502
0
14,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,673
Gold Earned
44,160
116
Minions Killed
124
0
Camps Cleared
0
812,140
Distance Traveled
1,011,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,368
837
24
2
0
197,537
0
L
Nox
7,826
783
22
2
0
158,710
0
L
Vulcan
7,070
707
22
2
0
167,079
0
W
Vulcan
8,688
869
36
4
0
221,354
0
L
Zeus
7,354
735
23
2
0
173,811
0
W
Bacchus
8,574
857
7
1
0
203,227
0
W
Fafnir
8,547
855
12
1
0
201,695
0
L
Cupid
9,515
952
38
4
0
165,006
0
W
Medusa
9,983
998
45
5
0
187,424
0
L
Cliodhna
6,908
691
11
1
0
147,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role