Player Matchup

Charon
Charon
 
Charon
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FiggyShotz
Ymir
Level 143
God Stats
5W - 9L
1,471 SR
Queue Stats
483W - 442L
1,553 Elo+
Solo
Poseidon
Poseidon
Jakedidathing
Poseidon
Level 144
God Stats
2W - 8L
1,050 SR
Queue Stats
610W - 582L
1,596 Elo+
Solo
Thor
Thor
Llamasutrah
Thor
Level 199
God Stats
16W - 12L
1,627 SR
Queue Stats
405W - 397L
1,573 Elo+
Solo
Apollo
Apollo
No Not Yet
Apollo
Level 129
God Stats
11W - 20L
1,436 SR
Queue Stats
401W - 356L
1,576 Elo+
Solo
Team Averages
Level 159
1,417 SR
1,560 Elo+

VS

Team Averages
Level 140
1,504 SR
1,522 Elo+
Maui
Maui
 
Maui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
JingWeisThighs
Chronos
Level 155
God Stats
6W - 4L
1,544 SR
Queue Stats
107W - 74L
1,566 Elo+
Solo
Skadi
Skadi
KatChzr
Skadi
Level 86
God Stats
2W - 1L
1,566 SR
Queue Stats
28W - 28L
1,489 Elo+
Party 1
Scylla
Scylla
PsychoPanda1394
Scylla
Level 123
God Stats
31W - 36L
1,547 SR
Queue Stats
1,003W - 942L
1,573 Elo+
Solo
Bastet
Bastet
thundercrow8a
Bastet
Level 193
God Stats
4W - 3L
1,363 SR
Queue Stats
923W - 841L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 3 / 2
5,544
504
2,149
9,618
4,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 1 / 3
6,159
560
3,255
8,585
6,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Jakedidathing
Poseidon
11
1 / 3 / 0
6,126
557
2,832
5,585
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 3
5,337
485
4,570
6,677
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
No Not Yet
Apollo
11
5 / 2 / 2
6,816
620
5,715
8,272
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 1 / 3
5,685
517
897
4,715
3,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
7 / 0 / 0
8,575
780
8,943
5,655
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
KatChzr
Skadi
10
1 / 4 / 1
6,116
556
5,672
6,264
1,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
3 / 1 / 3
6,516
592
6,413
4,821
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 3
5,967
542
3,224
10,403
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
9
Kills
11
11
Deaths
9
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
3
2
0.33
W
Maui
 
Maui
0
1
3
1.5
L
2
1
3
3.5
L
Poseidon
Jakedidathing
Poseidon
1
3
0
0.33
W
7
0
0
7
W
Skadi
KatChzr
Skadi
1
4
1
0.38
L
1
2
3
1.25
L
Apollo
No Not Yet
Apollo
5
2
2
3
W
3
1
3
4.5
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,521
Damage
25,149
38,737
Taken
31,858
17,697
Mitigated
12,354
11,576
Healing
9,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,149
573
0
3,049
9,618
4,167
0
6,223
3,057
30,218
0
W
Maui
 
Maui
897
53
0
2,264
4,715
3,261
200
1,006
3,697
15,429
0
L
3,255
874
0
2,585
8,585
6,140
0
3,507
4,956
17,959
0
L
Poseidon
Jakedidathing
Poseidon
2,832
463
0
466
5,585
1,835
0
2,511
2,883
51,019
0
W
8,943
2,964
0
1,476
5,655
2,223
1,096
2,776
2,863
63,317
0
W
Skadi
KatChzr
Skadi
5,672
1,567
0
528
6,264
1,800
137
394
5,870
0
39,495
L
4,570
601
0
1,416
6,677
2,439
0
2,595
3,981
0
27,319
L
Apollo
No Not Yet
Apollo
5,715
3,730
0
4,060
8,272
3,116
796
653
7,607
0
49,094
W
6,413
632
0
437
4,821
1,708
0
2,763
1,944
46,670
0
W
3,224
563
0
5,020
10,403
3,362
0
1,077
9,248
0
47,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,982
Gold Earned
32,859
336
Minions Killed
364
0
Camps Cleared
0
1,026,644
Distance Traveled
1,101,898
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,544
504
55
5
0
185,616
0
W
Maui
5,685
517
15
1
0
220,097
0
L
Ymir
6,159
560
28
3
0
215,735
4
L
Poseidon
6,126
557
116
11
0
218,873
0
W
Chronos
8,575
780
108
10
0
211,085
3
W
Skadi
6,116
556
69
6
0
213,285
0
L
Thor
5,337
485
43
4
0
209,986
0
L
Apollo
6,816
620
94
9
0
196,434
0
W
Scylla
6,516
592
99
9
0
202,690
1
W
Bastet
5,967
542
73
7
0
254,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role