Player Matchup

Odin
Odin
Beohram
Odin
Level 143
God Stats
3W - 5L
1,424 SR
Queue Stats
52W - 59L
1,431 Elo+
Party 1
Zeus
Zeus
FunBoy22
Zeus
Level 116
God Stats
8W - 11L
1,388 SR
Queue Stats
58W - 64L
1,449 Elo+
Party 1
Ne Zha
Ne Zha
Kozusk
Ne Zha
Level 167
God Stats
5W - 1L
1,719 SR
Queue Stats
34W - 41L
1,488 Elo+
Party 1
Team Averages
Level 142
1,511 SR
1,456 Elo+

VS

Team Averages
Level 72
1,319 SR
1,340 Elo+
Ishtar
Ishtar
Skymort2002
Ishtar
Level 66
God Stats
1W - 5L
1,175 SR
Queue Stats
9W - 14L
1,406 Elo+
Party 2
Achilles
Achilles
decäy
Achilles
Level 122
God Stats
0W - 1L
1,520 SR
Queue Stats
26W - 31L
1,427 Elo+
Solo
Baba Yaga
Baba Yaga
iiChavy
Baba Yaga
Level 29
God Stats
0W - 3L
1,263 SR
Queue Stats
0W - 5L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Beohram
Odin
12
2 / 1 / 10
9,277
843
5,960
11,279
9,970
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
13
6 / 2 / 5
9,847
895
7,955
5,914
2,083
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Kozusk
Ne Zha
13
4 / 4 / 8
9,633
876
10,863
8,864
3,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
2 / 4 / 4
8,859
805
3,956
8,710
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
decäy
Achilles
10
2 / 4 / 4
8,186
744
4,821
11,968
6,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
iiChavy
Baba Yaga
11
3 / 4 / 3
8,987
817
7,395
8,619
3,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
12
Kills
7
7
Deaths
12
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
Beohram
Odin
2
1
10
7
W
Zeus
6
2
5
4.25
W
Ne Zha
Kozusk
Ne Zha
4
4
8
2
L
Ishtar
2
4
4
1
L
Achilles
decäy
Achilles
2
4
4
1
L
Baba Yaga
iiChavy
Baba Yaga
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,778
Damage
16,172
26,057
Taken
29,297
15,779
Mitigated
13,441
6,567
Healing
3,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Beohram
Odin
5,960
1,056
0
3,446
11,279
9,970
570
4,028
7,251
3,052
23,132
W
Zeus
7,955
1,114
145
934
5,914
2,083
825
1,786
4,128
30,980
0
W
Ne Zha
Kozusk
Ne Zha
10,863
1,331
128
1,914
8,864
3,726
1,540
2,557
6,307
0
44,505
L
Ishtar
3,956
1,827
0
1,497
8,710
2,935
144
2,135
6,575
0
25,294
L
Achilles
decäy
Achilles
4,821
582
214
1,439
11,968
6,639
0
4,434
7,534
0
14,692
L
Baba Yaga
iiChavy
Baba Yaga
7,395
620
0
668
8,619
3,867
0
2,779
5,840
31,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,757
Gold Earned
26,032
123
Minions Killed
109
0
Camps Cleared
0
590,132
Distance Traveled
581,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,277
843
31
3
0
205,731
0
W
Zeus
9,847
895
41
4
0
165,868
0
W
Ne Zha
9,633
876
51
5
0
218,533
0
L
Ishtar
8,859
805
39
4
0
187,644
0
L
Achilles
8,186
744
26
2
0
195,277
0
L
Baba Yaga
8,987
817
44
4
0
198,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role