Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Atown245
Chaac
Level 85
God Stats
2W - 0L
1,719 SR
Queue Stats
113W - 81L
1,614 Elo+
Party 1
Thanatos
Thanatos
Shyguygod
Thanatos
Level 129
God Stats
2W - 3L
1,570 SR
Queue Stats
63W - 30L
1,682 Elo+
Party 1
Zhong Kui
Zhong Kui
TheseBananas
Zhong Kui
Level 154
God Stats
1W - 1L
1,302 SR
Queue Stats
84W - 41L
1,671 Elo+
Party 1
The Morrigan
The Morrigan
xXthe1337frogXx
The Morrigan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 50L
1,613 Elo+
Party 1
Team Averages
Level 104
1,518 SR
1,616 Elo+

VS

Team Averages
Level 109
1,612 SR
1,506 Elo+
Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AlashionCook
Fenrir
Level 74
God Stats
49W - 40L
1,555 SR
Queue Stats
188W - 183L
1,518 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OgDevilOfGaming
Kumbhakarna
Level 155
God Stats
0W - 4L
1,731 SR
Queue Stats
190W - 199L
1,520 Elo+
Solo
Charybdis
Charybdis
SystAquaria
Charybdis
Level 34
God Stats
126W - 128L
1,510 SR
Queue Stats
153W - 178L
1,462 Elo+
Party 2
Raijin
Raijin
juan406
Raijin
Level 158
God Stats
0W - 1L
1,762 SR
Queue Stats
266W - 282L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 3 / 6
6,292
1,258
5,071
4,437
1,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Atown245
Chaac
10
0 / 0 / 7
5,807
1,161
4,766
4,770
3,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Shyguygod
Thanatos
11
4 / 0 / 3
6,548
1,310
6,684
4,389
2,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
TheseBananas
Zhong Kui
11
1 / 1 / 6
6,907
1,381
4,344
4,289
4,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
xXthe1337frogXx
The Morrigan
11
3 / 1 / 3
6,773
1,355
5,361
1,238
511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

405

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 0 / 3
6,452
1,290
2,065
7,550
8,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
10
3 / 3 / 0
6,675
1,335
3,308
7,296
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
OgDevilOfGaming
Kumbhakarna
11
1 / 1 / 3
6,393
1,279
3,007
7,420
5,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
SystAquaria
Charybdis
10
0 / 1 / 0
5,202
1,040
1,118
1,149
317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Raijin
juan406
Raijin
11
0 / 4 / 3
6,006
1,201
7,405
6,507
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
9
Kills
5
5
Deaths
9
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
3
6
1.33
L
Tyr
 
Tyr
1
0
3
2.5
L
Fenrir
3
3
0
1
W
Chaac
Atown245
Chaac
0
0
7
3.5
L
Kumbhakarna
OgDevilOfGaming
Kumbhakarna
1
1
3
2.5
W
Thanatos
Shyguygod
Thanatos
4
0
3
5.5
L
Charybdis
SystAquaria
Charybdis
0
1
0
0
W
Zhong Kui
TheseBananas
Zhong Kui
1
1
6
4
L
Raijin
juan406
Raijin
0
4
3
0.38
W
The Morrigan
xXthe1337frogXx
The Morrigan
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,226
Damage
16,903
19,123
Taken
29,922
12,465
Mitigated
19,663
5,230
Healing
2,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,071
2,866
0
78
4,437
1,723
0
1,659
2,778
0
12,095
L
Tyr
 
Tyr
2,065
29
0
439
7,550
8,150
0
2,219
4,931
0
5,528
L
Fenrir
3,308
1,408
0
613
7,296
3,081
0
1,824
5,003
0
6,926
W
Chaac
Atown245
Chaac
4,766
464
0
1,520
4,770
3,813
0
2,405
2,365
0
5,379
L
Kumbhakarna
OgDevilOfGaming
Kumbhakarna
3,007
277
0
882
7,420
5,874
0
2,041
5,165
13,608
0
W
Thanatos
Shyguygod
Thanatos
6,684
1,489
0
2,922
4,389
2,161
0
2,639
1,600
0
10,024
L
Charybdis
SystAquaria
Charybdis
1,118
627
0
76
1,149
317
0
269
842
0
1,994
W
Zhong Kui
TheseBananas
Zhong Kui
4,344
463
0
710
4,289
4,257
0
2,833
1,456
10,874
0
L
Raijin
juan406
Raijin
7,405
596
0
130
6,507
2,241
0
1,830
4,398
26,359
0
W
The Morrigan
xXthe1337frogXx
The Morrigan
5,361
410
0
0
1,238
511
0
726
512
18,920
1,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,327
Gold Earned
30,728
100
Minions Killed
84
4
Camps Cleared
4
568,240
Distance Traveled
460,283
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,292
1,258
23
5
1
89,900
0
L
Tyr
6,452
1,290
9
2
0
124,124
1
L
Fenrir
6,675
1,335
9
2
2
106,695
0
W
Chaac
5,807
1,161
13
3
1
127,081
0
L
Kumbhakarna
6,393
1,279
23
5
1
113,080
0
W
Thanatos
6,548
1,310
6
1
0
137,924
0
L
Charybdis
5,202
1,040
1
0
0
27,213
1
W
Zhong Kui
6,907
1,381
25
5
0
107,156
0
L
Raijin
6,006
1,201
42
8
1
89,171
0
W
The Morrigan
6,773
1,355
33
7
2
106,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role