Player Matchup

King Arthur
King Arthur
Biral
King Arthur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,444 Elo+
Party 3
Thor
Thor
DARKSLIDE88
Thor
Level 106
God Stats
13W - 10L
1,578 SR
Queue Stats
82W - 79L
1,414 Elo+
Party 3
Sylvanus
Sylvanus
Emo705
Sylvanus
Level 123
God Stats
12W - 10L
1,522 SR
Queue Stats
48W - 64L
1,410 Elo+
Solo
Camazotz
Camazotz
I_Dragun_I
Camazotz
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 97L
1,559 Elo+
Party 1
Nu Wa
Nu Wa
Vericiel
Nu Wa
Level 155
God Stats
16W - 11L
1,728 SR
Queue Stats
79W - 61L
1,574 Elo+
Party 1
Team Averages
Level 104
1,565 SR
1,480 Elo+

VS

Team Averages
Level 105
1,518 SR
1,448 Elo+
Hercules
Hercules
 
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DarkAçaí
Janus
Level 84
God Stats
16W - 24L
1,390 SR
Queue Stats
50W - 77L
1,363 Elo+
Party 2
Chang'e
Chang'e
Mawtyyy
Chang'e
Level 142
God Stats
6W - 12L
1,631 SR
Queue Stats
51W - 59L
1,453 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SailorHole
Morgan Le Fay
Level 125
God Stats
11W - 9L
1,494 SR
Queue Stats
113W - 136L
1,399 Elo+
Party 2
Neith
Neith
youbie123
Neith
Level 67
God Stats
48W - 46L
1,577 SR
Queue Stats
458W - 454L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Biral
King Arthur
11
1 / 2 / 2
5,905
738
3,898
9,844
5,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 2
6,229
779
3,647
9,818
5,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Emo705
Sylvanus
12
0 / 3 / 4
6,002
750
5,192
10,773
6,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
I_Dragun_I
Camazotz
13
2 / 1 / 3
7,063
883
4,722
5,966
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Vericiel
Nu Wa
13
4 / 0 / 1
6,968
871
9,591
4,888
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 2 / 7
6,845
856
3,851
8,709
6,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
11
1 / 2 / 2
5,953
744
4,154
3,279
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Mawtyyy
Chang'e
13
4 / 0 / 5
7,121
890
10,782
6,078
4,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Morgan Le Fay
SailorHole
Morgan Le Fay
12
2 / 4 / 3
6,315
789
8,035
7,098
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
youbie123
Neith
12
1 / 1 / 4
6,095
762
5,998
7,151
2,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
9
Kills
10
10
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
2
7
2.75
W
King Arthur
Biral
King Arthur
1
2
2
1
W
2
4
2
0.75
L
Janus
1
2
2
1
W
Sylvanus
Emo705
Sylvanus
0
3
4
0.67
W
Camazotz
I_Dragun_I
Camazotz
2
1
3
3.5
L
Chang'e
Mawtyyy
Chang'e
4
0
5
6.5
L
Morgan Le Fay
SailorHole
Morgan Le Fay
2
4
3
0.88
W
Nu Wa
Vericiel
Nu Wa
4
0
1
4.5
L
Neith
youbie123
Neith
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,050
Damage
32,820
41,289
Taken
32,315
21,889
Mitigated
17,536
7,854
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,851
922
292
2,903
8,709
6,254
0
3,565
4,742
0
5,431
W
King Arthur
Biral
King Arthur
3,898
509
0
1,003
9,844
5,605
57
5,444
4,335
0
6,630
W
3,647
245
0
494
9,818
5,296
0
4,626
5,124
0
11,413
L
Janus
4,154
600
0
250
3,279
1,193
576
1,513
1,674
13,219
0
W
Sylvanus
Emo705
Sylvanus
5,192
1,771
1,944
3,069
10,773
6,744
0
6,889
3,770
12,565
2,093
W
Camazotz
I_Dragun_I
Camazotz
4,722
1,543
0
1,344
5,966
2,223
780
3,300
2,618
0
24,402
L
Chang'e
Mawtyyy
Chang'e
10,782
1,054
1,580
3,935
6,078
4,454
0
2,063
3,677
27,114
0
L
Morgan Le Fay
SailorHole
Morgan Le Fay
8,035
648
0
221
7,098
2,773
0
3,108
3,715
18,510
0
W
Nu Wa
Vericiel
Nu Wa
9,591
2,056
0
0
4,888
2,021
4
2,409
2,471
29,661
0
L
Neith
youbie123
Neith
5,998
1,038
0
1,716
7,151
2,862
0
3,439
3,496
0
24,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,167
Gold Earned
32,329
158
Minions Killed
143
0
Camps Cleared
0
852,011
Distance Traveled
784,945
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,845
856
6
1
0
178,185
0
W
King Arthur
5,905
738
10
1
0
171,237
0
W
Thor
6,229
779
15
2
0
166,665
0
L
Janus
5,953
744
31
4
0
84,536
0
W
Sylvanus
6,002
750
28
4
0
139,501
0
W
Camazotz
7,063
883
53
7
0
198,215
2
L
Chang'e
7,121
890
43
5
0
182,818
0
L
Morgan Le Fay
6,315
789
21
3
0
172,855
0
W
Nu Wa
6,968
871
52
7
0
176,393
0
L
Neith
6,095
762
42
5
0
166,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role