Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Brush and Flush
Ah Muzen Cab
Level 109
God Stats
2W - 4L
1,372 SR
Queue Stats
339W - 356L
1,464 Elo+
Party 2
Ymir
Ymir
Cinibon
Ymir
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 130L
1,483 Elo+
Party 2
Anubis
Anubis
FATPARTYCAT10
Anubis
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,297 Elo+
Party 2
Sol
Sol
orantkb
Sol
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 143L
1,493 Elo+
Solo
Scylla
Scylla
ygnaciio02
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,440 Elo+
Solo
Team Averages
Level 87
1,474 SR
1,436 Elo+

VS

Team Averages
Level 90
1,427 SR
1,446 Elo+
Neith
Neith
CATHOCHEF9
Neith
Level 109
God Stats
5W - 5L
1,336 SR
Queue Stats
95W - 115L
1,440 Elo+
Party 1
Fenrir
Fenrir
CthuluChosen
Fenrir
Level 108
God Stats
2W - 0L
1,744 SR
Queue Stats
88W - 103L
1,459 Elo+
Party 1
Geb
Geb
Sun the Sunny
Geb
Level 145
God Stats
4W - 1L
1,503 SR
Queue Stats
85W - 100L
1,424 Elo+
Party 1
Cernunnos
Cernunnos
a_crazy_cracker
Cernunnos
Level 18
God Stats
1W - 2L
1,314 SR
Queue Stats
36W - 34L
1,421 Elo+
Solo
Achilles
Achilles
happyflappy00
Achilles
Level 68
God Stats
1W - 2L
1,240 SR
Queue Stats
310W - 308L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Brush and Flush
Ah Muzen Cab
18
3 / 5 / 2
10,571
661
12,996
15,646
7,979
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Cinibon
Ymir
17
1 / 3 / 4
9,701
606
4,485
18,598
20,946
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 9 / 1
11,172
698
11,335
15,914
10,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
17
1 / 4 / 5
10,068
629
18,505
16,130
6,953
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
ygnaciio02
Scylla
15
3 / 6 / 2
10,171
636
4,105
9,686
4,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
7 / 3 / 9
11,687
730
14,685
17,988
9,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
19
5 / 2 / 18
11,639
727
10,361
14,346
18,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

18
2 / 2 / 19
10,869
679
9,706
14,362
15,899
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
a_crazy_cracker
Cernunnos
20
7 / 1 / 13
12,198
762
24,748
11,478
6,609
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
happyflappy00
Achilles
19
6 / 3 / 13
11,997
750
10,662
19,055
25,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
99
11
Kills
27
27
Deaths
11
14
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Brush and Flush
Ah Muzen Cab
3
5
2
0.8
W
Neith
7
3
9
3.83
L
Ymir
Cinibon
Ymir
1
3
4
1
W
Fenrir
5
2
18
7
L
3
9
1
0.39
W
2
2
19
5.75
W
Cernunnos
a_crazy_cracker
Cernunnos
7
1
13
13.5
W
Achilles
happyflappy00
Achilles
6
3
13
4.17
L
Sol
1
4
5
0.88
L
Scylla
ygnaciio02
Scylla
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,426
Damage
70,162
75,974
Taken
77,229
50,209
Mitigated
77,251
17,135
Healing
35,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Brush and Flush
Ah Muzen Cab
12,996
5,271
1,153
2,111
15,646
7,979
0
1,624
14,022
0
32,083
W
Neith
14,685
2,051
1,420
6,187
17,988
9,992
2,914
10,108
7,880
0
40,436
L
Ymir
Cinibon
Ymir
4,485
754
1,816
2,280
18,598
20,946
14
3,370
15,228
7,349
466
W
Fenrir
10,361
998
3,858
4,704
14,346
18,998
951
7,171
7,175
0
15,185
L
11,335
281
418
1,483
15,914
10,119
0
1,453
14,461
33,894
0
W
9,706
544
3,074
3,590
14,362
15,899
60
6,026
8,336
25,729
0
W
Cernunnos
a_crazy_cracker
Cernunnos
24,748
10,611
944
2,036
11,478
6,609
2,616
5,965
5,513
0
51,685
W
Achilles
happyflappy00
Achilles
10,662
2,183
3,657
5,578
19,055
25,753
1,102
8,694
10,361
0
24,538
L
Sol
18,505
4,117
614
6,651
16,130
6,953
0
2,768
13,362
31,816
0
L
Scylla
ygnaciio02
Scylla
4,105
519
409
200
9,686
4,212
0
491
9,195
16,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,683
Gold Earned
58,390
153
Minions Killed
204
0
Camps Cleared
0
1,275,908
Distance Traveled
1,579,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,571
661
28
2
0
268,292
0
W
Neith
11,687
730
43
3
0
294,948
0
L
Ymir
9,701
606
7
0
0
297,142
0
W
Fenrir
11,639
727
21
1
0
356,062
0
L
Anubis
11,172
698
68
4
0
229,631
0
W
Geb
10,869
679
27
2
0
302,902
0
W
Cernunnos
12,198
762
80
5
0
293,328
0
W
Achilles
11,997
750
33
2
0
332,459
0
L
Sol
10,068
629
17
1
0
290,562
0
L
Scylla
10,171
636
33
2
0
190,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role