Player Matchup

Danzaburou
Danzaburou
Gold V
NCzMoZtWantD
Danzaburou
Gold V
Level 149
God Stats
307W - 296L
1,518 SR
Queue Stats
1,315W - 1,387L
1,325 MMR
Solo
Bellona
Bellona
Silver III
RichiLiddell
Bellona
Silver III
Level 123
God Stats
1W - 0L
1,621 SR
Queue Stats
6W - 7L
1,435 MMR
Solo
Persephone
Persephone
Gold IV
Therrorr
Persephone
Gold IV
Level 89
God Stats
2W - 2L
1,672 SR
Queue Stats
122W - 136L
1,471 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,604 SR
1,411 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,519 SR
1,414 MMR
Cupid
Cupid
Silver II
Drill Inner
Cupid
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,463 MMR
Party 1
Thor
Thor
Bronze III
J0K3R207
Thor
Bronze III
Level 136
God Stats
0W - 1L
1,323 SR
Queue Stats
5W - 8L
1,321 MMR
Solo
Chang'e
Chang'e
Silver II
ZePequeno197
Chang'e
Silver II
Level 156
God Stats
6W - 10L
1,735 SR
Queue Stats
55W - 64L
1,458 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NCzMoZtWantD
Danzaburou
15
4 / 2 / 10
11,502
822
10,337
11,821
5,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
RichiLiddell
Bellona
14
4 / 5 / 8
11,641
832
8,505
19,352
20,137
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Therrorr
Persephone
15
8 / 4 / 3
12,761
912
18,008
10,276
3,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
CharonMartichorasRavanaSurtrDiscordia

VS

Bans
ZeusJormungandrBacchusFenrirCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 7
9,986
713
5,594
13,167
4,719
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
12
2 / 5 / 2
9,493
678
7,585
11,754
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
ZePequeno197
Chang'e
15
9 / 5 / 1
12,367
883
14,166
16,088
6,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
16
Kills
11
11
Deaths
16
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
L
Thor
2
5
2
0.6
W
Danzaburou
NCzMoZtWantD
Danzaburou
4
2
10
4.5
W
Bellona
RichiLiddell
Bellona
4
5
8
1.6
W
Persephone
Therrorr
Persephone
8
4
3
2.38
L
Chang'e
ZePequeno197
Chang'e
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,850
Damage
27,345
41,449
Taken
41,009
28,761
Mitigated
15,515
11,853
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,594
3,114
56
910
13,167
4,719
230
5,991
7,176
0
23,508
L
Thor
7,585
738
0
999
11,754
4,747
0
5,741
6,013
0
26,096
W
Danzaburou
NCzMoZtWantD
Danzaburou
10,337
3,882
0
5,179
11,821
5,076
1,668
4,610
7,211
0
36,512
W
Bellona
RichiLiddell
Bellona
8,505
2,465
0
4,250
19,352
20,137
575
6,041
13,311
1,676
31,090
W
Persephone
Therrorr
Persephone
18,008
544
0
2,424
10,276
3,548
504
4,370
5,882
69,928
0
L
Chang'e
ZePequeno197
Chang'e
14,166
466
1,254
3,498
16,088
6,049
0
6,498
9,590
58,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,904
Gold Earned
31,846
156
Minions Killed
138
0
Camps Cleared
0
762,324
Distance Traveled
677,560
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,986
713
29
2
0
215,775
0
L
Thor
9,493
678
35
3
0
225,000
2
W
Danzaburou
11,502
822
29
2
0
264,116
0
W
Bellona
11,641
832
39
3
0
245,004
0
W
Persephone
12,761
912
88
6
0
253,204
0
L
Chang'e
12,367
883
74
5
0
236,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role