Player Matchup

Susano
Susano
Cadriank
Susano
Level 40
God Stats
1W - 2L
1,530 SR
Queue Stats
42W - 53L
1,483 Elo+
Party 2
Zeus
Zeus
Clanslayer13
Zeus
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
316W - 272L
1,629 Elo+
Solo
Sun Wukong
Sun Wukong
FineWinston
Sun Wukong
Level 69
God Stats
1W - 1L
1,336 SR
Queue Stats
265W - 274L
1,529 Elo+
Party 2
Charybdis
Charybdis
GlacierAce
Charybdis
Level 98
God Stats
9W - 13L
1,466 SR
Queue Stats
688W - 644L
1,560 Elo+
Party 2
Ymir
Ymir
xearth77
Ymir
Level 70
God Stats
10W - 16L
1,531 SR
Queue Stats
238W - 229L
1,505 Elo+
Party 2
Team Averages
Level 80
1,472 SR
1,541 Elo+

VS

Team Averages
Level 117
1,514 SR
1,528 Elo+
Jormungandr
Jormungandr
GodsEye2078
Jormungandr
Level 149
God Stats
2W - 0L
1,741 SR
Queue Stats
79W - 85L
1,506 Elo+
Solo
Ullr
Ullr
MONNSTERJR1
Ullr
Level 120
God Stats
3W - 7L
1,186 SR
Queue Stats
262W - 245L
1,554 Elo+
Party 1
Olorun
Olorun
MemoryXDisaster
Olorun
Level 32
God Stats
5W - 6L
1,726 SR
Queue Stats
67W - 81L
1,485 Elo+
Solo
Horus
Horus
WhoeverIWantToB
Horus
Level 158
God Stats
6W - 7L
1,451 SR
Queue Stats
564W - 527L
1,585 Elo+
Party 1
Janus
Janus
xxTheSurvivorxx
Janus
Level 128
God Stats
17W - 23L
1,468 SR
Queue Stats
256W - 277L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cadriank
Susano
9
1 / 2 / 2
5,270
479
4,293
8,668
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 1
5,359
487
4,804
7,041
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
FineWinston
Sun Wukong
12
2 / 1 / 0
6,781
616
6,192
12,166
9,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charybdis
GlacierAce
Charybdis
10
0 / 1 / 0
5,553
505
2,775
5,672
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
2 / 1 / 1
5,871
534
3,175
10,058
7,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GodsEye2078
Jormungandr
11
1 / 2 / 0
6,659
605
7,750
9,530
7,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 0
5,972
543
4,017
8,259
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 0 / 1
6,544
595
5,169
4,625
1,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 1 / 2
5,071
461
4,199
8,195
6,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 1 / 1
6,857
623
7,407
5,272
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
5
Kills
7
8
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
Cadriank
Susano
1
2
2
1
L
0
3
1
0.17
L
Sun Wukong
FineWinston
Sun Wukong
2
1
0
2
L
Charybdis
GlacierAce
Charybdis
0
1
0
0
W
Jormungandr
GodsEye2078
Jormungandr
1
2
0
0.5
W
2
1
0
2
W
1
0
1
1.5
W
1
1
2
2
L
Ymir
2
1
1
2.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,239
Damage
28,542
43,605
Taken
35,881
24,228
Mitigated
20,075
12,470
Healing
14,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Cadriank
Susano
4,293
1,003
0
2,790
8,668
3,054
0
1,609
6,838
0
24,724
L
4,804
336
0
990
7,041
2,246
0
4,116
2,707
36,547
0
L
Sun Wukong
FineWinston
Sun Wukong
6,192
1,756
0
4,175
12,166
9,385
0
7,704
4,462
188
48,694
L
Charybdis
GlacierAce
Charybdis
2,775
1,814
0
2,241
5,672
1,933
0
2,220
3,351
0
41,533
W
Jormungandr
GodsEye2078
Jormungandr
7,750
3,370
0
1,636
9,530
7,178
315
188
9,342
48,816
46
W
4,017
1,055
0
5,047
8,259
2,878
0
904
7,355
0
46,892
W
5,169
3,105
120
2,027
4,625
1,764
896
691
3,934
55,992
0
W
4,199
1,851
1,056
2,979
8,195
6,057
0
2,804
5,391
0
10,303
L
Ymir
3,175
878
0
2,274
10,058
7,610
0
4,236
5,336
18,865
0
W
7,407
685
0
1,168
5,272
2,198
0
3,580
1,692
53,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,834
Gold Earned
31,103
300
Minions Killed
362
0
Camps Cleared
0
1,059,701
Distance Traveled
1,089,371
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,270
479
39
4
0
227,569
2
L
Zeus
5,359
487
76
7
0
195,716
0
L
Sun Wukong
6,781
616
95
9
0
214,835
4
L
Charybdis
5,553
505
75
7
0
202,862
1
W
Jormungandr
6,659
605
84
8
0
189,890
0
W
Ullr
5,972
543
65
6
0
259,450
0
W
Olorun
6,544
595
94
9
0
181,732
0
W
Horus
5,071
461
12
1
0
217,921
3
L
Ymir
5,871
534
15
1
0
218,719
1
W
Janus
6,857
623
107
10
0
240,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role