Player Matchup

Xbalanque
Xbalanque
Platinum V
 
Xbalanque
Platinum V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold I
 
Geb
Gold I
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold II
HappyCalf429566
Ah Puch
Gold II
Level 151
God Stats
2W - 9L
1,415 SR
Queue Stats
234W - 241L
1,641 MMR
Solo
Mulan
Mulan
Gold II
HeKrashed
Mulan
Gold II
Level 129
God Stats
4W - 7L
1,403 SR
Queue Stats
500W - 508L
1,645 MMR
Solo
Nemesis
Nemesis
Silver I
MangaMeist3r
Nemesis
Silver I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 164L
1,694 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,464 SR
1,596 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,524 SR
1,637 MMR
Hercules
Hercules
Platinum IV
 
Hercules
Platinum IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
IWSCAEBFT
Janus
Gold I
Level 155
God Stats
2W - 2L
1,294 SR
Queue Stats
290W - 318L
1,695 MMR
Solo
Ares
Ares
Gold I
Tap17ee
Ares
Gold I
Level 188
God Stats
3W - 2L
1,797 SR
Queue Stats
393W - 392L
1,636 MMR
Solo
He Bo
He Bo
Gold V
Vlonso
He Bo
Gold V
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,665 MMR
Solo
Izanami
Izanami
Gold II
salamanderslime
Izanami
Gold II
Level 119
God Stats
18W - 26L
1,528 SR
Queue Stats
373W - 383L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
2 / 0 / 0
4,570
653
3,567
4,002
1,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
 
Geb
7
0 / 1 / 2
4,087
584
1,554
5,852
2,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 1
4,460
637
2,427
3,219
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
HeKrashed
Mulan
6
0 / 4 / 0
3,509
501
1,429
5,877
2,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
MangaMeist3r
Nemesis
8
1 / 2 / 1
4,321
617
2,327
6,081
2,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
RavanaThorKali

VS

Bans
AwilixAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
4 / 0 / 0
5,680
811
4,738
3,968
2,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
IWSCAEBFT
Janus
8
1 / 0 / 2
4,651
664
2,748
2,140
635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Tap17ee
Ares
6
0 / 2 / 1
4,092
585
2,711
6,651
4,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
Vlonso
He Bo
8
3 / 1 / 1
4,948
707
3,173
4,932
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 0 / 0
4,164
595
1,335
3,173
943
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
3
Kills
8
8
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
0
0
2
L
Geb
 
Geb
0
1
2
1
W
Hercules
 
Hercules
4
0
0
4
L
0
1
1
0.5
L
Mulan
HeKrashed
Mulan
0
4
0
0
W
Janus
IWSCAEBFT
Janus
1
0
2
2
L
Nemesis
MangaMeist3r
Nemesis
1
2
1
0.75
W
Ares
Tap17ee
Ares
0
2
1
0.25
W
He Bo
Vlonso
He Bo
3
1
1
3.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,304
Damage
14,705
25,031
Taken
20,864
9,563
Mitigated
10,027
6,701
Healing
7,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,567
2,373
0
2,164
4,002
1,322
624
793
3,209
0
34,501
L
Geb
 
Geb
1,554
520
0
1,683
5,852
2,807
0
2,262
3,522
11,533
0
W
Hercules
 
Hercules
4,738
1,714
0
2,033
3,968
2,949
0
0
3,968
0
34,242
L
2,427
44
0
578
3,219
1,097
0
2,097
1,087
33,647
0
L
Mulan
HeKrashed
Mulan
1,429
229
0
1,026
5,877
2,104
0
0
5,877
0
14,971
W
Janus
IWSCAEBFT
Janus
2,748
303
0
1,355
2,140
635
0
672
1,468
29,677
0
L
Nemesis
MangaMeist3r
Nemesis
2,327
1,319
0
1,250
6,081
2,233
0
3,237
2,704
0
24,505
W
Ares
Tap17ee
Ares
2,711
58
0
1,036
6,651
4,008
0
2,019
4,632
9,165
0
W
He Bo
Vlonso
He Bo
3,173
538
0
2,087
4,932
1,492
0
984
3,948
28,850
0
W
1,335
921
0
815
3,173
943
0
306
2,867
0
29,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,947
Gold Earned
23,535
195
Minions Killed
241
0
Camps Cleared
0
690,428
Distance Traveled
747,146
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,570
653
53
8
0
116,939
0
L
Geb
4,087
584
12
2
0
149,476
1
W
Hercules
5,680
811
42
6
0
135,034
1
L
Ah Puch
4,460
637
63
9
0
139,565
0
L
Mulan
3,509
501
22
3
0
108,703
0
W
Janus
4,651
664
74
11
0
147,687
3
L
Nemesis
4,321
617
45
6
0
175,745
1
W
Ares
4,092
585
8
1
0
147,377
0
W
He Bo
4,948
707
61
9
0
162,321
0
W
Izanami
4,164
595
56
8
0
154,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role