Player Matchup

Zeus
Zeus
 
Zeus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Turbo-Racing
Thor
Level 124
God Stats
1W - 2L
1,741 SR
Queue Stats
86W - 73L
1,503 Elo+
Party 3
Cernunnos
Cernunnos
mustinator445
Cernunnos
Level 128
God Stats
0W - 3L
1,300 SR
Queue Stats
53W - 61L
1,485 Elo+
Party 2
Janus
Janus
rambito115
Janus
Level 24
God Stats
1W - 1L
1,753 SR
Queue Stats
2W - 12L
1,284 Elo+
Party 3
Team Averages
Level 107
1,559 SR
1,454 Elo+

VS

Team Averages
Level 118
1,615 SR
1,528 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BluePraetor
Horus
Level 77
God Stats
4W - 4L
1,982 SR
Queue Stats
37W - 32L
1,654 Elo+
Party 1
Raijin
Raijin
HorribleSoda364
Raijin
Level 124
God Stats
5W - 3L
1,555 SR
Queue Stats
112W - 108L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
fatdoinksonly420
Zhong Kui
Level 144
God Stats
337W - 277L
1,569 SR
Queue Stats
473W - 446L
1,505 Elo+
Solo
Serqet
Serqet
pvt900
Serqet
Level 121
God Stats
4W - 4L
1,470 SR
Queue Stats
258W - 280L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 1 / 0
6,471
647
4,258
4,431
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
 
Horus
9
1 / 4 / 0
5,237
524
3,435
8,383
4,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 2 / 0
3,901
390
2,040
6,626
1,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
mustinator445
Cernunnos
10
0 / 2 / 0
5,377
538
4,240
5,836
1,898
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
1
0 / 0 / 0
3,481
348
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 0 / 1
6,219
622
2,067
6,190
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 1
5,398
540
1,322
5,426
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 2 / 1
6,387
639
2,787
5,650
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
11
3 / 1 / 1
6,531
653
3,801
6,808
4,786
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
pvt900
Serqet
10
4 / 0 / 2
6,244
624
4,175
6,088
2,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
3
Kills
9
9
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
1
0
2
L
Horus
 
Horus
1
4
0
0.25
W
Danzaburou
 
Danzaburou
1
0
1
1.5
W
0
0
1
0.5
W
1
2
1
0.75
L
0
2
0
0
W
Zhong Kui
3
1
1
3.5
L
Cernunnos
mustinator445
Cernunnos
0
2
0
0
W
Serqet
pvt900
Serqet
4
0
2
5
L
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,973
Damage
14,152
25,276
Taken
30,162
9,539
Mitigated
14,790
4,953
Healing
12,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,258
1,533
0
500
4,431
1,418
0
1,456
2,880
50,374
0
L
Horus
 
Horus
3,435
1,768
40
1,934
8,383
4,286
0
3,230
4,925
0
28,805
W
Danzaburou
 
Danzaburou
2,067
593
0
3,775
6,190
2,392
649
0
6,190
0
46,137
W
1,322
554
120
2,503
5,426
3,362
394
765
4,661
0
9,117
W
2,787
354
0
1,000
5,650
1,926
199
2,803
2,847
51,236
0
L
2,040
722
0
568
6,626
1,937
0
1,735
4,709
0
8,725
W
Zhong Kui
3,801
335
0
4,235
6,808
4,786
7
0
6,430
46,530
0
L
Cernunnos
mustinator445
Cernunnos
4,240
1,845
0
1,911
5,836
1,898
0
0
5,686
0
40,171
W
Serqet
pvt900
Serqet
4,175
1,253
0
663
6,088
2,324
0
690
5,354
0
33,411
L
Janus
0
0
0
0
0
0
0
0
0
250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,467
Gold Earned
30,779
234
Minions Killed
342
0
Camps Cleared
0
831,387
Distance Traveled
925,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,471
647
94
9
0
175,694
0
L
Horus
5,237
524
49
5
0
213,191
0
W
Danzaburou
6,219
622
90
9
0
177,725
0
W
Horus
5,398
540
5
1
0
190,499
0
W
Raijin
6,387
639
116
12
0
178,007
0
L
Thor
3,901
390
12
1
0
218,826
0
W
Zhong Kui
6,531
653
75
8
0
140,567
0
L
Cernunnos
5,377
538
78
8
0
185,170
0
W
Serqet
6,244
624
56
6
0
238,791
0
L
Janus
3,481
348
1
0
0
38,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role