Player Matchup

Pele
Pele
Doevn
Pele
Level 17
God Stats
1W - 4L
1,077 SR
Queue Stats
7W - 16L
1,064 Elo+
Party 1
Kali
Kali
U BoT 678
Kali
Level 27
God Stats
0W - 2L
1,175 SR
Queue Stats
47W - 43L
1,064 Elo+
Party 1
Bakasura
Bakasura
the mighty rofl
Bakasura
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,064 Elo+
Party 1
Team Averages
Level 34
1,251 SR
1,064 Elo+

VS

Team Averages
Level 35
1,619 SR
1,314 Elo+
Heimdallr
Heimdallr
NLE MUNCH
Heimdallr
Level 62
God Stats
8W - 4L
1,581 SR
Queue Stats
75W - 66L
1,357 Elo+
Party 2
Baron Samedi
Baron Samedi
Onious
Baron Samedi
Level 26
God Stats
2W - 0L
1,735 SR
Queue Stats
42W - 47L
1,319 Elo+
Party 2
Cerberus
Cerberus
YNWMUNCH6058
Cerberus
Level 17
God Stats
5W - 5L
1,541 SR
Queue Stats
25W - 36L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Doevn
Pele
10
0 / 9 / 3
8,624
663
7,911
15,141
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
9
2 / 9 / 1
8,791
676
6,441
14,192
6,188
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
12
4 / 8 / 1
10,477
806
9,651
15,529
8,725
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NLE MUNCH
Heimdallr
14
13 / 2 / 9
11,930
918
17,480
11,551
4,679
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Onious
Baron Samedi
14
5 / 1 / 19
10,808
831
10,379
8,806
3,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
YNWMUNCH6058
Cerberus
14
8 / 3 / 17
11,417
878
9,124
14,089
15,075
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
71
6
Kills
26
26
Deaths
6
5
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Pele
Doevn
Pele
0
9
3
0.17
W
Heimdallr
NLE MUNCH
Heimdallr
13
2
9
8.75
W
Baron Samedi
Onious
Baron Samedi
5
1
19
14.5
L
Kali
2
9
1
0.28
W
Cerberus
YNWMUNCH6058
Cerberus
8
3
17
5.5
L
Bakasura
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,003
Damage
36,983
44,862
Taken
34,446
20,065
Mitigated
23,169
3,880
Healing
8,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Doevn
Pele
7,911
1,627
0
988
15,141
5,152
0
7,005
8,133
0
28,517
W
Heimdallr
NLE MUNCH
Heimdallr
17,480
10,817
0
2,008
11,551
4,679
1,487
50
11,179
0
71,112
W
Baron Samedi
Onious
Baron Samedi
10,379
2,994
580
3,010
8,806
3,415
850
0
8,530
35,235
0
L
Kali
6,441
3,591
0
540
14,192
6,188
0
6,629
7,563
0
10,466
W
Cerberus
YNWMUNCH6058
Cerberus
9,124
1,808
0
3,090
14,089
15,075
226
755
13,042
20,123
526
L
Bakasura
9,651
7,495
0
2,352
15,529
8,725
0
5,976
9,553
0
23,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,892
Gold Earned
34,155
67
Minions Killed
155
0
Camps Cleared
0
697,477
Distance Traveled
643,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,624
663
22
2
0
256,188
0
W
Heimdallr
11,930
918
87
7
0
227,354
0
W
Baron Samedi
10,808
831
36
3
0
197,514
0
L
Kali
8,791
676
6
0
0
244,840
0
W
Cerberus
11,417
878
32
2
0
219,031
0
L
Bakasura
10,477
806
39
3
0
196,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role