Player Matchup

Cthulhu
Cthulhu
DarkNero7131
Cthulhu
Level 85
God Stats
0W - 2L
1,244 SR
Queue Stats
186W - 198L
1,479 Elo+
Party 1
Kuzenbo
Kuzenbo
aquilestraigo
Kuzenbo
Level 124
God Stats
4W - 4L
1,499 SR
Queue Stats
144W - 146L
1,493 Elo+
Party 1
Ishtar
Ishtar
lXxZerefxXl
Ishtar
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 128L
1,510 Elo+
Party 1
Team Averages
Level 120
1,414 SR
1,494 Elo+

VS

Team Averages
Level 91
1,592 SR
1,489 Elo+
Chronos
Chronos
SkilledSeal
Chronos
Level 84
God Stats
2W - 2L
1,516 SR
Queue Stats
50W - 51L
1,480 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SparkGlade
Ah Muzen Cab
Level 107
God Stats
8W - 3L
1,760 SR
Queue Stats
66W - 68L
1,497 Elo+
Party 2
Bakasura
Bakasura
roxas1089
Bakasura
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkNero7131
Cthulhu
12
1 / 7 / 4
9,876
658
8,680
21,194
21,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
13
2 / 3 / 2
10,338
689
10,583
14,097
9,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
12
1 / 6 / 3
9,650
643
10,711
12,949
4,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
SkilledSeal
Chronos
15
3 / 2 / 13
11,839
789
9,725
11,262
4,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
SparkGlade
Ah Muzen Cab
16
9 / 1 / 7
12,781
852
21,123
14,789
6,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
roxas1089
Bakasura
14
4 / 4 / 12
11,821
788
12,401
16,668
9,378
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
4
Kills
16
16
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DarkNero7131
Cthulhu
1
7
4
0.43
W
Chronos
SkilledSeal
Chronos
3
2
13
4.75
W
Ah Muzen Cab
SparkGlade
Ah Muzen Cab
9
1
7
12.5
L
Kuzenbo
2
3
2
1
L
Ishtar
1
6
3
0.42
W
Bakasura
roxas1089
Bakasura
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,974
Damage
43,249
48,240
Taken
42,719
35,728
Mitigated
20,110
2,025
Healing
11,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DarkNero7131
Cthulhu
8,680
647
242
0
21,194
21,743
0
4,263
16,230
24,123
516
W
Chronos
SkilledSeal
Chronos
9,725
3,267
0
2,226
11,262
4,402
1,909
4,167
7,095
55,649
0
W
Ah Muzen Cab
SparkGlade
Ah Muzen Cab
21,123
8,817
0
1,575
14,789
6,330
589
7,675
7,114
0
75,158
L
Kuzenbo
10,583
2,714
0
328
14,097
9,283
0
3,452
10,288
37,617
0
L
Ishtar
10,711
6,346
0
1,455
12,949
4,702
0
2,042
10,628
0
36,765
W
Bakasura
roxas1089
Bakasura
12,401
8,439
0
7,921
16,668
9,378
224
7,752
8,916
0
32,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,864
Gold Earned
36,441
129
Minions Killed
225
0
Camps Cleared
0
767,400
Distance Traveled
899,002
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,876
658
30
2
0
260,503
3
W
Chronos
11,839
789
80
5
0
264,502
0
W
Ah Muzen Cab
12,781
852
87
6
0
301,891
0
L
Kuzenbo
10,338
689
55
4
0
260,193
1
L
Ishtar
9,650
643
44
3
0
246,704
3
W
Bakasura
11,821
788
58
4
0
332,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role