Player Matchup

Anubis
Anubis
Rebornnoble115
Anubis
Level 125
God Stats
2W - 0L
1,693 SR
Queue Stats
217W - 217L
1,487 Elo+
Party 1
Jing Wei
Jing Wei
Rising King 305
Jing Wei
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 118L
1,479 Elo+
Party 1
Ravana
Ravana
thatboyed
Ravana
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,289 Elo+
Party 1
Team Averages
Level 76
1,564 SR
1,418 Elo+

VS

Team Averages
Level 105
1,507 SR
1,487 Elo+
Kukulkan
Kukulkan
SUZA-99
Kukulkan
Level 124
God Stats
21W - 17L
1,521 SR
Queue Stats
34W - 42L
1,435 Elo+
Solo
Ares
Ares
itzlulubtw
Ares
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 31L
1,510 Elo+
Party 2
Lancelot
Lancelot
zwawash
Lancelot
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 57L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
9,124
829
11,015
7,450
3,644
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
12
1 / 2 / 5
9,027
821
5,523
8,846
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
thatboyed
Ravana
11
3 / 1 / 3
8,751
796
6,004
8,475
8,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SUZA-99
Kukulkan
12
2 / 1 / 2
8,801
800
4,600
5,518
1,524
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

6
0 / 1 / 1
6,951
632
665
6,764
2,192
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
zwawash
Lancelot
11
1 / 5 / 3
8,627
784
7,738
13,796
6,796
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
7
Kills
3
4
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Jing Wei
1
2
5
1.75
L
Kukulkan
SUZA-99
Kukulkan
2
1
2
3
L
0
1
1
0.5
W
Ravana
thatboyed
Ravana
3
1
3
4.5
L
Lancelot
zwawash
Lancelot
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,542
Damage
13,003
24,771
Taken
26,078
16,075
Mitigated
10,512
7,265
Healing
2,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,015
99
0
3,794
7,450
3,644
392
1,792
5,658
56,715
0
W
Jing Wei
5,523
3,991
0
1,718
8,846
3,618
2,053
1,604
7,242
0
32,897
L
Kukulkan
SUZA-99
Kukulkan
4,600
107
0
200
5,518
1,524
0
2,421
3,097
44,717
0
L
665
74
0
0
6,764
2,192
0
4,074
2,690
2,145
0
W
Ravana
thatboyed
Ravana
6,004
2,237
0
1,753
8,475
8,813
579
2,181
6,294
0
16,479
L
Lancelot
zwawash
Lancelot
7,738
951
0
2,596
13,796
6,796
0
4,755
9,041
0
20,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,902
Gold Earned
24,379
140
Minions Killed
94
0
Camps Cleared
0
644,798
Distance Traveled
427,831
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,124
829
79
7
0
217,626
3
W
Jing Wei
9,027
821
47
4
0
221,152
0
L
Kukulkan
8,801
800
67
6
0
164,931
0
L
Ares
6,951
632
3
0
0
56,027
0
W
Ravana
8,751
796
14
1
0
206,020
0
L
Lancelot
8,627
784
24
2
0
206,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role