Player Matchup

Ymir
Ymir
Hyztaria
Ymir
Level 157
God Stats
2W - 1L
1,652 SR
Queue Stats
8W - 11L
1,474 Elo+
Party 2
Hou Yi
Hou Yi
S1nDyr
Hou Yi
Level 156
God Stats
1W - 0L
1,111 SR
Queue Stats
2W - 3L
1,396 Elo+
Party 2
Thanatos
Thanatos
ailukers
Thanatos
Level 17
God Stats
9W - 6L
1,889 SR
Queue Stats
76W - 54L
1,521 Elo+
Solo
Vulcan
Vulcan
xK1NGxSALMONx
Vulcan
Level 158
God Stats
1W - 1L
1,468 SR
Queue Stats
31W - 27L
1,536 Elo+
Party 2
Shiva
Shiva
xK1NGxVEINSx
Shiva
Level 217
God Stats
2W - 0L
1,802 SR
Queue Stats
117W - 117L
1,549 Elo+
Party 2
Team Averages
Level 141
1,584 SR
1,495 Elo+

VS

Team Averages
Level 78
1,524 SR
1,500 Elo+
Ah Muzen Cab
Ah Muzen Cab
DuffyWarGaymer
Ah Muzen Cab
Level 138
God Stats
27W - 21L
1,619 SR
Queue Stats
242W - 207L
1,572 Elo+
Solo
Thor
Thor
GaARRy
Thor
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,456 Elo+
Party 1
Yu Huang
Yu Huang
KingMille
Yu Huang
Level 124
God Stats
0W - 2L
1,282 SR
Queue Stats
149W - 148L
1,523 Elo+
Party 1
Ra
Ra
PapaSquirt
Ra
Level 43
God Stats
2W - 2L
1,594 SR
Queue Stats
79W - 73L
1,493 Elo+
Party 1
Jormungandr
Jormungandr
TheLostNarwhal
Jormungandr
Level 67
God Stats
2W - 2L
1,626 SR
Queue Stats
55W - 70L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 3 / 7
8,749
729
5,727
17,289
19,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
S1nDyr
Hou Yi
16
5 / 0 / 4
9,200
767
10,727
9,856
4,205
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
ailukers
Thanatos
17
4 / 1 / 9
9,365
780
10,821
13,868
6,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 1 / 9
8,997
750
10,522
8,548
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 0 / 9
8,846
737
10,610
12,798
12,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DuffyWarGaymer
Ah Muzen Cab
17
4 / 0 / 1
9,423
785
10,297
7,879
4,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
GaARRy
Thor
13
0 / 6 / 2
7,467
622
6,535
14,008
5,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
KingMille
Yu Huang
14
0 / 4 / 1
7,830
653
6,375
8,641
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 2
7,662
639
6,938
9,855
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
TheLostNarwhal
Jormungandr
14
1 / 3 / 1
8,013
668
11,196
12,158
11,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
18
Kills
5
5
Deaths
18
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DuffyWarGaymer
Ah Muzen Cab
4
0
1
4.5
L
Thor
GaARRy
Thor
0
6
2
0.17
W
Ymir
2
3
7
1.83
L
Yu Huang
KingMille
Yu Huang
0
4
1
0.13
L
0
5
2
0.2
W
Hou Yi
S1nDyr
Hou Yi
5
0
4
7
L
Jormungandr
TheLostNarwhal
Jormungandr
1
3
1
0.5
W
Thanatos
ailukers
Thanatos
4
1
9
8.5
W
4
1
9
8.5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,407
Damage
41,341
62,359
Taken
52,541
46,395
Mitigated
28,331
21,798
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DuffyWarGaymer
Ah Muzen Cab
10,297
2,506
0
1,060
7,879
4,216
0
3,270
4,341
0
49,327
L
Thor
GaARRy
Thor
6,535
1,062
0
1,324
14,008
5,310
0
3,701
10,036
0
18,570
W
Ymir
5,727
396
0
3,215
17,289
19,855
13
4,040
12,980
9,229
0
L
Yu Huang
KingMille
Yu Huang
6,375
406
0
0
8,641
3,701
0
2,447
5,860
23,505
0
L
6,938
567
3,102
3,077
9,855
4,055
0
3,482
6,248
29,114
0
W
Hou Yi
S1nDyr
Hou Yi
10,727
6,288
0
3,820
9,856
4,205
1,704
4,412
5,210
0
38,039
L
Jormungandr
TheLostNarwhal
Jormungandr
11,196
2,831
0
1,527
12,158
11,049
0
3,349
8,410
24,789
571
W
Thanatos
ailukers
Thanatos
10,821
2,586
0
9,525
13,868
6,566
0
4,111
9,549
0
38,179
W
10,522
2,719
0
2,670
8,548
3,741
512
4,918
3,338
40,383
0
W
10,610
995
792
1,776
12,798
12,028
0
5,032
7,344
0
27,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,157
Gold Earned
40,395
267
Minions Killed
247
0
Camps Cleared
0
1,359,240
Distance Traveled
1,183,394
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,423
785
84
7
0
272,764
0
L
Thor
7,467
622
30
3
0
212,530
0
W
Ymir
8,749
729
10
1
0
245,690
0
L
Yu Huang
7,830
653
35
3
0
229,663
0
L
Ra
7,662
639
54
5
0
237,332
0
W
Hou Yi
9,200
767
81
7
0
267,204
0
L
Jormungandr
8,013
668
44
4
0
231,105
0
W
Thanatos
9,365
780
57
5
0
280,311
0
W
Vulcan
8,997
750
81
7
0
277,327
0
W
Shiva
8,846
737
38
3
0
288,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role