Player Matchup

Persephone
Persephone
 
Persephone
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Armaghedonthario
Thanatos
Level 60
God Stats
7W - 7L
1,503 SR
Queue Stats
59W - 53L
1,312 Elo+
Solo
Charon
Charon
Sir Bustaton
Charon
Level 65
God Stats
0W - 2L
1,170 SR
Queue Stats
118W - 126L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
Slurm45
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
406W - 401L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
melball63
Baron Samedi
Level 30
God Stats
3W - 12L
1,658 SR
Queue Stats
15W - 50L
1,049 Elo+
Solo
Team Averages
Level 48
1,466 SR
1,346 Elo+

VS

Team Averages
Level 80
1,567 SR
1,407 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
DaddyYonk
Ishtar
Level 69
God Stats
16W - 10L
1,380 SR
Queue Stats
132W - 142L
1,400 Elo+
Party 2
Discordia
Discordia
Papa Porc
Discordia
Level 67
God Stats
1W - 0L
1,725 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Guan Yu
Guan Yu
lerebeard
Guan Yu
Level 89
God Stats
3W - 4L
1,729 SR
Queue Stats
381W - 353L
1,465 Elo+
Solo
Bastet
Bastet
睡倒河床
Bastet
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
0 / 3 / 0
5,579
507
1,869
5,425
1,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 2 / 2
5,738
522
4,129
9,516
3,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
8
3 / 0 / 1
5,766
524
3,582
4,359
2,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Slurm45
Danzaburou
6
0 / 3 / 3
4,548
413
2,664
4,701
1,621
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
melball63
Baron Samedi
8
0 / 7 / 1
4,771
434
2,729
9,393
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 2 / 4
6,366
579
2,774
10,961
6,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
DaddyYonk
Ishtar
10
2 / 2 / 3
6,024
548
5,087
5,536
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Papa Porc
Discordia
11
0 / 0 / 2
6,774
616
1,485
2,794
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
lerebeard
Guan Yu
13
7 / 0 / 2
8,190
745
7,530
10,316
7,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
11
3 / 2 / 2
6,500
591
2,138
8,250
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
14
15
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
3
0
0
W
Gilgamesh
 
Gilgamesh
2
2
4
2
L
2
2
2
1.5
W
Ishtar
DaddyYonk
Ishtar
2
2
3
1.75
W
Discordia
Papa Porc
Discordia
0
0
2
1
L
Charon
3
0
1
3.5
L
Danzaburou
Slurm45
Danzaburou
0
3
3
0.5
W
Guan Yu
lerebeard
Guan Yu
7
0
2
8
L
Baron Samedi
melball63
Baron Samedi
0
7
1
0.07
W
Bastet
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,973
Damage
19,014
33,394
Taken
37,857
12,514
Mitigated
19,241
12,316
Healing
11,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
1,869
206
0
900
5,425
1,837
152
1,478
3,920
34,110
0
W
Gilgamesh
 
Gilgamesh
2,774
484
331
3,240
10,961
6,729
523
1,912
9,049
0
22,081
L
4,129
1,324
0
6,385
9,516
3,273
0
0
9,516
0
37,021
W
Ishtar
DaddyYonk
Ishtar
5,087
3,205
0
1,428
5,536
1,770
2,324
1,668
3,868
0
31,213
W
Discordia
Papa Porc
Discordia
1,485
98
0
525
2,794
926
5
1,201
1,593
42,419
0
L
Charon
3,582
725
101
2,162
4,359
2,992
0
0
4,359
17,316
0
L
Danzaburou
Slurm45
Danzaburou
2,664
1,329
0
991
4,701
1,621
0
0
4,701
0
17,622
W
Guan Yu
lerebeard
Guan Yu
7,530
576
240
3,677
10,316
7,186
142
2,228
7,814
0
58,190
L
Baron Samedi
melball63
Baron Samedi
2,729
500
0
1,777
9,393
2,791
0
0
9,393
23,190
0
W
Bastet
2,138
633
0
1,921
8,250
2,630
1,316
865
7,353
0
38,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,402
Gold Earned
33,854
206
Minions Killed
305
0
Camps Cleared
0
812,833
Distance Traveled
1,056,719
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,579
507
49
4
0
189,046
0
W
Gilgamesh
6,366
579
28
3
0
233,425
0
L
Thanatos
5,738
522
63
6
0
207,844
0
W
Ishtar
6,024
548
61
6
0
180,583
0
W
Discordia
6,774
616
69
6
0
197,158
6
L
Charon
5,766
524
19
2
0
173,548
0
L
Danzaburou
4,548
413
29
3
0
110,279
0
W
Guan Yu
8,190
745
86
8
0
230,177
2
L
Baron Samedi
4,771
434
46
4
0
132,116
0
W
Bastet
6,500
591
61
6
0
215,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role