Player Matchup

Merlin
Merlin
Najee2x_
Merlin
Level 95
God Stats
9W - 7L
1,668 SR
Queue Stats
51W - 63L
1,460 Elo+
Party 2
Chaac
Chaac
TheDivisionBells
Chaac
Level 121
God Stats
0W - 2L
1,754 SR
Queue Stats
67W - 66L
1,439 Elo+
Party 3
Cerberus
Cerberus
TheKidGod
Cerberus
Level 24
God Stats
10W - 7L
1,688 SR
Queue Stats
40W - 36L
1,508 Elo+
Party 2
Hou Yi
Hou Yi
krobet65
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,252 Elo+
Party 3
Lancelot
Lancelot
pjmabs
Lancelot
Level 109
God Stats
8W - 4L
1,691 SR
Queue Stats
74W - 83L
1,537 Elo+
Party 2
Team Averages
Level 73
1,660 SR
1,439 Elo+

VS

Team Averages
Level 52
1,303 SR
1,273 Elo+
Jormungandr
Jormungandr
JuulJesus
Jormungandr
Level 45
God Stats
6W - 11L
1,211 SR
Queue Stats
46W - 99L
1,268 Elo+
Party 1
Loki
Loki
ScuffedEnergy
Loki
Level 63
God Stats
5W - 5L
1,177 SR
Queue Stats
79W - 145L
1,260 Elo+
Party 1
Martichoras
Martichoras
TheLuthox
Martichoras
Level 59
God Stats
6W - 11L
1,359 SR
Queue Stats
72W - 136L
1,268 Elo+
Party 1
Fafnir
Fafnir
TopBanana123
Fafnir
Level 68
God Stats
9W - 13L
1,345 SR
Queue Stats
87W - 154L
1,275 Elo+
Party 1
Kukulkan
Kukulkan
ryryDOTexe
Kukulkan
Level 27
God Stats
11W - 12L
1,425 SR
Queue Stats
30W - 66L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Najee2x_
Merlin
10
0 / 1 / 1
5,605
561
2,461
3,736
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 1
6,040
604
6,492
10,201
6,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
TheKidGod
Cerberus
9
0 / 0 / 1
4,771
477
3,120
5,709
4,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
krobet65
Hou Yi
5
0 / 3 / 0
4,075
408
699
4,401
1,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
pjmabs
Lancelot
9
5 / 2 / 0
5,874
587
5,201
8,133
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JuulJesus
Jormungandr
11
3 / 3 / 1
6,459
646
6,435
10,345
8,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 2 / 2
6,430
643
3,853
8,760
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
TheLuthox
Martichoras
9
1 / 0 / 1
5,285
529
4,127
3,057
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
9
0 / 0 / 2
5,824
582
1,520
6,899
6,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ryryDOTexe
Kukulkan
9
0 / 1 / 0
5,609
561
1,339
3,989
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
6
Kills
8
9
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
JuulJesus
Jormungandr
3
3
1
1.17
L
Merlin
Najee2x_
Merlin
0
1
1
0.5
W
4
2
2
2.5
L
1
3
1
0.5
L
Cerberus
TheKidGod
Cerberus
0
0
1
0.5
W
Martichoras
TheLuthox
Martichoras
1
0
1
1.5
W
Fafnir
0
0
2
1
L
Hou Yi
krobet65
Hou Yi
0
3
0
0
L
Lancelot
pjmabs
Lancelot
5
2
0
2.5
W
Kukulkan
ryryDOTexe
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,973
Damage
17,274
32,180
Taken
33,050
15,892
Mitigated
20,204
6,738
Healing
7,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
JuulJesus
Jormungandr
6,435
2,781
0
920
10,345
8,194
384
0
10,345
40,540
0
L
Merlin
Najee2x_
Merlin
2,461
90
0
530
3,736
1,325
0
1,378
2,358
37,248
0
W
3,853
1,308
0
2,896
8,760
2,756
464
1,125
7,635
0
32,531
L
6,492
2,105
0
2,617
10,201
6,333
0
5,779
4,422
0
40,781
L
Cerberus
TheKidGod
Cerberus
3,120
254
0
2,139
5,709
4,106
0
1,017
4,692
18,622
0
W
Martichoras
TheLuthox
Martichoras
4,127
2,018
0
1,223
3,057
1,079
1,064
974
2,083
0
39,982
W
Fafnir
1,520
138
0
2,726
6,899
6,629
126
1,794
5,105
9,376
0
L
Hou Yi
krobet65
Hou Yi
699
351
0
77
4,401
1,188
0
2
4,399
0
10,632
L
Lancelot
pjmabs
Lancelot
5,201
1,395
0
1,375
8,133
2,940
0
1,118
7,015
0
34,247
W
Kukulkan
ryryDOTexe
Kukulkan
1,339
154
0
0
3,989
1,546
0
1,688
2,301
36,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,365
Gold Earned
29,607
249
Minions Killed
267
0
Camps Cleared
0
896,726
Distance Traveled
1,027,946
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,459
646
58
6
0
211,117
0
L
Merlin
5,605
561
74
7
0
182,817
3
W
Loki
6,430
643
54
5
0
241,577
0
L
Chaac
6,040
604
77
8
0
204,114
0
L
Cerberus
4,771
477
29
3
0
204,426
1
W
Martichoras
5,285
529
63
6
0
198,606
2
W
Fafnir
5,824
582
21
2
0
186,649
0
L
Hou Yi
4,075
408
17
2
0
118,885
0
L
Lancelot
5,874
587
52
5
0
186,484
0
W
Kukulkan
5,609
561
71
7
0
189,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role