Player Matchup

Mulan
Mulan
NoDrama_420
Mulan
Level 112
God Stats
6W - 6L
1,680 SR
Queue Stats
276W - 262L
1,569 Elo+
Party 2
Freya
Freya
Tomm Ganks
Freya
Level 130
God Stats
8W - 7L
1,661 SR
Queue Stats
435W - 418L
1,422 Elo+
Solo
Zhong Kui
Zhong Kui
koffinkid666
Zhong Kui
Level 90
God Stats
32W - 31L
1,568 SR
Queue Stats
113W - 123L
1,510 Elo+
Party 2
Susano
Susano
mrSqeaks110420
Susano
Level 129
God Stats
10W - 12L
1,459 SR
Queue Stats
101W - 88L
1,539 Elo+
Solo
Merlin
Merlin
popularkitty1
Merlin
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
193W - 169L
1,499 Elo+
Solo
Team Averages
Level 109
1,574 SR
1,508 Elo+

VS

Team Averages
Level 122
1,533 SR
1,473 Elo+
Artio
Artio
ElSanchez421
Artio
Level 27
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 3L
1,484 Elo+
Party 1
Bellona
Bellona
RyuuKahn
Bellona
Level 205
God Stats
0W - 1L
1,799 SR
Queue Stats
51W - 69L
1,434 Elo+
Party 3
Izanami
Izanami
bigote-aquella
Izanami
Level 97
God Stats
3W - 3L
1,586 SR
Queue Stats
86W - 64L
1,517 Elo+
Solo
Ix Chel
Ix Chel
burmella
Ix Chel
Level 149
God Stats
6W - 9L
1,459 SR
Queue Stats
53W - 48L
1,479 Elo+
Party 3
Hachiman
Hachiman
thunderhigh
Hachiman
Level 132
God Stats
1W - 1L
1,518 SR
Queue Stats
4W - 8L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 5
9,057
566
10,681
14,909
15,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
13
5 / 1 / 8
8,435
527
11,480
10,647
4,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
koffinkid666
Zhong Kui
13
3 / 3 / 5
8,347
522
15,029
14,668
12,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
7 / 1 / 3
9,475
592
8,229
11,602
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 1 / 1
8,553
535
5,661
7,393
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,837
427
5,747
16,792
13,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
RyuuKahn
Bellona
14
3 / 2 / 1
8,488
531
10,375
19,172
20,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
0 / 10 / 1
6,255
391
2,450
13,254
4,179
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
burmella
Ix Chel
14
3 / 3 / 1
8,749
547
5,959
9,498
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
thunderhigh
Hachiman
11
2 / 4 / 0
7,240
453
7,189
12,719
5,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
25
Kills
8
8
Deaths
26
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
8
2
5
5.25
L
Bellona
RyuuKahn
Bellona
3
2
1
1.75
W
Freya
5
1
8
9
L
0
10
1
0.05
L
Ix Chel
burmella
Ix Chel
3
3
1
1.17
W
Zhong Kui
koffinkid666
Zhong Kui
3
3
5
1.83
W
7
1
3
8.5
W
2
1
1
2.5
L
Hachiman
thunderhigh
Hachiman
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,080
Damage
31,720
59,219
Taken
71,435
41,318
Mitigated
47,377
24,170
Healing
16,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,747
1,159
466
2,476
16,792
13,753
0
7,606
8,514
21,355
0
W
10,681
1,376
303
4,473
14,909
15,625
197
2,562
12,347
0
39,276
L
Bellona
RyuuKahn
Bellona
10,375
4,368
0
8,961
19,172
20,035
0
10,928
8,234
1,650
68,325
W
Freya
11,480
3,351
0
3,537
10,647
4,817
172
2,724
7,923
47,303
0
L
2,450
1,578
0
469
13,254
4,179
0
4,198
8,998
0
30,907
L
Ix Chel
burmella
Ix Chel
5,959
305
236
1,967
9,498
3,900
40
3,913
5,385
59,413
0
W
Zhong Kui
koffinkid666
Zhong Kui
15,029
3,458
0
7,787
14,668
12,241
704
892
13,776
64,778
0
W
8,229
1,498
0
6,010
11,602
5,245
0
2,761
8,841
0
85,496
W
5,661
355
0
2,060
7,393
3,390
486
3,512
3,881
65,854
0
L
Hachiman
thunderhigh
Hachiman
7,189
3,632
0
2,203
12,719
5,510
0
4,350
8,134
0
50,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,867
Gold Earned
37,569
450
Minions Killed
345
0
Camps Cleared
0
1,563,847
Distance Traveled
1,502,206
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,837
427
18
1
0
304,449
0
W
Mulan
9,057
566
49
3
0
319,567
0
L
Bellona
8,488
531
102
6
0
310,391
2
W
Freya
8,435
527
67
4
0
304,636
1
L
Izanami
6,255
391
50
3
0
293,795
0
L
Ix Chel
8,749
547
108
7
0
306,514
0
W
Zhong Kui
8,347
522
85
5
0
279,771
0
W
Susano
9,475
592
127
8
0
374,460
0
W
Merlin
8,553
535
122
8
0
285,413
2
L
Hachiman
7,240
453
67
4
0
287,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role