Player Matchup

Sol
Sol
Fåst
Sol
Level 67
God Stats
14W - 10L
1,575 SR
Queue Stats
125W - 84L
1,537 Elo+
Party 3
Odin
Odin
LEGIONAZTECA724
Odin
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 123L
1,390 Elo+
Solo
Thor
Thor
Meyeu
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 131L
1,540 Elo+
Solo
Nu Wa
Nu Wa
Silentshadow242
Nu Wa
Level 159
God Stats
4W - 2L
1,743 SR
Queue Stats
134W - 116L
1,580 Elo+
Solo
Bacchus
Bacchus
caspercrunch
Bacchus
Level 44
God Stats
6W - 3L
1,760 SR
Queue Stats
63W - 46L
1,497 Elo+
Party 3
Team Averages
Level 83
1,616 SR
1,509 Elo+

VS

Team Averages
Level 107
1,511 SR
1,516 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
NinjaSoul4
Khepri
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 108L
1,419 Elo+
Party 1
Baba Yaga
Baba Yaga
PerfectDruid
Baba Yaga
Level 141
God Stats
7W - 3L
1,637 SR
Queue Stats
129W - 99L
1,594 Elo+
Party 2
Danzaburou
Danzaburou
VenomAstr0
Danzaburou
Level 97
God Stats
1W - 1L
1,320 SR
Queue Stats
146W - 140L
1,509 Elo+
Solo
Kali
Kali
zDrKoala
Kali
Level 47
God Stats
8W - 4L
1,599 SR
Queue Stats
141W - 111L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Fåst
Sol
14
4 / 1 / 2
8,454
564
16,136
12,592
4,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 1 / 0
6,425
428
5,326
10,789
7,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Meyeu
Thor
12
2 / 2 / 2
7,189
479
5,727
12,135
4,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 1 / 3
7,780
519
7,674
8,928
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
caspercrunch
Bacchus
12
1 / 2 / 5
7,555
504
4,821
12,390
16,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 0 / 2
9,053
604
10,397
13,123
10,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
NinjaSoul4
Khepri
11
0 / 1 / 1
7,057
470
2,743
9,790
8,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
PerfectDruid
Baba Yaga
13
1 / 3 / 2
7,849
523
7,659
7,980
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
VenomAstr0
Danzaburou
12
0 / 4 / 3
7,577
505
6,415
10,859
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kali
15
2 / 0 / 2
8,561
571
7,654
16,708
7,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
8
Kills
6
7
Deaths
8
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
2
4
L
Sol
Fåst
Sol
4
1
2
5
L
0
1
0
0
L
Thor
Meyeu
Thor
2
2
2
1.5
W
Khepri
NinjaSoul4
Khepri
0
1
1
0.5
W
Baba Yaga
PerfectDruid
Baba Yaga
1
3
2
0.67
L
1
1
3
2.5
W
Danzaburou
VenomAstr0
Danzaburou
0
4
3
0.38
L
Bacchus
caspercrunch
Bacchus
1
2
5
1.75
W
Kali
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,684
Damage
34,868
56,834
Taken
58,460
37,776
Mitigated
34,740
18,180
Healing
15,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,397
2,921
0
4,799
13,123
10,457
0
2,872
10,218
0
67,016
L
Sol
Fåst
Sol
16,136
6,853
0
8,112
12,592
4,964
225
2,265
10,327
85,350
0
L
5,326
1,335
0
3,503
10,789
7,704
0
0
10,789
0
38,913
L
Thor
Meyeu
Thor
5,727
1,330
0
1,734
12,135
4,966
0
532
11,603
0
61,053
W
Khepri
NinjaSoul4
Khepri
2,743
148
15
2,199
9,790
8,771
0
7,099
2,598
18,569
0
W
Baba Yaga
PerfectDruid
Baba Yaga
7,659
104
0
1,764
7,980
3,426
0
4,768
3,179
59,367
0
L
7,674
1,380
0
1,680
8,928
3,795
0
5,284
3,644
70,973
0
W
Danzaburou
VenomAstr0
Danzaburou
6,415
2,109
0
3,810
10,859
4,565
1,119
7,207
3,652
0
52,903
L
Bacchus
caspercrunch
Bacchus
4,821
570
192
2,959
12,390
16,347
0
2,321
10,069
19,402
0
W
Kali
7,654
3,681
0
3,190
16,708
7,521
0
6,597
10,071
0
79,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,403
Gold Earned
40,097
410
Minions Killed
455
0
Camps Cleared
0
1,424,507
Distance Traveled
1,447,982
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,053
604
119
8
0
287,736
2
L
Sol
8,454
564
144
10
0
271,003
0
L
Odin
6,425
428
61
4
0
203,998
0
L
Thor
7,189
479
85
6
0
332,451
6
W
Khepri
7,057
470
30
2
0
280,936
0
W
Baba Yaga
7,849
523
107
7
0
294,867
6
L
Nu Wa
7,780
519
107
7
0
287,304
1
W
Danzaburou
7,577
505
87
6
0
271,490
4
L
Bacchus
7,555
504
13
1
0
329,751
4
W
Kali
8,561
571
112
7
0
312,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role