Player Matchup

Athena
Athena
Daryladriaen
Athena
Level 23
God Stats
0W - 4L
1,368 SR
Queue Stats
11W - 11L
1,451 Elo+
Party 1
Tiamat
Tiamat
Sirodeathyo
Tiamat
Level 17
God Stats
0W - 1L
1,513 SR
Queue Stats
4W - 6L
1,554 Elo+
Party 1
Amaterasu
Amaterasu
Sovereign14
Amaterasu
Level 33
God Stats
2W - 5L
1,495 SR
Queue Stats
32W - 35L
1,543 Elo+
Party 1
Skadi
Skadi
WlangLM
Skadi
Level 18
God Stats
0W - 2L
1,271 SR
Queue Stats
10W - 11L
1,301 Elo+
Party 1
Loki
Loki
lolninjas
Loki
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 14L
1,512 Elo+
Party 1
Team Averages
Level 37
1,430 SR
1,472 Elo+

VS

Team Averages
Level 70
1,503 SR
1,507 Elo+
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
EthorTheGiant
Serqet
Level 47
God Stats
2W - 6L
1,095 SR
Queue Stats
86W - 75L
1,492 Elo+
Solo
Horus
Horus
IndieRanch
Horus
Level 92
God Stats
29W - 15L
1,705 SR
Queue Stats
329W - 300L
1,552 Elo+
Party 3
The Morrigan
The Morrigan
Vetrigo
The Morrigan
Level 48
God Stats
12W - 8L
1,653 SR
Queue Stats
134W - 120L
1,560 Elo+
Party 3
Aphrodite
Aphrodite
dnndkhr
Aphrodite
Level 37
God Stats
4W - 3L
1,560 SR
Queue Stats
74W - 77L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 0 / 1
6,800
400
1,966
9,724
6,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
13
0 / 6 / 2
7,661
451
2,314
12,549
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Sovereign14
Amaterasu
14
2 / 5 / 0
8,361
492
5,788
15,908
10,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Skadi
WlangLM
Skadi
13
0 / 2 / 1
7,373
434
5,054
9,516
3,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
13
4 / 5 / 1
8,323
490
9,668
14,831
5,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 2 / 2
8,525
501
5,602
9,529
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
5 / 1 / 2
10,791
635
5,840
13,206
5,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
16
2 / 2 / 5
10,218
601
9,297
13,417
14,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Vetrigo
The Morrigan
17
8 / 1 / 3
10,796
635
16,074
6,963
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
dnndkhr
Aphrodite
14
1 / 0 / 3
8,651
509
6,533
11,691
9,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
18
18
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
2
1.5
L
Athena
0
0
1
0.5
W
5
1
2
6
W
Horus
2
2
5
2.25
L
Tiamat
0
6
2
0.17
L
Amaterasu
Sovereign14
Amaterasu
2
5
0
0.4
W
The Morrigan
Vetrigo
The Morrigan
8
1
3
9.5
L
Skadi
WlangLM
Skadi
0
2
1
0.25
W
Aphrodite
dnndkhr
Aphrodite
1
0
3
2.5
L
Loki
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,790
Damage
43,346
62,528
Taken
54,806
30,743
Mitigated
36,554
13,317
Healing
19,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,602
4,318
0
2,626
9,529
4,415
3,193
886
8,643
0
79,886
L
Athena
1,966
591
0
3,298
9,724
6,515
0
2,237
7,487
12,861
0
W
5,840
1,192
0
370
13,206
5,997
972
431
12,775
0
115,660
W
Horus
9,297
3,305
822
4,453
13,417
14,302
610
203
13,214
0
79,371
L
Tiamat
2,314
419
0
1,267
12,549
5,434
146
6,542
5,765
50,972
0
L
Amaterasu
Sovereign14
Amaterasu
5,788
1,981
0
4,231
15,908
10,620
0
1,439
13,388
0
56,868
W
The Morrigan
Vetrigo
The Morrigan
16,074
3,197
0
1,212
6,963
2,675
2,215
2,074
4,889
77,160
8,885
L
Skadi
WlangLM
Skadi
5,054
901
0
670
9,516
3,153
0
3,248
6,018
0
62,534
W
Aphrodite
dnndkhr
Aphrodite
6,533
668
2,994
6,668
11,691
9,165
558
686
11,005
29,539
0
L
Loki
9,668
3,169
0
3,851
14,831
5,021
0
5,434
9,345
0
67,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,518
Gold Earned
48,981
434
Minions Killed
611
0
Camps Cleared
0
1,545,954
Distance Traveled
1,701,110
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,525
501
130
8
0
268,031
8
L
Athena
6,800
400
11
1
0
289,790
0
W
Serqet
10,791
635
158
9
0
405,768
0
W
Horus
10,218
601
137
8
0
349,854
8
L
Tiamat
7,661
451
106
6
0
292,260
0
L
Amaterasu
8,361
492
93
5
0
324,390
0
W
The Morrigan
10,796
635
152
9
0
337,856
0
L
Skadi
7,373
434
129
8
0
264,396
0
W
Aphrodite
8,651
509
34
2
0
339,601
0
L
Loki
8,323
490
95
6
0
375,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role