Player Matchup

Thor
Thor
Luisaofer
Thor
Level 147
God Stats
5W - 10L
1,184 SR
Queue Stats
318W - 267L
1,497 Elo+
Party 1
Ah Puch
Ah Puch
Ninjaquest8633
Ah Puch
Level 44
God Stats
28W - 21L
1,528 SR
Queue Stats
81W - 98L
1,442 Elo+
Solo
Olorun
Olorun
Spottedcat291
Olorun
Level 16
God Stats
2W - 2L
1,841 SR
Queue Stats
2W - 3L
1,524 Elo+
Party 1
Odin
Odin
TLM VeNoMRaptor
Odin
Level 113
God Stats
2W - 0L
1,782 SR
Queue Stats
59W - 54L
1,483 Elo+
Party 1
Bacchus
Bacchus
WinterWalk12975
Bacchus
Level 105
God Stats
11W - 6L
1,719 SR
Queue Stats
82W - 92L
1,431 Elo+
Party 1
Team Averages
Level 85
1,611 SR
1,475 Elo+

VS

Team Averages
Level 105
1,464 SR
1,463 Elo+
Achilles
Achilles
HazeyFox
Achilles
Level 146
God Stats
1W - 3L
1,403 SR
Queue Stats
148W - 152L
1,456 Elo+
Party 2
Janus
Janus
LORDCHUBB 91
Janus
Level 127
God Stats
82W - 76L
1,538 SR
Queue Stats
430W - 412L
1,489 Elo+
Party 3
Charon
Charon
OddestOfRogues
Charon
Level 29
God Stats
1W - 3L
1,504 SR
Queue Stats
47W - 43L
1,473 Elo+
Party 2
Neith
Neith
paradoxdeejay89
Neith
Level 155
God Stats
1W - 2L
1,409 SR
Queue Stats
51W - 58L
1,457 Elo+
Party 3
Fenrir
Fenrir
xXFAZE_BOOCE5Xx
Fenrir
Level 69
God Stats
1W - 3L
1,468 SR
Queue Stats
145W - 142L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
3 / 2 / 4
5,262
1,052
4,179
5,160
2,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 1
4,996
999
1,591
1,975
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 2 / 2
4,553
911
1,841
4,197
1,566
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

9
0 / 1 / 2
4,374
875
2,015
3,002
1,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 4
5,392
1,078
2,982
4,050
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HazeyFox
Achilles
9
1 / 3 / 2
4,736
947
2,830
5,366
3,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 2 / 2
4,909
982
2,374
2,459
629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 0
3,880
776
0
0
0
11
3 / 0 / 0
5,356
1,071
2,264
2,846
1,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 2 / 3
4,401
880
2,654
5,516
2,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
7
Kills
5
6
Deaths
7
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
HazeyFox
Achilles
1
3
2
0.67
L
1
2
2
1
W
Thor
3
2
4
2.5
W
1
0
1
1.5
L
0
0
0
0
W
1
2
2
1
W
0
1
2
1
W
2
1
4
4
L
3
0
0
3
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,608
Damage
10,122
18,384
Taken
16,187
8,993
Mitigated
7,628
4,064
Healing
1,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
HazeyFox
Achilles
2,830
563
0
1,066
5,366
3,647
0
2,032
3,254
0
7,485
L
2,374
184
0
0
2,459
629
0
77
2,308
8,408
0
W
Thor
4,179
1,190
0
750
5,160
2,016
0
926
4,035
0
13,556
W
1,591
0
0
1,065
1,975
722
0
632
1,289
14,802
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,841
1,089
301
352
4,197
1,566
720
54
4,070
11,628
0
W
2,015
96
0
92
3,002
1,530
0
240
2,728
0
5,152
W
2,982
169
0
1,504
4,050
3,159
0
318
3,560
6,940
0
L
2,264
910
0
340
2,846
1,087
0
1,139
1,554
0
18,046
L
2,654
91
0
512
5,516
2,265
0
2,952
2,414
0
6,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,577
Gold Earned
23,282
114
Minions Killed
91
0
Camps Cleared
0
573,748
Distance Traveled
386,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,736
947
20
4
0
82,991
0
L
Janus
4,909
982
19
4
0
81,198
0
W
Thor
5,262
1,052
26
5
0
109,827
0
W
Ah Puch
4,996
999
49
10
0
110,664
0
L
Charon
3,880
776
0
0
0
0
0
W
Olorun
4,553
911
17
3
0
98,061
0
W
Odin
4,374
875
15
3
0
122,601
0
W
Bacchus
5,392
1,078
7
1
0
132,595
0
L
Neith
5,356
1,071
40
8
0
112,664
0
L
Fenrir
4,401
880
12
2
0
109,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role