Player Matchup

Thanatos
Thanatos
Laisecawar1
Thanatos
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 49L
1,438 Elo+
Party 2
Agni
Agni
MarcoShrkmr
Agni
Level 69
God Stats
0W - 1L
1,625 SR
Queue Stats
15W - 16L
1,470 Elo+
Solo
Xing Tian
Xing Tian
francomoreno125
Xing Tian
Level 28
God Stats
5W - 8L
1,489 SR
Queue Stats
13W - 55L
1,150 Elo+
Party 2
Izanami
Izanami
gohan2005pro
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,251 Elo+
Party 2
Chaac
Chaac
monacojuan-Juani
Chaac
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 91L
1,183 Elo+
Party 2
Team Averages
Level 45
1,523 SR
1,299 Elo+

VS

Team Averages
Level 89
1,535 SR
1,500 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Fox Fernandez
Bastet
Level 129
God Stats
12W - 12L
1,401 SR
Queue Stats
339W - 332L
1,516 Elo+
Solo
Olorun
Olorun
MartiiZ
Olorun
Level 69
God Stats
6W - 9L
1,720 SR
Queue Stats
279W - 286L
1,503 Elo+
Solo
Nu Wa
Nu Wa
marcus_2122
Nu Wa
Level 105
God Stats
204W - 175L
1,542 SR
Queue Stats
300W - 316L
1,485 Elo+
Solo
Scylla
Scylla
sacodeboi
Scylla
Level 68
God Stats
11W - 12L
1,512 SR
Queue Stats
399W - 442L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Laisecawar1
Thanatos
9
2 / 3 / 0
4,976
622
4,250
8,315
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 0 / 0
3,132
392
0
221
64
Xing Tian
francomoreno125
Xing Tian
7
0 / 3 / 1
4,009
501
1,284
8,264
5,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
gohan2005pro
Izanami
7
0 / 3 / 0
4,012
502
680
3,932
1,357
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 2 / 0
4,206
526
3,234
7,190
3,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
0 / 0 / 3
4,954
619
3,291
6,822
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 0 / 4
4,918
615
4,184
3,383
830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
MartiiZ
Olorun
10
3 / 0 / 2
6,089
761
3,408
2,681
1,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 1 / 4
5,079
635
3,310
2,446
457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
sacodeboi
Scylla
10
5 / 1 / 1
5,667
708
3,743
4,279
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
11
11
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
0
3
1.5
W
2
0
4
4
L
Thanatos
Laisecawar1
Thanatos
2
3
0
0.67
L
0
0
0
0
W
Olorun
MartiiZ
Olorun
3
0
2
4
L
Xing Tian
francomoreno125
Xing Tian
0
3
1
0.17
L
Izanami
gohan2005pro
Izanami
0
3
0
0
W
1
1
4
3
L
0
2
0
0
W
Scylla
sacodeboi
Scylla
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,448
Damage
17,936
27,922
Taken
19,611
13,347
Mitigated
7,047
8,525
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,291
2,022
0
3,873
6,822
3,901
0
606
6,216
0
23,141
W
4,184
1,157
0
964
3,383
830
415
107
3,276
0
20,739
L
Thanatos
Laisecawar1
Thanatos
4,250
692
0
4,144
8,315
3,104
0
3,197
5,036
0
31,825
L
0
0
0
0
221
64
0
203
0
0
0
W
Olorun
MartiiZ
Olorun
3,408
1,626
0
1,454
2,681
1,000
770
112
2,569
40,892
0
L
Xing Tian
francomoreno125
Xing Tian
1,284
174
0
2,169
8,264
5,423
0
3,311
4,842
12,634
0
L
Izanami
gohan2005pro
Izanami
680
497
0
10
3,932
1,357
0
2,267
1,607
0
16,747
W
3,310
821
0
475
2,446
457
133
173
2,273
21,347
0
L
3,234
1,162
0
2,202
7,190
3,399
0
1,160
5,976
0
19,568
W
Scylla
sacodeboi
Scylla
3,743
581
0
1,000
4,279
859
0
286
3,993
26,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,335
Gold Earned
26,707
138
Minions Killed
229
0
Camps Cleared
0
670,418
Distance Traveled
794,839
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
4,954
619
35
4
0
157,301
0
W
Bastet
4,918
615
29
4
0
182,158
1
L
Thanatos
4,976
622
59
7
0
179,972
0
L
Agni
3,132
392
0
0
0
0
0
W
Olorun
6,089
761
73
9
0
158,225
1
L
Xing Tian
4,009
501
15
2
0
163,324
0
L
Izanami
4,012
502
33
4
0
146,251
0
W
Nu Wa
5,079
635
49
6
0
142,583
2
L
Chaac
4,206
526
31
4
0
180,871
0
W
Scylla
5,667
708
43
5
0
154,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role