Player Matchup

Chronos
Chronos
LoussePasLousse
Chronos
Level 157
God Stats
1W - 1L
1,515 SR
Queue Stats
34W - 50L
1,453 Elo+
Party 2
Anubis
Anubis
Parey_71
Anubis
Level 119
God Stats
16W - 13L
1,572 SR
Queue Stats
175W - 183L
1,488 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Qc_Oky
Kumbhakarna
Level 46
God Stats
7W - 12L
1,597 SR
Queue Stats
7W - 14L
1,397 Elo+
Party 2
Loki
Loki
chab_rbz_
Loki
Level 115
God Stats
5W - 2L
1,436 SR
Queue Stats
107W - 105L
1,520 Elo+
Party 2
Anhur
Anhur
sick_my_duck5
Anhur
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,402 Elo+
Party 2
Team Averages
Level 117
1,524 SR
1,452 Elo+

VS

Team Averages
Level 132
1,515 SR
1,460 Elo+
Bacchus
Bacchus
Iwasranover
Bacchus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 255L
1,512 Elo+
Party 1
Serqet
Serqet
VanRusselburg
Serqet
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,383 Elo+
Solo
Chiron
Chiron
jaredfun01
Chiron
Level 157
God Stats
2W - 6L
1,604 SR
Queue Stats
192W - 194L
1,517 Elo+
Party 1
Surtr
Surtr
kpl89
Surtr
Level 158
God Stats
16W - 20L
1,472 SR
Queue Stats
458W - 410L
1,495 Elo+
Solo
Agni
Agni
nogame877
Agni
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 97L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
6,753
614
7,537
7,544
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
Parey_71
Anubis
13
4 / 0 / 0
7,406
673
7,910
9,111
6,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Qc_Oky
Kumbhakarna
9
1 / 1 / 2
5,636
512
399
7,526
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
11
2 / 0 / 3
6,180
562
3,309
7,884
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 1 / 2
5,347
486
3,965
6,895
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Iwasranover
Bacchus
9
0 / 0 / 1
5,840
531
5,930
6,205
5,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 3 / 0
4,938
449
1,708
7,416
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
jaredfun01
Chiron
11
2 / 1 / 0
6,274
570
4,200
5,768
2,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Surtr
kpl89
Surtr
10
0 / 4 / 0
5,642
513
5,860
12,458
7,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
10
0 / 3 / 0
5,669
515
7,692
6,836
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
2
2
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Iwasranover
Bacchus
0
0
1
0.5
W
3
0
1
3.5
W
Anubis
Parey_71
Anubis
4
0
0
4
W
Kumbhakarna
Qc_Oky
Kumbhakarna
1
1
2
2
L
0
3
0
0
W
Loki
2
0
3
3.5
L
Chiron
jaredfun01
Chiron
2
1
0
2
L
Surtr
kpl89
Surtr
0
4
0
0
L
Agni
0
3
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,120
Damage
25,390
38,960
Taken
38,683
19,871
Mitigated
20,234
17,584
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Iwasranover
Bacchus
5,930
484
1,379
2,394
6,205
5,615
0
857
5,305
22,054
0
W
7,537
3,129
0
4,050
7,544
2,878
118
4,673
2,452
58,522
0
W
Anubis
Parey_71
Anubis
7,910
869
0
5,945
9,111
6,641
0
430
8,513
64,444
0
W
Kumbhakarna
Qc_Oky
Kumbhakarna
399
0
0
1,378
7,526
5,337
0
2,899
4,525
8,746
0
L
1,708
165
0
187
7,416
2,985
0
3,315
4,101
0
21,043
W
Loki
3,309
640
0
2,837
7,884
2,775
0
3,221
4,291
0
41,735
L
Chiron
jaredfun01
Chiron
4,200
1,174
393
1,742
5,768
2,033
110
119
5,649
0
54,665
L
Surtr
kpl89
Surtr
5,860
1,823
0
2,989
12,458
7,033
0
6,650
4,919
778
40,323
L
Agni
7,692
604
0
2,098
6,836
2,568
0
3,973
2,863
45,937
0
W
3,965
2,150
0
3,374
6,895
2,240
0
1,932
4,963
0
44,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,322
Gold Earned
28,363
356
Minions Killed
322
0
Camps Cleared
0
1,054,058
Distance Traveled
1,117,600
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,840
531
34
3
0
225,192
0
W
Chronos
6,753
614
89
8
0
213,121
0
W
Anubis
7,406
673
120
11
0
170,978
0
W
Kumbhakarna
5,636
512
11
1
0
202,111
0
L
Serqet
4,938
449
31
3
0
258,529
1
W
Loki
6,180
562
62
6
0
261,567
0
L
Chiron
6,274
570
87
8
0
208,076
0
L
Surtr
5,642
513
62
6
0
197,720
2
L
Agni
5,669
515
108
10
0
228,083
0
W
Anhur
5,347
486
74
7
0
206,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role