Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Onurb52
Sol
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
133W - 134L
1,363 Elo+
Solo
Guan Yu
Guan Yu
Pronoob4one
Guan Yu
Level 101
God Stats
2W - 1L
1,494 SR
Queue Stats
20W - 21L
1,440 Elo+
Solo
Zhong Kui
Zhong Kui
SOLCHAN03
Zhong Kui
Level 80
God Stats
23W - 19L
1,553 SR
Queue Stats
155W - 165L
1,377 Elo+
Solo
Ullr
Ullr
XxCrazzyxX0
Ullr
Level 139
God Stats
4W - 2L
1,680 SR
Queue Stats
65W - 72L
1,502 Elo+
Party 1
Team Averages
Level 120
1,546 SR
1,436 Elo+

VS

Team Averages
Level 95
1,560 SR
1,478 Elo+
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Dacazt
Achilles
Level 71
God Stats
6W - 7L
1,446 SR
Queue Stats
91W - 85L
1,506 Elo+
Party 2
Izanami
Izanami
Rabbits_Ghost
Izanami
Level 119
God Stats
14W - 6L
1,760 SR
Queue Stats
156W - 163L
1,556 Elo+
Solo
Discordia
Discordia
SANTIMO2K
Discordia
Level 96
God Stats
3W - 3L
1,592 SR
Queue Stats
514W - 500L
1,394 Elo+
Solo
Kali
Kali
zZM00nsterZz_
Kali
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 164L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
7 / 1 / 1
7,773
598
7,287
11,817
4,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
13
4 / 3 / 2
7,776
598
5,861
8,620
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Guan Yu
Pronoob4one
Guan Yu
10
1 / 4 / 1
6,298
484
2,492
12,312
5,581
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Zhong Kui
SOLCHAN03
Zhong Kui
13
3 / 1 / 2
8,150
627
9,266
12,146
9,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
1 / 3 / 5
6,633
510
5,763
10,926
4,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
4 / 3 / 4
6,829
525
5,687
10,836
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Dacazt
Achilles
12
1 / 4 / 0
6,730
518
6,764
13,749
7,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Izanami
12
4 / 3 / 4
7,505
577
9,349
8,111
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
SANTIMO2K
Discordia
13
3 / 4 / 0
7,222
556
6,511
6,808
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 2 / 4
5,596
430
4,136
10,981
3,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
16
Kills
12
12
Deaths
16
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
1
7.5
L
Ares
 
Ares
4
3
4
2
L
Achilles
Dacazt
Achilles
1
4
0
0.25
W
Sol
4
3
2
1.67
W
Guan Yu
Pronoob4one
Guan Yu
1
4
1
0.38
L
Izanami
4
3
4
2
L
Discordia
SANTIMO2K
Discordia
3
4
0
0.75
W
Zhong Kui
SOLCHAN03
Zhong Kui
3
1
2
4
W
1
3
5
1.17
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,669
Damage
32,447
55,821
Taken
50,485
26,457
Mitigated
24,111
30,030
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,287
1,979
0
11,285
11,817
4,763
0
1,582
10,235
0
60,951
L
Ares
 
Ares
5,687
786
0
1,531
10,836
7,818
0
531
10,305
15,910
0
L
Achilles
Dacazt
Achilles
6,764
1,592
0
4,192
13,749
7,200
0
7,462
6,287
0
49,277
W
Sol
5,861
1,347
0
3,628
8,620
2,906
168
5,030
3,590
47,583
0
W
Guan Yu
Pronoob4one
Guan Yu
2,492
426
1,343
4,092
12,312
5,581
334
3,331
8,981
0
25,744
L
Izanami
9,349
6,461
0
2,692
8,111
2,826
944
268
7,843
0
63,179
L
Discordia
SANTIMO2K
Discordia
6,511
117
0
750
6,808
2,567
0
3,916
2,892
48,502
0
W
Zhong Kui
SOLCHAN03
Zhong Kui
9,266
1,747
0
7,734
12,146
9,008
775
0
12,146
60,997
0
W
5,763
1,836
0
1,948
10,926
4,199
0
2,255
8,671
0
45,968
L
4,136
2,083
0
2,384
10,981
3,700
0
2,950
8,031
0
24,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,630
Gold Earned
33,882
372
Minions Killed
301
0
Camps Cleared
0
1,261,786
Distance Traveled
1,308,218
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,773
598
86
7
0
310,182
1
L
Ares
6,829
525
11
1
0
294,592
0
L
Achilles
6,730
518
71
5
0
254,241
4
W
Sol
7,776
598
81
6
0
245,649
2
W
Guan Yu
6,298
484
34
3
0
264,838
2
L
Izanami
7,505
577
103
8
0
232,455
4
L
Discordia
7,222
556
84
6
0
255,837
0
W
Zhong Kui
8,150
627
108
8
0
187,415
2
W
Ullr
6,633
510
63
5
0
253,702
3
L
Kali
5,596
430
32
2
0
271,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role