Player Matchup

Cthulhu
Cthulhu
AcidGlow
Cthulhu
Level 35
God Stats
18W - 6L
1,590 SR
Queue Stats
31W - 25L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
MisterLucky013
Danzaburou
Level 89
God Stats
16W - 14L
1,499 SR
Queue Stats
60W - 69L
1,373 Elo+
Party 1
Hera
Hera
XxMi_AmorexX
Hera
Level 62
God Stats
14W - 11L
1,430 SR
Queue Stats
137W - 155L
1,343 Elo+
Party 1
Team Averages
Level 62
1,506 SR
1,374 Elo+

VS

Team Averages
Level 54
1,434 SR
1,358 Elo+
Olorun
Olorun
XSpaceLemonX962
Olorun
Level 47
God Stats
10W - 9L
1,707 SR
Queue Stats
159W - 177L
1,317 Elo+
Solo
Thanatos
Thanatos
kvc528
Thanatos
Level 48
God Stats
2W - 8L
1,096 SR
Queue Stats
66W - 73L
1,403 Elo+
Solo
Erlang Shen
Erlang Shen
sadistic_pimp99
Erlang Shen
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AcidGlow
Cthulhu
13
0 / 7 / 9
11,126
742
10,569
17,073
15,960
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
MisterLucky013
Danzaburou
15
4 / 5 / 4
12,963
864
16,149
14,708
5,331
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 8 / 2
12,376
825
11,929
12,025
4,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 11
13,225
882
21,935
20,235
8,968
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
kvc528
Thanatos
14
10 / 4 / 4
12,172
811
7,215
13,868
6,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Erlang Shen
sadistic_pimp99
Erlang Shen
13
2 / 2 / 9
10,904
727
4,933
16,315
15,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
9
Kills
20
20
Deaths
9
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AcidGlow
Cthulhu
0
7
9
0.64
W
Danzaburou
MisterLucky013
Danzaburou
4
5
4
1.2
L
8
3
11
4.5
W
5
8
2
0.75
L
Thanatos
kvc528
Thanatos
10
4
4
3
L
Erlang Shen
sadistic_pimp99
Erlang Shen
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,647
Damage
34,083
43,806
Taken
50,418
25,518
Mitigated
31,392
3,725
Healing
20,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AcidGlow
Cthulhu
10,569
1,982
120
0
17,073
15,960
395
9,572
7,501
29,922
590
W
Danzaburou
MisterLucky013
Danzaburou
16,149
6,163
0
1,438
14,708
5,331
1,906
6,727
7,981
0
52,809
L
21,935
11,086
40
10,749
20,235
8,968
789
10,989
9,246
82,093
0
W
11,929
4,760
0
2,167
12,025
4,227
657
5,970
6,055
34,796
0
L
Thanatos
kvc528
Thanatos
7,215
1,558
0
5,992
13,868
6,514
378
4,819
9,049
0
25,216
L
Erlang Shen
sadistic_pimp99
Erlang Shen
4,933
3,220
91
3,475
16,315
15,910
704
6,723
9,592
0
18,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,465
Gold Earned
36,301
150
Minions Killed
139
0
Camps Cleared
0
766,835
Distance Traveled
778,450
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,126
742
46
3
0
254,520
0
W
Danzaburou
12,963
864
56
4
0
270,609
0
L
Olorun
13,225
882
92
6
0
239,159
3
W
Hera
12,376
825
48
3
0
241,706
5
L
Thanatos
12,172
811
32
2
0
267,933
0
L
Erlang Shen
10,904
727
15
1
0
271,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role