Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dog-On-Show
Neith
Level 159
God Stats
84W - 86L
1,489 SR
Queue Stats
343W - 336L
1,469 Elo+
Solo
Fenrir
Fenrir
Kraze33
Fenrir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,348 Elo+
Party 3
Nike
Nike
LGenson27
Nike
Level 39
God Stats
3W - 4L
1,582 SR
Queue Stats
8W - 9L
1,377 Elo+
Party 3
Ymir
Ymir
starcrayon
Ymir
Level 148
God Stats
2W - 1L
1,720 SR
Queue Stats
16W - 18L
1,445 Elo+
Party 3
Team Averages
Level 114
1,558 SR
1,428 Elo+

VS

Team Averages
Level 114
1,526 SR
1,455 Elo+
Odin
Odin
 
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Bau5constantlycr
Chernobog
Level 115
God Stats
5W - 3L
1,486 SR
Queue Stats
235W - 205L
1,445 Elo+
Party 2
Sol
Sol
CERO7114
Sol
Level 112
God Stats
53W - 38L
1,559 SR
Queue Stats
230W - 207L
1,441 Elo+
Party 2
Thanatos
Thanatos
Weruzach
Thanatos
Level 108
God Stats
30W - 32L
1,554 SR
Queue Stats
351W - 324L
1,444 Elo+
Party 1
Atlas
Atlas
conegag-_z
Atlas
Level 79
God Stats
20W - 15L
1,530 SR
Queue Stats
133W - 121L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
0 / 2 / 1
5,812
484
2,771
7,561
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 6
5,208
434
4,692
6,440
2,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Kraze33
Fenrir
9
4 / 2 / 2
6,246
521
4,141
10,969
7,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
11
0 / 3 / 1
5,916
493
4,972
7,984
6,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 2 / 2
6,565
547
7,327
11,740
5,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 1 / 2
7,137
595
3,346
10,132
7,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
11
2 / 1 / 1
6,944
579
3,775
6,160
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 4
7,621
635
6,550
8,552
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Weruzach
Thanatos
11
3 / 1 / 4
6,802
567
5,208
8,531
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atlas
11
2 / 3 / 5
6,296
525
8,392
10,992
6,815
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
7
Kills
11
11
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
2
1
0.25
W
Odin
 
Odin
2
1
2
3
W
Chernobog
2
1
1
2.5
W
2
1
4
4
L
0
2
6
1.5
L
Fenrir
Kraze33
Fenrir
4
2
2
2.5
L
Nike
0
3
1
0.17
W
Thanatos
Weruzach
Thanatos
3
1
4
5
W
Atlas
2
3
5
1.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,903
Damage
27,271
44,694
Taken
44,367
24,574
Mitigated
22,637
13,489
Healing
18,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
2,771
45
0
1,256
7,561
3,014
0
3,635
3,926
40,186
0
W
Odin
 
Odin
3,346
744
0
2,681
10,132
7,548
0
1,285
7,979
0
41,240
W
Chernobog
3,775
2,662
0
1,312
6,160
2,200
1,208
109
6,051
0
45,846
W
6,550
2,256
0
6,216
8,552
3,015
1,312
3,456
5,096
58,800
0
L
4,692
2,082
0
2,643
6,440
2,121
0
1,982
4,458
0
34,611
L
Fenrir
Kraze33
Fenrir
4,141
711
0
3,821
10,969
7,027
0
4,676
6,293
0
15,460
L
Nike
4,972
654
0
1,132
7,984
6,552
0
762
7,222
0
34,142
W
Thanatos
Weruzach
Thanatos
5,208
1,888
0
6,224
8,531
3,059
424
2,055
6,431
0
41,038
W
Atlas
8,392
3,277
0
1,671
10,992
6,815
0
3,193
7,799
24,605
460
L
7,327
1,561
0
4,637
11,740
5,860
0
3,427
8,313
51,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,747
Gold Earned
34,800
273
Minions Killed
348
0
Camps Cleared
0
1,114,934
Distance Traveled
1,187,381
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,812
484
71
6
0
221,297
3
W
Odin
7,137
595
77
6
0
224,738
0
W
Chernobog
6,944
579
80
7
0
219,162
1
W
Sol
7,621
635
103
9
0
224,828
0
L
Neith
5,208
434
42
4
0
193,650
0
L
Fenrir
6,246
521
21
2
0
233,424
0
L
Nike
5,916
493
49
4
0
225,178
0
W
Thanatos
6,802
567
64
5
0
275,244
1
W
Atlas
6,296
525
24
2
0
243,409
0
L
Ymir
6,565
547
90
8
0
241,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role