Player Matchup

Odin
Odin
ChurchofFavre
Odin
Level 143
God Stats
0W - 3L
1,220 SR
Queue Stats
33W - 43L
1,471 Elo+
Party 1
Serqet
Serqet
Leybron
Serqet
Level 137
God Stats
1W - 3L
1,794 SR
Queue Stats
18W - 19L
1,505 Elo+
Party 1
Bacchus
Bacchus
MysticBoon
Bacchus
Level 88
God Stats
1W - 1L
1,859 SR
Queue Stats
17W - 13L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
PrecambrianJazz
Danzaburou
Level 99
God Stats
1W - 2L
1,776 SR
Queue Stats
15W - 15L
1,567 Elo+
Party 1
Poseidon
Poseidon
bdl5083
Poseidon
Level 49
God Stats
0W - 2L
1,257 SR
Queue Stats
7W - 12L
1,531 Elo+
Party 1
Team Averages
Level 103
1,581 SR
1,519 Elo+

VS

Team Averages
Level 92
1,609 SR
1,502 Elo+
Mercury
Mercury
KmartBoi
Mercury
Level 120
God Stats
7W - 1L
1,475 SR
Queue Stats
58W - 34L
1,534 Elo+
Party 2
Ra
Ra
SoggyNutt
Ra
Level 101
God Stats
2W - 1L
1,562 SR
Queue Stats
11W - 7L
1,479 Elo+
Party 2
Anhur
Anhur
StarLitSilvr
Anhur
Level 108
God Stats
8W - 4L
1,648 SR
Queue Stats
441W - 421L
1,465 Elo+
Solo
Chaac
Chaac
Thunderz45
Chaac
Level 84
God Stats
3W - 0L
1,497 SR
Queue Stats
43W - 28L
1,478 Elo+
Party 2
Cerberus
Cerberus
ToxicYellowSnow
Cerberus
Level 48
God Stats
2W - 1L
1,866 SR
Queue Stats
24W - 19L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 6
6,516
652
3,347
12,123
7,561
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Leybron
Serqet
13
3 / 4 / 3
7,289
729
6,615
10,466
5,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
MysticBoon
Bacchus
12
1 / 5 / 6
6,698
670
6,881
10,825
12,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
PrecambrianJazz
Danzaburou
13
3 / 5 / 2
7,290
729
9,269
11,708
5,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
bdl5083
Poseidon
13
1 / 4 / 2
7,128
713
7,383
7,674
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KmartBoi
Mercury
16
6 / 2 / 12
9,012
901
13,958
10,761
4,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 2 / 12
8,295
830
7,484
5,608
2,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 0 / 18
8,672
867
5,399
6,047
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
16
9 / 0 / 12
9,056
906
12,524
11,788
14,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
13
1 / 4 / 9
7,827
783
5,541
12,722
8,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
88
8
Kills
25
25
Deaths
8
19
Assists
63
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
W
Mercury
KmartBoi
Mercury
6
2
12
6
L
Serqet
Leybron
Serqet
3
4
3
1.13
L
Bacchus
MysticBoon
Bacchus
1
5
6
0.8
L
Danzaburou
PrecambrianJazz
Danzaburou
3
5
2
0.8
W
5
2
12
5.5
W
4
0
18
13
W
Chaac
9
0
12
15
W
Cerberus
1
4
9
1.38
L
Poseidon
bdl5083
Poseidon
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,495
Damage
44,906
52,796
Taken
46,926
33,604
Mitigated
32,462
3,076
Healing
13,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,347
718
0
306
12,123
7,561
0
2,181
9,740
0
11,928
W
Mercury
KmartBoi
Mercury
13,958
8,468
0
805
10,761
4,451
1,896
3,171
7,075
0
43,004
L
Serqet
Leybron
Serqet
6,615
1,813
0
276
10,466
5,536
0
2,430
7,870
0
17,839
L
Bacchus
MysticBoon
Bacchus
6,881
1,346
0
664
10,825
12,324
0
3,025
7,354
8,921
0
L
Danzaburou
PrecambrianJazz
Danzaburou
9,269
4,451
0
1,580
11,708
5,325
444
3,477
8,094
0
22,490
W
7,484
1,451
771
2,014
5,608
2,340
1,283
894
4,633
22,374
0
W
5,399
3,287
0
2,520
6,047
2,442
1,775
1,118
4,633
0
19,282
W
Chaac
12,524
1,355
0
4,587
11,788
14,279
396
3,597
7,947
0
31,595
W
Cerberus
5,541
345
1,233
1,854
12,722
8,950
206
4,747
7,645
18,797
0
L
Poseidon
bdl5083
Poseidon
7,383
1,539
0
250
7,674
2,858
0
1,760
5,790
27,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,921
Gold Earned
42,862
142
Minions Killed
241
0
Camps Cleared
0
976,360
Distance Traveled
1,084,946
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,516
652
23
2
0
193,094
0
W
Mercury
9,012
901
67
7
0
255,134
0
L
Serqet
7,289
729
35
4
0
213,994
0
L
Bacchus
6,698
670
5
1
0
206,211
3
L
Danzaburou
7,290
729
31
3
0
171,016
0
W
Ra
8,295
830
40
4
0
197,934
0
W
Anhur
8,672
867
37
4
0
217,174
3
W
Chaac
9,056
906
55
6
0
226,528
0
W
Cerberus
7,827
783
42
4
0
188,176
0
L
Poseidon
7,128
713
48
5
0
192,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role