Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
AnarquyFz
Thanatos
Level 80
God Stats
38W - 42L
1,429 SR
Queue Stats
185W - 185L
1,450 Elo+
Party 1
Khepri
Khepri
Coiote505
Khepri
Level 96
God Stats
4W - 4L
1,734 SR
Queue Stats
318W - 290L
1,492 Elo+
Solo
Scylla
Scylla
DuendeMijao
Scylla
Level 62
God Stats
6W - 10L
1,233 SR
Queue Stats
303W - 326L
1,450 Elo+
Party 1
Anhur
Anhur
иσтαlelαxıı
Anhur
Level 87
God Stats
3W - 2L
1,521 SR
Queue Stats
45W - 31L
1,469 Elo+
Party 2
Team Averages
Level 94
1,483 SR
1,472 Elo+

VS

Team Averages
Level 92
1,562 SR
1,481 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Chorchzilla
Chaac
Level 40
God Stats
2W - 2L
1,650 SR
Queue Stats
34W - 44L
1,482 Elo+
Solo
Anubis
Anubis
FC_Kuiskuis
Anubis
Level 125
God Stats
1W - 6L
1,512 SR
Queue Stats
229W - 219L
1,405 Elo+
Solo
Hun Batz
Hun Batz
Leandro Gt2
Hun Batz
Level 122
God Stats
3W - 7L
1,681 SR
Queue Stats
947W - 921L
1,479 Elo+
Solo
Medusa
Medusa
samukaka1212
Medusa
Level 129
God Stats
12W - 17L
1,465 SR
Queue Stats
492W - 476L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 0 / 0
7,339
667
6,971
6,270
5,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
AnarquyFz
Thanatos
10
3 / 3 / 3
6,424
584
6,756
9,972
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Coiote505
Khepri
9
1 / 0 / 3
5,722
520
2,645
7,325
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
12
4 / 0 / 2
6,701
609
7,463
4,148
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 0
6,054
550
3,106
8,311
3,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
1 / 2 / 2
5,527
502
2,009
8,224
5,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 0
4,915
447
3,271
8,573
4,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
9
1 / 4 / 1
5,778
525
4,492
7,734
3,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Leandro Gt2
Hun Batz
11
1 / 2 / 2
6,156
560
5,613
10,164
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
10
3 / 1 / 1
5,925
539
6,528
6,155
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
12
Kills
6
6
Deaths
12
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
0
3
L
Xing Tian
 
Xing Tian
1
2
2
1
W
Thanatos
AnarquyFz
Thanatos
3
3
3
1.5
L
0
3
0
0
W
Khepri
Coiote505
Khepri
1
0
3
2.5
W
Scylla
4
0
2
5
L
Anubis
1
4
1
0.38
L
Hun Batz
Leandro Gt2
Hun Batz
1
2
2
1
L
Medusa
3
1
1
3.5
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,941
Damage
21,913
36,026
Taken
40,850
18,606
Mitigated
19,116
15,142
Healing
9,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,971
1,428
0
3,409
6,270
5,460
448
0
6,270
50,570
0
L
Xing Tian
 
Xing Tian
2,009
118
0
2,363
8,224
5,530
175
2,353
5,871
13,285
0
W
Thanatos
AnarquyFz
Thanatos
6,756
1,922
0
5,689
9,972
3,367
0
1,705
8,267
0
32,309
L
3,271
809
0
2,555
8,573
4,879
0
6,208
2,063
0
24,792
W
Khepri
Coiote505
Khepri
2,645
350
0
2,102
7,325
5,293
0
1,847
5,478
10,979
0
W
Scylla
7,463
915
0
1,250
4,148
1,400
0
2,041
2,107
48,296
0
L
Anubis
4,492
309
0
2,609
7,734
3,418
0
4,996
2,738
43,236
0
L
Hun Batz
Leandro Gt2
Hun Batz
5,613
1,534
0
1,395
10,164
3,567
0
1,622
8,500
0
52,909
L
Medusa
6,528
2,481
0
500
6,155
1,722
0
1,556
4,599
0
46,633
W
3,106
1,660
0
2,692
8,311
3,086
0
908
7,403
0
46,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,240
Gold Earned
28,301
327
Minions Killed
271
0
Camps Cleared
0
1,142,337
Distance Traveled
1,009,919
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,339
667
98
9
0
195,528
3
L
Xing Tian
5,527
502
15
1
0
199,541
0
W
Thanatos
6,424
584
49
4
0
260,501
0
L
Chaac
4,915
447
32
3
0
175,157
0
W
Khepri
5,722
520
15
1
0
248,072
0
W
Scylla
6,701
609
88
8
0
223,095
0
L
Anubis
5,778
525
77
7
0
181,814
0
L
Hun Batz
6,156
560
71
6
0
241,262
0
L
Medusa
5,925
539
76
7
0
212,145
1
W
Anhur
6,054
550
77
7
0
215,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role