Player Matchup

Hera
Hera
 
Hera
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
CASG-01
Ix Chel
Level 159
God Stats
11W - 9L
1,490 SR
Queue Stats
557W - 680L
1,384 Elo+
Party 1
Izanami
Izanami
GRN_PeixotoBR
Izanami
Level 126
God Stats
1W - 1L
1,764 SR
Queue Stats
148W - 157L
1,475 Elo+
Solo
Charon
Charon
papin0593
Charon
Level 143
God Stats
3W - 7L
1,402 SR
Queue Stats
194W - 299L
1,314 Elo+
Party 1
Ne Zha
Ne Zha
x6Havoc9x
Ne Zha
Level 127
God Stats
0W - 1L
1,558 SR
Queue Stats
61W - 64L
1,394 Elo+
Solo
Team Averages
Level 140
1,543 SR
1,414 Elo+

VS

Team Averages
Level 139
1,518 SR
1,482 Elo+
Freya
Freya
DJRobRock
Freya
Level 213
God Stats
5W - 5L
1,458 SR
Queue Stats
222W - 219L
1,482 Elo+
Solo
Janus
Janus
Heartbeat004
Janus
Level 158
God Stats
6W - 2L
1,494 SR
Queue Stats
156W - 176L
1,485 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Lil Baros
Cu Chulainn
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 117L
1,477 Elo+
Party 2
Charon
Charon
RealestRed
Charon
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,484 Elo+
Solo
Fenrir
Fenrir
Stevie254
Fenrir
Level 62
God Stats
4W - 1L
1,639 SR
Queue Stats
140W - 156L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 1 / 0
5,759
524
4,498
5,406
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
CASG-01
Ix Chel
10
0 / 1 / 0
5,866
533
4,506
6,530
2,221
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
3
0 / 3 / 0
3,936
358
1,143
3,073
1,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charon
papin0593
Charon
8
0 / 1 / 0
5,310
483
2,532
6,471
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
x6Havoc9x
Ne Zha
10
0 / 2 / 1
5,674
516
3,133
8,959
3,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DJRobRock
Freya
11
3 / 0 / 1
6,533
594
2,101
3,151
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
1 / 0 / 1
6,686
608
2,767
4,420
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Lil Baros
Cu Chulainn
10
2 / 0 / 5
6,194
563
5,890
8,162
5,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
RealestRed
Charon
10
1 / 0 / 0
5,260
478
3,320
8,142
5,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Stevie254
Fenrir
11
1 / 1 / 2
5,730
521
3,559
8,989
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
8
8
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
1
0
1
L
Ix Chel
CASG-01
Ix Chel
0
1
0
0
W
Freya
DJRobRock
Freya
3
0
1
3.5
L
Izanami
0
3
0
0
W
1
0
1
1.5
W
Cu Chulainn
Lil Baros
Cu Chulainn
2
0
5
4.5
W
Charon
RealestRed
Charon
1
0
0
1
W
Fenrir
Stevie254
Fenrir
1
1
2
2
L
Charon
papin0593
Charon
0
1
0
0
L
Ne Zha
x6Havoc9x
Ne Zha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,812
Damage
17,637
30,439
Taken
32,864
12,908
Mitigated
17,533
9,503
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,498
1,147
0
1,410
5,406
1,724
0
1,358
3,980
40,730
0
L
Ix Chel
CASG-01
Ix Chel
4,506
1,007
491
3,403
6,530
2,221
0
1,615
4,638
51,333
0
W
Freya
DJRobRock
Freya
2,101
813
0
1,840
3,151
1,116
1,428
228
2,923
40,063
0
L
Izanami
1,143
687
74
314
3,073
1,014
0
952
2,001
0
10,160
W
2,767
76
0
1,472
4,420
1,624
0
1,793
2,627
54,263
0
W
Cu Chulainn
Lil Baros
Cu Chulainn
5,890
1,064
161
1,419
8,162
5,644
0
1,868
6,294
0
38,991
W
Charon
RealestRed
Charon
3,320
373
0
1,538
8,142
5,428
0
4,841
3,301
34,008
134
W
Fenrir
Stevie254
Fenrir
3,559
719
0
1,568
8,989
3,721
0
2,806
6,183
0
39,565
L
Charon
papin0593
Charon
2,532
697
0
1,557
6,471
4,714
83
2,207
3,881
16,530
0
L
Ne Zha
x6Havoc9x
Ne Zha
3,133
711
0
2,254
8,959
3,235
0
932
7,885
0
43,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,545
Gold Earned
30,403
277
Minions Killed
360
0
Camps Cleared
0
972,165
Distance Traveled
1,121,051
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,759
524
80
7
0
213,167
3
L
Ix Chel
5,866
533
97
9
0
207,626
4
W
Freya
6,533
594
80
7
0
212,580
0
L
Izanami
3,936
358
17
2
0
78,362
0
W
Janus
6,686
608
112
10
0
231,507
1
W
Cu Chulainn
6,194
563
69
6
0
230,921
4
W
Charon
5,260
478
37
3
0
203,935
0
W
Fenrir
5,730
521
62
6
0
242,108
0
L
Charon
5,310
483
17
2
0
219,529
1
L
Ne Zha
5,674
516
66
6
0
253,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role