Player Matchup

Susano
Susano
CloutGodKody
Susano
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,220 Elo+
Party 1
Bellona
Bellona
Harebear17
Bellona
Level 80
God Stats
2W - 0L
1,750 SR
Queue Stats
3W - 2L
1,256 Elo+
Party 1
Cerberus
Cerberus
Jebbbby
Cerberus
Level 26
God Stats
2W - 0L
1,629 SR
Queue Stats
5W - 6L
1,301 Elo+
Party 1
Janus
Janus
ironman_528
Janus
Level 61
God Stats
1W - 0L
1,259 SR
Queue Stats
4W - 5L
1,220 Elo+
Party 1
Izanami
Izanami
kingfmly5
Izanami
Level 59
God Stats
2W - 0L
1,692 SR
Queue Stats
4W - 6L
1,301 Elo+
Party 1
Team Averages
Level 59
1,566 SR
1,260 Elo+

VS

Team Averages
Level 48
1,500 SR
1,462 Elo+
Yemoja
Yemoja
PabliinDoGrau
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
ReallyJao
Medusa
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Shiva
Shiva
Sherlock_gomeZ
Shiva
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
oCaio
Cliodhna
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chronos
Chronos
x1llusionzzx
Chronos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 158L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
2 / 1 / 3
6,966
581
2,716
8,233
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Harebear17
Bellona
12
4 / 0 / 0
7,243
604
10,016
7,352
7,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Jebbbby
Cerberus
11
1 / 0 / 7
6,712
559
5,793
5,652
3,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 3
7,201
600
5,083
2,118
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
kingfmly5
Izanami
13
5 / 0 / 0
8,186
682
5,101
8,036
2,779
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,716
393
1,159
4,395
3,270
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
ReallyJao
Medusa
8
0 / 2 / 0
4,832
403
1,616
9,765
2,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 4 / 0
4,846
404
2,153
8,328
3,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
oCaio
Cliodhna
8
0 / 2 / 0
5,361
447
3,278
9,605
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
x1llusionzzx
Chronos
10
1 / 4 / 0
5,651
471
2,151
9,375
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
15
Kills
1
1
Deaths
15
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Susano
2
1
3
3.5
W
Bellona
Harebear17
Bellona
4
0
0
4
W
Cerberus
Jebbbby
Cerberus
1
0
7
4.5
L
0
3
0
0
L
Medusa
ReallyJao
Medusa
0
2
0
0
L
0
4
0
0
W
3
0
3
4.5
W
Izanami
kingfmly5
Izanami
5
0
0
5
L
Cliodhna
oCaio
Cliodhna
0
2
0
0
L
Chronos
x1llusionzzx
Chronos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,709
Damage
10,357
31,391
Taken
41,468
18,144
Mitigated
15,763
8,392
Healing
10,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
2,716
541
0
1,238
8,233
2,870
24
1,087
7,118
0
47,383
W
Bellona
Harebear17
Bellona
10,016
2,052
0
1,053
7,352
7,824
700
1,234
6,070
0
37,287
W
Cerberus
Jebbbby
Cerberus
5,793
171
194
2,327
5,652
3,911
522
373
5,231
28,078
0
L
1,159
535
448
120
4,395
3,270
0
467
3,695
4,429
0
L
Medusa
ReallyJao
Medusa
1,616
821
0
3,346
9,765
2,943
84
1,385
7,772
0
26,029
L
2,153
307
0
971
8,328
3,418
0
1,783
6,373
0
15,782
W
5,083
618
0
632
2,118
760
465
466
1,626
43,837
0
W
Izanami
kingfmly5
Izanami
5,101
3,164
0
2,948
8,036
2,779
2,752
0
8,036
0
63,452
L
Cliodhna
oCaio
Cliodhna
3,278
544
0
3,802
9,605
3,108
0
1,754
7,622
0
35,989
L
Chronos
x1llusionzzx
Chronos
2,151
615
0
1,547
9,375
3,024
0
4,831
4,278
30,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,308
Gold Earned
25,406
347
Minions Killed
189
0
Camps Cleared
0
1,321,758
Distance Traveled
1,175,910
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,966
581
72
6
0
295,368
2
W
Bellona
7,243
604
51
4
0
264,535
2
W
Cerberus
6,712
559
46
4
0
271,005
3
L
Yemoja
4,716
393
6
1
0
215,888
0
L
Medusa
4,832
403
33
3
0
216,924
2
L
Shiva
4,846
404
25
2
0
236,822
0
W
Janus
7,201
600
65
5
0
239,807
2
W
Izanami
8,186
682
113
9
0
251,043
1
L
Cliodhna
5,361
447
74
6
0
272,843
0
L
Chronos
5,651
471
51
4
0
233,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role