Player Matchup

Ne Zha
Ne Zha
Diamond V
 
Ne Zha
Diamond V
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum I
Death_Lord-xX
Sobek
Platinum I
Level 144
God Stats
3W - 0L
1,631 SR
Queue Stats
89W - 63L
1,975 MMR
Party 1
Set
Set
Platinum II
skdog3
Set
Platinum II
Level 151
God Stats
24W - 6L
1,788 SR
Queue Stats
97W - 74L
1,870 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,639 SR
1,782 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,615 SR
1,937 MMR
Janus
Janus
Platinum III
SpeediestBard18
Janus
Platinum III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
2,079 MMR
Party 2
Danzaburou
Danzaburou
Platinum IV
XxMikeman99xX
Danzaburou
Platinum IV
Level 129
God Stats
23W - 19L
1,699 SR
Queue Stats
90W - 94L
1,934 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
minecraftlitboy
Kuzenbo
Platinum III
Level 157
God Stats
8W - 5L
1,647 SR
Queue Stats
149W - 153L
1,797 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
5 / 4 / 11
12,062
804
11,639
19,854
19,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
2 / 2 / 10
10,876
725
8,602
17,520
20,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Set
skdog3
Set
15
11 / 1 / 7
13,241
883
21,398
16,852
13,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bans
ThothAtlasMartichorasCharonHercules

VS

Bans
GaneshaHorusPersephoneAchillesHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 5
9,970
665
14,393
13,996
3,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
XxMikeman99xX
Danzaburou
12
3 / 8 / 2
10,759
717
10,250
13,761
4,236
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 1 / 5
10,426
695
10,042
18,269
24,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
18
Kills
6
7
Deaths
18
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
4
11
2.63
W
2
2
10
3.5
L
1
9
5
0.39
L
Danzaburou
XxMikeman99xX
Danzaburou
3
8
2
0.5
L
2
1
5
4.5
W
Set
skdog3
Set
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,639
Damage
34,685
54,226
Taken
46,026
53,544
Mitigated
32,630
20,376
Healing
2,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,639
2,271
1,130
7,014
19,854
19,908
551
8,769
10,403
0
46,001
W
8,602
545
0
4,641
17,520
20,230
400
6,941
10,283
27,027
0
L
14,393
1,136
0
0
13,996
3,723
0
2,728
10,581
46,389
0
L
Danzaburou
XxMikeman99xX
Danzaburou
10,250
4,015
0
1,510
13,761
4,236
0
2,449
10,662
0
36,360
L
10,042
2,558
0
1,153
18,269
24,671
26
2,454
14,690
20,365
870
W
Set
skdog3
Set
21,398
8,204
0
7,591
16,852
13,406
919
7,505
9,094
0
94,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,179
Gold Earned
31,155
195
Minions Killed
103
0
Camps Cleared
0
830,697
Distance Traveled
758,946
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,062
804
53
4
0
281,211
0
W
Sobek
10,876
725
22
1
0
270,407
0
L
Janus
9,970
665
56
4
0
236,839
0
L
Danzaburou
10,759
717
32
2
0
234,091
1
L
Kuzenbo
10,426
695
15
1
0
288,016
0
W
Set
13,241
883
120
8
0
279,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role