Player Matchup

Ne Zha
Ne Zha
Inferno ZS
Ne Zha
Level 119
God Stats
1W - 2L
1,376 SR
Queue Stats
132W - 118L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
McQueenX
Danzaburou
Level 121
God Stats
8W - 5L
1,795 SR
Queue Stats
138W - 137L
1,484 Elo+
Party 2
Geb
Geb
Save A Crawlerr
Geb
Level 158
God Stats
35W - 46L
1,431 SR
Queue Stats
58W - 88L
1,374 Elo+
Solo
Agni
Agni
SoHeartless
Agni
Level 193
God Stats
0W - 2L
1,238 SR
Queue Stats
239W - 225L
1,490 Elo+
Solo
King Arthur
King Arthur
Vilejesterj
King Arthur
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 142L
1,513 Elo+
Solo
Team Averages
Level 142
1,468 SR
1,471 Elo+

VS

Team Averages
Level 133
1,519 SR
1,499 Elo+
Artemis
Artemis
 
Artemis
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
GrumpelTiltSkin
Ne Zha
Level 159
God Stats
7W - 7L
1,549 SR
Queue Stats
198W - 196L
1,516 Elo+
Solo
Freya
Freya
Kopiinterlud
Freya
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 22L
1,500 Elo+
Party 1
Ares
Ares
Primstone
Ares
Level 141
God Stats
21W - 18L
1,549 SR
Queue Stats
321W - 299L
1,485 Elo+
Party 1
Scylla
Scylla
aTryHardKing
Scylla
Level 159
God Stats
15W - 9L
1,498 SR
Queue Stats
653W - 591L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Inferno ZS
Ne Zha
11
0 / 0 / 1
5,570
619
3,108
7,801
2,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
McQueenX
Danzaburou
7
0 / 5 / 0
4,366
485
2,811
6,824
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 2 / 0
4,890
543
3,538
7,874
4,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

3
0 / 1 / 0
3,777
420
720
1,373
322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Vilejesterj
King Arthur
7
0 / 2 / 1
4,707
523
2,720
5,955
3,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
1 / 1 / 1
5,369
597
4,539
6,066
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 0 / 3
6,046
672
2,649
8,278
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 2
6,609
734
2,947
4,971
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ares
8
1 / 0 / 1
5,625
625
2,516
6,910
5,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
11
5 / 0 / 2
6,332
704
5,209
2,694
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
10
10
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
1
1.5
W
2
0
3
3.5
L
Ne Zha
Inferno ZS
Ne Zha
0
0
1
0.5
W
1
0
2
2
L
Danzaburou
McQueenX
Danzaburou
0
5
0
0
W
Ares
1
0
1
1.5
L
1
2
0
0.5
L
0
1
0
0
L
King Arthur
Vilejesterj
King Arthur
0
2
1
0.25
W
Scylla
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,897
Damage
17,860
29,827
Taken
28,919
13,221
Mitigated
13,041
6,170
Healing
11,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,539
851
0
1,586
6,066
2,135
49
1,536
4,530
0
30,111
W
2,649
729
0
5,210
8,278
2,932
0
680
7,598
0
41,958
L
Ne Zha
Inferno ZS
Ne Zha
3,108
1,045
0
2,462
7,801
2,702
0
537
7,264
0
44,058
W
2,947
1,150
0
2,934
4,971
1,836
808
441
4,530
44,535
0
L
Danzaburou
McQueenX
Danzaburou
2,811
669
0
544
6,824
2,269
0
3,844
2,980
0
20,807
W
Ares
2,516
0
0
943
6,910
5,280
256
1,136
5,774
11,203
0
L
3,538
56
0
1,454
7,874
4,617
0
3,088
4,786
19,126
0
L
720
130
0
420
1,373
322
0
456
917
6,247
0
L
King Arthur
Vilejesterj
King Arthur
2,720
197
0
1,290
5,955
3,311
0
2,747
3,208
0
25,346
W
Scylla
5,209
483
0
451
2,694
858
0
465
2,229
42,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,310
Gold Earned
29,981
191
Minions Killed
291
0
Camps Cleared
0
832,518
Distance Traveled
968,938
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,369
597
48
5
0
174,018
0
W
Ne Zha
6,046
672
73
8
0
209,794
0
L
Ne Zha
5,570
619
77
9
0
223,762
0
W
Freya
6,609
734
85
9
0
194,700
0
L
Danzaburou
4,366
485
33
4
0
176,863
0
W
Ares
5,625
625
13
1
0
192,609
3
L
Geb
4,890
543
18
2
0
205,181
0
L
Agni
3,777
420
16
2
0
64,963
0
L
King Arthur
4,707
523
47
5
0
161,749
0
W
Scylla
6,332
704
72
8
0
197,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role