Player Matchup

Fafnir
Fafnir
Bronze III
 
Fafnir
Bronze III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold IV
KaylowRL
Ah Muzen Cab
Gold IV
Level 88
God Stats
9W - 5L
1,547 SR
Queue Stats
98W - 95L
1,517 MMR
Solo
Shiva
Shiva
Gold IV
Necroxscythe138
Shiva
Gold IV
Level 103
God Stats
5W - 13L
1,468 SR
Queue Stats
918W - 954L
1,516 MMR
Solo
Kali
Kali
Bronze V
OnXintric
Kali
Bronze V
Level 137
God Stats
1W - 1L
1,732 SR
Queue Stats
5W - 4L
1,492 MMR
Party 2
Hel
Hel
Gold IV
YouKnwTheVibes
Hel
Gold IV
Level 137
God Stats
1W - 3L
1,320 SR
Queue Stats
82W - 85L
1,510 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,513 SR
1,507 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,351 SR
1,503 MMR
Ravana
Ravana
Gold I
 
Ravana
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Silver II
 
Sol
Silver II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Bronze III
AnoTheGod
Chaac
Bronze III
Level 127
God Stats
2W - 1L
1,308 SR
Queue Stats
15W - 21L
1,500 MMR
Solo
Ganesha
Ganesha
Silver II
Chronicle1129
Ganesha
Silver II
Level 120
God Stats
2W - 1L
1,240 SR
Queue Stats
19W - 16L
1,495 MMR
Solo
Merlin
Merlin
Gold IV
Cube2Times
Merlin
Gold IV
Level 168
God Stats
1W - 0L
1,204 SR
Queue Stats
111W - 121L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 0 / 1
5,912
537
2,315
7,461
7,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
KaylowRL
Ah Muzen Cab
9
0 / 3 / 1
5,568
506
3,766
7,251
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 0
6,618
602
6,693
13,136
6,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
9
1 / 3 / 0
5,628
512
3,264
10,699
3,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 6 / 0
5,165
470
3,049
8,842
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SusanoIx ChelThor

VS

Bans
He BoAo KuangMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
6 / 0 / 4
7,066
642
8,573
4,125
1,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sol
 
Sol
11
1 / 0 / 0
5,962
542
3,335
4,159
1,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
AnoTheGod
Chaac
12
4 / 1 / 0
6,789
617
8,072
10,108
6,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
10
0 / 1 / 2
5,673
516
2,482
5,684
3,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Cube2Times
Merlin
11
4 / 1 / 3
6,487
590
7,288
5,218
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
15
16
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
0
1
1.5
W
Ravana
 
Ravana
6
0
4
8
W
Sol
 
Sol
1
0
0
1
W
Chaac
AnoTheGod
Chaac
4
1
0
4
W
Ganesha
0
1
2
1
W
Merlin
Cube2Times
Merlin
4
1
3
5.5
L
Ah Muzen Cab
KaylowRL
Ah Muzen Cab
0
3
1
0.17
L
1
4
0
0.25
L
Kali
1
3
0
0.33
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,087
Damage
29,750
47,389
Taken
29,294
22,555
Mitigated
14,606
11,241
Healing
10,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,315
863
0
2,829
7,461
7,014
16
3,864
3,428
14,364
0
W
Ravana
 
Ravana
8,573
2,486
0
942
4,125
1,624
0
1,133
2,992
0
55,129
W
Sol
 
Sol
3,335
1,477
0
1,789
4,159
1,258
0
361
3,798
43,077
0
W
Chaac
AnoTheGod
Chaac
8,072
1,683
0
4,336
10,108
6,193
0
0
10,108
0
50,268
W
Ganesha
2,482
353
0
2,034
5,684
3,727
0
1,449
4,235
16,734
0
W
Merlin
Cube2Times
Merlin
7,288
1,137
0
1,500
5,218
1,804
0
2,421
2,797
47,421
0
L
Ah Muzen Cab
KaylowRL
Ah Muzen Cab
3,766
2,338
0
888
7,251
2,444
0
2,637
4,591
0
38,537
L
6,693
1,841
0
3,753
13,136
6,693
0
0
13,136
0
55,405
L
Kali
3,264
1,327
0
1,606
10,699
3,875
0
2,033
8,523
0
37,307
L
3,049
102
319
1,846
8,842
2,529
0
3,950
4,606
36,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,891
Gold Earned
31,977
315
Minions Killed
379
0
Camps Cleared
0
1,061,297
Distance Traveled
1,090,398
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,912
537
15
1
0
226,963
3
W
Ravana
7,066
642
89
8
0
259,736
0
W
Sol
5,962
542
105
10
0
199,393
5
W
Chaac
6,789
617
91
8
0
208,017
1
W
Ganesha
5,673
516
5
0
0
213,763
0
W
Merlin
6,487
590
89
8
0
209,489
1
L
Ah Muzen Cab
5,568
506
75
7
0
174,154
0
L
Shiva
6,618
602
94
9
0
204,244
4
L
Kali
5,628
512
66
6
0
238,899
0
L
Hel
5,165
470
65
6
0
217,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role